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Implement Serialize on generated rust types (#7022)
* fix for rust build * Rust: Implement Serialize on generated types For debugging convenience it is really handy to be able to dump out types as another format (ie: json). For example, if we are logging a type to a structured logging system, or even printing it out in a structured way to the console. Right now we handle this by shelling out to `flatc` which is not ideal; by implementing Serialize on the generated types we can use any of the Serializer-implementing packages for our structured debug output. * clang-format * Make the flatbuffers Rust crate only have an optional dependency on the `serde` packages. * fix warning * fix rust test build * Oh yeah this needs to be initialized * fix toml syntax * code review feedback * rebuild test data
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@@ -205,6 +205,7 @@ impl<'a> Default for MonsterArgs<'a> {
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}
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}
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}
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pub struct MonsterBuilder<'a: 'b, 'b> {
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fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
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start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
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@@ -70,6 +70,7 @@ impl<'a> flatbuffers::Verifiable for Vec3 {
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v.in_buffer::<Self>(pos)
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}
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}
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impl<'a> Vec3 {
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#[allow(clippy::too_many_arguments)]
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pub fn new(
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@@ -89,6 +89,7 @@ impl<'a> Default for WeaponArgs<'a> {
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}
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}
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}
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pub struct WeaponBuilder<'a: 'b, 'b> {
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fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
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start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
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