mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-09 06:30:54 +00:00
Rework how Rust generated files are laid out (#6731)
* Refactored Rust Generated code into a module directory. Each symbol will be generated into one file and then imported into a module. This breaks the "out_dir" pattern where some users would generate code in their target/ directory. Also, these objects are best used in their own module. It will be hard for users to share their own module structure with flatbuffers namespaces. There may be solutions to these drawbacks but that should be discussed. I don't want to overengineer here. * shadow error * try fix .bat file * fix .bat 2 * Restore accidentally deleted files * Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks. * fixed binary files * git clang format * make generated onefiles not public and fix .bat * reduced diff with master in generate_code.sh * fix shadowed variable * add object api flags to .bat * space * Removed extern crate and extra & * use statement * more clippy lints * format * Undo extern crate -> use change, it actually matters to our tests Co-authored-by: Casper Neo <cneo@google.com>
This commit is contained in:
17
samples/rust_generated/mod.rs
Normal file
17
samples/rust_generated/mod.rs
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@@ -0,0 +1,17 @@
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// Automatically generated by the Flatbuffers compiler. Do not modify.
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pub mod my_game {
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use super::*;
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pub mod sample {
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use super::*;
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mod color_generated;
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pub use self::color_generated::*;
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mod equipment_generated;
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pub use self::equipment_generated::*;
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mod vec_3_generated;
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pub use self::vec_3_generated::*;
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mod monster_generated;
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pub use self::monster_generated::*;
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mod weapon_generated;
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pub use self::weapon_generated::*;
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} // sample
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} // my_game
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97
samples/rust_generated/my_game/sample/color_generated.rs
Normal file
97
samples/rust_generated/my_game/sample/color_generated.rs
Normal file
@@ -0,0 +1,97 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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extern crate flatbuffers;
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use std::mem;
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use std::cmp::Ordering;
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use self::flatbuffers::{EndianScalar, Follow};
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use super::*;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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pub const ENUM_MIN_COLOR: i8 = 0;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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pub const ENUM_MAX_COLOR: i8 = 2;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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#[allow(non_camel_case_types)]
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pub const ENUM_VALUES_COLOR: [Color; 3] = [
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Color::Red,
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Color::Green,
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Color::Blue,
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];
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
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#[repr(transparent)]
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pub struct Color(pub i8);
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#[allow(non_upper_case_globals)]
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impl Color {
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pub const Red: Self = Self(0);
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pub const Green: Self = Self(1);
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pub const Blue: Self = Self(2);
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pub const ENUM_MIN: i8 = 0;
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pub const ENUM_MAX: i8 = 2;
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pub const ENUM_VALUES: &'static [Self] = &[
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Self::Red,
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Self::Green,
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Self::Blue,
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];
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/// Returns the variant's name or "" if unknown.
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pub fn variant_name(self) -> Option<&'static str> {
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match self {
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Self::Red => Some("Red"),
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Self::Green => Some("Green"),
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Self::Blue => Some("Blue"),
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_ => None,
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}
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}
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}
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impl std::fmt::Debug for Color {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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if let Some(name) = self.variant_name() {
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f.write_str(name)
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} else {
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f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
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}
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}
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}
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impl<'a> flatbuffers::Follow<'a> for Color {
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type Inner = Self;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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let b = unsafe {
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flatbuffers::read_scalar_at::<i8>(buf, loc)
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};
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Self(b)
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}
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}
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impl flatbuffers::Push for Color {
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type Output = Color;
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#[inline]
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fn push(&self, dst: &mut [u8], _rest: &[u8]) {
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unsafe { flatbuffers::emplace_scalar::<i8>(dst, self.0); }
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}
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}
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impl flatbuffers::EndianScalar for Color {
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#[inline]
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fn to_little_endian(self) -> Self {
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let b = i8::to_le(self.0);
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Self(b)
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}
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#[inline]
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#[allow(clippy::wrong_self_convention)]
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fn from_little_endian(self) -> Self {
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let b = i8::from_le(self.0);
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Self(b)
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}
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}
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impl<'a> flatbuffers::Verifiable for Color {
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#[inline]
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fn run_verifier(
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v: &mut flatbuffers::Verifier, pos: usize
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) -> Result<(), flatbuffers::InvalidFlatbuffer> {
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use self::flatbuffers::Verifiable;
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i8::run_verifier(v, pos)
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}
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}
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impl flatbuffers::SimpleToVerifyInSlice for Color {}
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142
samples/rust_generated/my_game/sample/equipment_generated.rs
Normal file
142
samples/rust_generated/my_game/sample/equipment_generated.rs
Normal file
@@ -0,0 +1,142 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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extern crate flatbuffers;
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use std::mem;
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use std::cmp::Ordering;
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use self::flatbuffers::{EndianScalar, Follow};
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use super::*;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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pub const ENUM_MIN_EQUIPMENT: u8 = 0;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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pub const ENUM_MAX_EQUIPMENT: u8 = 1;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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#[allow(non_camel_case_types)]
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pub const ENUM_VALUES_EQUIPMENT: [Equipment; 2] = [
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Equipment::NONE,
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Equipment::Weapon,
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];
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
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#[repr(transparent)]
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pub struct Equipment(pub u8);
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#[allow(non_upper_case_globals)]
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impl Equipment {
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pub const NONE: Self = Self(0);
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pub const Weapon: Self = Self(1);
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pub const ENUM_MIN: u8 = 0;
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pub const ENUM_MAX: u8 = 1;
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pub const ENUM_VALUES: &'static [Self] = &[
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Self::NONE,
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Self::Weapon,
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];
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/// Returns the variant's name or "" if unknown.
