[C#] support Json Serialization (#5752)

* support json serialization

* fix invalid json format.
* string must be written with double quotes.
* remove commma after the last object member.

* fix indent

* Revert "fix invalid json format."

This reverts commit d6820ed50c.

* quated string value.

* add cs-gen-json-serializer flag.

* fix preprocessor indent

* ENABLE_JSON_SERIALIZATION -> ENABLE_JSON_SERIALIZATION_TEST

* share TestBuffer method

* remove ENABLE_JSON_SERIALIZATION

* remove duplicated test data

* [windows] add nuget restore and copy test data.

* [docker mono] share msbuild settings with windows. add nuget restore and copy test data.

* add some note for json api.
This commit is contained in:
mugisoba
2020-02-11 10:43:36 +09:00
committed by GitHub
parent 8f56990f6c
commit 173e10fdf1
43 changed files with 680 additions and 42 deletions

View File

@@ -146,12 +146,50 @@ public struct Movie : IFlatbufferObject
public class MovieT
{
[Newtonsoft.Json.JsonProperty("main_character_type")]
private Character MainCharacterType {
get {
return this.MainCharacter != null ? this.MainCharacter.Type : Character.NONE;
}
set {
this.MainCharacter = new CharacterUnion();
this.MainCharacter.Type = value;
}
}
[Newtonsoft.Json.JsonProperty("main_character")]
[Newtonsoft.Json.JsonConverter(typeof(CharacterUnion_JsonConverter))]
public CharacterUnion MainCharacter { get; set; }
[Newtonsoft.Json.JsonProperty("characters_type")]
private Character[] CharactersType {
get {
if (this.Characters == null) return null;
var _o = new Character[this.Characters.Count];
for (var _j = 0; _j < _o.Length; ++_j) { _o[_j] = this.Characters[_j].Type; }
return _o;
}
set {
this.Characters = new List<CharacterUnion>();
for (var _j = 0; _j < value.Length; ++_j) {
var _o = new CharacterUnion();
_o.Type = value[_j];
this.Characters.Add(_o);
}
}
}
[Newtonsoft.Json.JsonProperty("characters")]
[Newtonsoft.Json.JsonConverter(typeof(CharacterUnion_JsonConverter))]
public List<CharacterUnion> Characters { get; set; }
public MovieT() {
this.MainCharacter = null;
this.Characters = null;
}
public static MovieT DeserializeFromJson(string jsonText) {
return Newtonsoft.Json.JsonConvert.DeserializeObject<MovieT>(jsonText);
}
public string SerializeToJson() {
return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
}
}