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pub fn variant_name(self) -> Option<&'static str> {
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match self {
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Self::NONE => Some("NONE"),
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Self::Weapon => Some("Weapon"),
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_ => None,
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}
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}
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}
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impl std::fmt::Debug for Equipment {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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if let Some(name) = self.variant_name() {
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f.write_str(name)
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} else {
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f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
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}
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}
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}
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impl<'a> flatbuffers::Follow<'a> for Equipment {
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type Inner = Self;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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let b = unsafe {
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flatbuffers::read_scalar_at::<u8>(buf, loc)
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};
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Self(b)
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}
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}
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impl flatbuffers::Push for Equipment {
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type Output = Equipment;
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#[inline]
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fn push(&self, dst: &mut [u8], _rest: &[u8]) {
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unsafe { flatbuffers::emplace_scalar::<u8>(dst, self.0); }
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}
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}
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impl flatbuffers::EndianScalar for Equipment {
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#[inline]
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fn to_little_endian(self) -> Self {
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let b = u8::to_le(self.0);
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Self(b)
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}
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#[inline]
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||||
#[allow(clippy::wrong_self_convention)]
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fn from_little_endian(self) -> Self {
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let b = u8::from_le(self.0);
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Self(b)
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}
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}
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impl<'a> flatbuffers::Verifiable for Equipment {
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#[inline]
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fn run_verifier(
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v: &mut flatbuffers::Verifier, pos: usize
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) -> Result<(), flatbuffers::InvalidFlatbuffer> {
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use self::flatbuffers::Verifiable;
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u8::run_verifier(v, pos)
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}
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}
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impl flatbuffers::SimpleToVerifyInSlice for Equipment {}
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pub struct EquipmentUnionTableOffset {}
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#[allow(clippy::upper_case_acronyms)]
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#[non_exhaustive]
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#[derive(Debug, Clone, PartialEq)]
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pub enum EquipmentT {
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NONE,
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Weapon(Box<WeaponT>),
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}
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impl Default for EquipmentT {
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fn default() -> Self {
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Self::NONE
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}
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}
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impl EquipmentT {
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pub fn equipment_type(&self) -> Equipment {
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match self {
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Self::NONE => Equipment::NONE,
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Self::Weapon(_) => Equipment::Weapon,
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}
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}
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pub fn pack(&self, fbb: &mut flatbuffers::FlatBufferBuilder) -> Option<flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>> {
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match self {
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Self::NONE => None,
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Self::Weapon(v) => Some(v.pack(fbb).as_union_value()),
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}
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}
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/// If the union variant matches, return the owned WeaponT, setting the union to NONE.
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pub fn take_weapon(&mut self) -> Option<Box<WeaponT>> {
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if let Self::Weapon(_) = self {
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let v = std::mem::replace(self, Self::NONE);
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if let Self::Weapon(w) = v {
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Some(w)
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} else {
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unreachable!()
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}
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} else {
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None
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}
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}
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/// If the union variant matches, return a reference to the WeaponT.
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pub fn as_weapon(&self) -> Option<&WeaponT> {
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if let Self::Weapon(v) = self { Some(v.as_ref()) } else { None }
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}
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/// If the union variant matches, return a mutable reference to the WeaponT.
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pub fn as_weapon_mut(&mut self) -> Option<&mut WeaponT> {
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if let Self::Weapon(v) = self { Some(v.as_mut()) } else { None }
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}
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}
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442
samples/rust_generated/my_game/sample/monster_generated.rs
Normal file
442
samples/rust_generated/my_game/sample/monster_generated.rs
Normal file
@@ -0,0 +1,442 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
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||||
extern crate flatbuffers;
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use std::mem;
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use std::cmp::Ordering;
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use self::flatbuffers::{EndianScalar, Follow};
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use super::*;
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pub enum MonsterOffset {}
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#[derive(Copy, Clone, PartialEq)]
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pub struct Monster<'a> {
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pub _tab: flatbuffers::Table<'a>,
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}
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impl<'a> flatbuffers::Follow<'a> for Monster<'a> {
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type Inner = Monster<'a>;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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Self { _tab: flatbuffers::Table { buf, loc } }
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}
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}
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impl<'a> Monster<'a> {
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Sample.Monster"
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}
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||||
#[inline]
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pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
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Monster { _tab: table }
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}
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#[allow(unused_mut)]
|
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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
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_fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
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args: &'args MonsterArgs<'args>) -> flatbuffers::WIPOffset<Monster<'bldr>> {
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||||
let mut builder = MonsterBuilder::new(_fbb);
|
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if let Some(x) = args.path { builder.add_path(x); }
|
||||
if let Some(x) = args.equipped { builder.add_equipped(x); }
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||||
if let Some(x) = args.weapons { builder.add_weapons(x); }
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||||
if let Some(x) = args.inventory { builder.add_inventory(x); }
|
||||
if let Some(x) = args.name { builder.add_name(x); }
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||||
if let Some(x) = args.pos { builder.add_pos(x); }
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||||
builder.add_hp(args.hp);
|
||||
builder.add_mana(args.mana);
|
||||
builder.add_equipped_type(args.equipped_type);
|
||||
builder.add_color(args.color);
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||||
builder.finish()
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> MonsterT {
|
||||
let pos = self.pos().map(|x| {
|
||||
x.unpack()
|
||||
});
|
||||
let mana = self.mana();
|
||||
let hp = self.hp();
|
||||
let name = self.name().map(|x| {
|
||||
x.to_string()
|
||||
});
|
||||
let inventory = self.inventory().map(|x| {
|
||||
x.to_vec()
|
||||
});
|
||||
let color = self.color();
|
||||
let weapons = self.weapons().map(|x| {
|
||||
x.iter().map(|t| t.unpack()).collect()
|
||||
});
|
||||
let equipped = match self.equipped_type() {
|
||||
Equipment::NONE => EquipmentT::NONE,
|
||||
Equipment::Weapon => EquipmentT::Weapon(Box::new(
|
||||
self.equipped_as_weapon()
|
||||
.expect("Invalid union table, expected `Equipment::Weapon`.")
|
||||
.unpack()
|
||||
)),
|
||||
_ => EquipmentT::NONE,
|
||||
};
|
||||
let path = self.path().map(|x| {
|
||||
x.iter().map(|t| t.unpack()).collect()
|
||||
});
|
||||
MonsterT {
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped,
|
||||
path,
|
||||
}
|
||||
}
|
||||
pub const VT_POS: flatbuffers::VOffsetT = 4;
|
||||
pub const VT_MANA: flatbuffers::VOffsetT = 6;
|
||||
pub const VT_HP: flatbuffers::VOffsetT = 8;
|
||||
pub const VT_NAME: flatbuffers::VOffsetT = 10;
|
||||
pub const VT_INVENTORY: flatbuffers::VOffsetT = 14;
|
||||
pub const VT_COLOR: flatbuffers::VOffsetT = 16;
|
||||
pub const VT_WEAPONS: flatbuffers::VOffsetT = 18;
|
||||
pub const VT_EQUIPPED_TYPE: flatbuffers::VOffsetT = 20;
|
||||
pub const VT_EQUIPPED: flatbuffers::VOffsetT = 22;
|
||||
pub const VT_PATH: flatbuffers::VOffsetT = 24;
|
||||
|
||||
#[inline]
|
||||
pub fn pos(&self) -> Option<&'a Vec3> {
|
||||
self._tab.get::<Vec3>(Monster::VT_POS, None)
|
||||
}
|
||||
#[inline]
|
||||
pub fn mana(&self) -> i16 {
|
||||
self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()
|
||||
}
|
||||
#[inline]
|
||||
pub fn hp(&self) -> i16 {
|
||||
self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()
|
||||
}
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<&'a str> {
|
||||
self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)
|
||||
}
|
||||
#[inline]
|
||||
pub fn inventory(&self) -> Option<&'a [u8]> {
|
||||
self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None).map(|v| v.safe_slice())
|
||||
}
|
||||
#[inline]
|
||||
pub fn color(&self) -> Color {
|
||||
self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()
|
||||
}
|
||||
#[inline]
|
||||
pub fn weapons(&self) -> Option<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
|
||||
self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon>>>>(Monster::VT_WEAPONS, None)
|
||||
}
|
||||
#[inline]
|
||||
pub fn equipped_type(&self) -> Equipment {
|
||||
self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()
|
||||
}
|
||||
#[inline]
|
||||
pub fn equipped(&self) -> Option<flatbuffers::Table<'a>> {
|
||||
self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)
|
||||
}
|
||||
#[inline]
|
||||
pub fn path(&self) -> Option<&'a [Vec3]> {
|
||||
self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, Vec3>>>(Monster::VT_PATH, None).map(|v| v.safe_slice())
|
||||
}
|
||||
#[inline]
|
||||
#[allow(non_snake_case)]
|
||||
pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
|
||||
if self.equipped_type() == Equipment::Weapon {
|
||||
self.equipped().map(Weapon::init_from_table)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
impl flatbuffers::Verifiable for Monster<'_> {
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), flatbuffers::InvalidFlatbuffer> {
|
||||
use self::flatbuffers::Verifiable;
|
||||
v.visit_table(pos)?
|
||||
.visit_field::<Vec3>("pos", Self::VT_POS, false)?
|
||||
.visit_field::<i16>("mana", Self::VT_MANA, false)?
|
||||
.visit_field::<i16>("hp", Self::VT_HP, false)?
|
||||
.visit_field::<flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
|
||||
.visit_field::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'_, u8>>>("inventory", Self::VT_INVENTORY, false)?
|
||||
.visit_field::<Color>("color", Self::VT_COLOR, false)?
|
||||
.visit_field::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'_, flatbuffers::ForwardsUOffset<Weapon>>>>("weapons", Self::VT_WEAPONS, false)?
|
||||
.visit_union::<Equipment, _>("equipped_type", Self::VT_EQUIPPED_TYPE, "equipped", Self::VT_EQUIPPED, false, |key, v, pos| {
|
||||
match key {
|
||||
Equipment::Weapon => v.verify_union_variant::<flatbuffers::ForwardsUOffset<Weapon>>("Equipment::Weapon", pos),
|
||||
_ => Ok(()),
|
||||
}
|
||||
})?
|
||||
.visit_field::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'_, Vec3>>>("path", Self::VT_PATH, false)?
|
||||
.finish();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
pub struct MonsterArgs<'a> {
|
||||
pub pos: Option<&'a Vec3>,
|
||||
pub mana: i16,
|
||||
pub hp: i16,
|
||||
pub name: Option<flatbuffers::WIPOffset<&'a str>>,
|
||||
pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>,
|
||||
pub color: Color,
|
||||
pub weapons: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon<'a>>>>>,
|
||||
pub equipped_type: Equipment,
|
||||
pub equipped: Option<flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>>,
|
||||
pub path: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, Vec3>>>,
|
||||
}
|
||||
impl<'a> Default for MonsterArgs<'a> {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
MonsterArgs {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped_type: Equipment::NONE,
|
||||
equipped: None,
|
||||
path: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct MonsterBuilder<'a: 'b, 'b> {
|
||||
fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
|
||||
start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
|
||||
}
|
||||
impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> {
|
||||
#[inline]
|
||||
pub fn add_pos(&mut self, pos: &Vec3) {
|
||||
self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_mana(&mut self, mana: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_hp(&mut self, hp: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_inventory(&mut self, inventory: flatbuffers::WIPOffset<flatbuffers::Vector<'b , u8>>) {
|
||||
self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_color(&mut self, color: Color) {
|
||||
self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_weapons(&mut self, weapons: flatbuffers::WIPOffset<flatbuffers::Vector<'b , flatbuffers::ForwardsUOffset<Weapon<'b >>>>) {
|
||||
self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_equipped_type(&mut self, equipped_type: Equipment) {
|
||||
self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_equipped(&mut self, equipped: flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>) {
|
||||
self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_path(&mut self, path: flatbuffers::WIPOffset<flatbuffers::Vector<'b , Vec3>>) {
|
||||
self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
|
||||
}
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> {
|
||||
let start = _fbb.start_table();
|
||||
MonsterBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn finish(self) -> flatbuffers::WIPOffset<Monster<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Monster<'_> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let mut ds = f.debug_struct("Monster");
|
||||
ds.field("pos", &self.pos());
|
||||
ds.field("mana", &self.mana());
|
||||
ds.field("hp", &self.hp());
|
||||
ds.field("name", &self.name());
|
||||
ds.field("inventory", &self.inventory());
|
||||
ds.field("color", &self.color());
|
||||
ds.field("weapons", &self.weapons());
|
||||
ds.field("equipped_type", &self.equipped_type());
|
||||
match self.equipped_type() {
|
||||
Equipment::Weapon => {
|
||||
if let Some(x) = self.equipped_as_weapon() {
|
||||
ds.field("equipped", &x)
|
||||
} else {
|
||||
ds.field("equipped", &"InvalidFlatbuffer: Union discriminant does not match value.")
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
let x: Option<()> = None;
|
||||
ds.field("equipped", &x)
|
||||
},
|
||||
};
|
||||
ds.field("path", &self.path());
|
||||
ds.finish()
|
||||
}
|
||||
}
|
||||
#[non_exhaustive]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct MonsterT {
|
||||
pub pos: Option<Vec3T>,
|
||||
pub mana: i16,
|
||||
pub hp: i16,
|
||||
pub name: Option<String>,
|
||||
pub inventory: Option<Vec<u8>>,
|
||||
pub color: Color,
|
||||
pub weapons: Option<Vec<WeaponT>>,
|
||||
pub equipped: EquipmentT,
|
||||
pub path: Option<Vec<Vec3T>>,
|
||||
}
|
||||
impl Default for MonsterT {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped: EquipmentT::NONE,
|
||||
path: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl MonsterT {
|
||||
pub fn pack<'b>(
|
||||
&self,
|
||||
_fbb: &mut flatbuffers::FlatBufferBuilder<'b>
|
||||
) -> flatbuffers::WIPOffset<Monster<'b>> {
|
||||
let pos_tmp = self.pos.as_ref().map(|x| x.pack());
|
||||
let pos = pos_tmp.as_ref();
|
||||
let mana = self.mana;
|
||||
let hp = self.hp;
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let inventory = self.inventory.as_ref().map(|x|{
|
||||
_fbb.create_vector(x)
|
||||
});
|
||||
let color = self.color;
|
||||
let weapons = self.weapons.as_ref().map(|x|{
|
||||
let w: Vec<_> = x.iter().map(|t| t.pack(_fbb)).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
let equipped_type = self.equipped.equipment_type();
|
||||
let equipped = self.equipped.pack(_fbb);
|
||||
let path = self.path.as_ref().map(|x|{
|
||||
let w: Vec<_> = x.iter().map(|t| t.pack()).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
Monster::create(_fbb, &MonsterArgs{
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped_type,
|
||||
equipped,
|
||||
path,
|
||||
})
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
#[deprecated(since="2.0.0", note="Deprecated in favor of `root_as...` methods.")]
|
||||
pub fn get_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> {
|
||||
unsafe { flatbuffers::root_unchecked::<Monster<'a>>(buf) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[deprecated(since="2.0.0", note="Deprecated in favor of `root_as...` methods.")]
|
||||
pub fn get_size_prefixed_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> {
|
||||
unsafe { flatbuffers::size_prefixed_root_unchecked::<Monster<'a>>(buf) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
/// Verifies that a buffer of bytes contains a `Monster`
|
||||
/// and returns it.
|
||||
/// Note that verification is still experimental and may not
|
||||
/// catch every error, or be maximally performant. For the
|
||||
/// previous, unchecked, behavior use
|
||||
/// `root_as_monster_unchecked`.
|
||||
pub fn root_as_monster(buf: &[u8]) -> Result<Monster, flatbuffers::InvalidFlatbuffer> {
|
||||
flatbuffers::root::<Monster>(buf)
|
||||
}
|
||||
#[inline]
|
||||
/// Verifies that a buffer of bytes contains a size prefixed
|
||||
/// `Monster` and returns it.
|
||||
/// Note that verification is still experimental and may not
|
||||
/// catch every error, or be maximally performant. For the
|
||||
/// previous, unchecked, behavior use
|
||||
/// `size_prefixed_root_as_monster_unchecked`.
|
||||
pub fn size_prefixed_root_as_monster(buf: &[u8]) -> Result<Monster, flatbuffers::InvalidFlatbuffer> {
|
||||
flatbuffers::size_prefixed_root::<Monster>(buf)
|
||||
}
|
||||
#[inline]
|
||||
/// Verifies, with the given options, that a buffer of bytes
|
||||
/// contains a `Monster` and returns it.
|
||||
/// Note that verification is still experimental and may not
|
||||
/// catch every error, or be maximally performant. For the
|
||||
/// previous, unchecked, behavior use
|
||||
/// `root_as_monster_unchecked`.
|
||||
pub fn root_as_monster_with_opts<'b, 'o>(
|
||||
opts: &'o flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
) -> Result<Monster<'b>, flatbuffers::InvalidFlatbuffer> {
|
||||
flatbuffers::root_with_opts::<Monster<'b>>(opts, buf)
|
||||
}
|
||||
#[inline]
|
||||
/// Verifies, with the given verifier options, that a buffer of
|
||||
/// bytes contains a size prefixed `Monster` and returns
|
||||
/// it. Note that verification is still experimental and may not
|
||||
/// catch every error, or be maximally performant. For the
|
||||
/// previous, unchecked, behavior use
|
||||
/// `root_as_monster_unchecked`.
|
||||
pub fn size_prefixed_root_as_monster_with_opts<'b, 'o>(
|
||||
opts: &'o flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
) -> Result<Monster<'b>, flatbuffers::InvalidFlatbuffer> {
|
||||
flatbuffers::size_prefixed_root_with_opts::<Monster<'b>>(opts, buf)
|
||||
}
|
||||
#[inline]
|
||||
/// Assumes, without verification, that a buffer of bytes contains a Monster and returns it.
|
||||
/// # Safety
|
||||
/// Callers must trust the given bytes do indeed contain a valid `Monster`.
|
||||
pub unsafe fn root_as_monster_unchecked(buf: &[u8]) -> Monster {
|
||||
flatbuffers::root_unchecked::<Monster>(buf)
|
||||
}
|
||||
#[inline]
|
||||
/// Assumes, without verification, that a buffer of bytes contains a size prefixed Monster and returns it.
|
||||
/// # Safety
|
||||
/// Callers must trust the given bytes do indeed contain a valid size prefixed `Monster`.
|
||||
pub unsafe fn size_prefixed_root_as_monster_unchecked(buf: &[u8]) -> Monster {
|
||||
flatbuffers::size_prefixed_root_unchecked::<Monster>(buf)
|
||||
}
|
||||
#[inline]
|
||||
pub fn finish_monster_buffer<'a, 'b>(
|
||||
fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>,
|
||||
root: flatbuffers::WIPOffset<Monster<'a>>) {
|
||||
fbb.finish(root, None);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish_size_prefixed_monster_buffer<'a, 'b>(fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>, root: flatbuffers::WIPOffset<Monster<'a>>) {
|
||||
fbb.finish_size_prefixed(root, None);
|
||||
}
|
||||
184
samples/rust_generated/my_game/sample/vec_3_generated.rs
Normal file
184
samples/rust_generated/my_game/sample/vec_3_generated.rs
Normal file
@@ -0,0 +1,184 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
extern crate flatbuffers;
|
||||
use std::mem;
|
||||
use std::cmp::Ordering;
|
||||
use self::flatbuffers::{EndianScalar, Follow};
|
||||
use super::*;
|
||||
// struct Vec3, aligned to 4
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub struct Vec3(pub [u8; 12]);
|
||||
impl Default for Vec3 {
|
||||
fn default() -> Self {
|
||||
Self([0; 12])
|
||||
}
|
||||
}
|
||||
impl std::fmt::Debug for Vec3 {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
f.debug_struct("Vec3")
|
||||
.field("x", &self.x())
|
||||
.field("y", &self.y())
|
||||
.field("z", &self.z())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl flatbuffers::SimpleToVerifyInSlice for Vec3 {}
|
||||
impl flatbuffers::SafeSliceAccess for Vec3 {}
|
||||
impl<'a> flatbuffers::Follow<'a> for Vec3 {
|
||||
type Inner = &'a Vec3;
|
||||
#[inline]
|
||||
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
<&'a Vec3>::follow(buf, loc)
|
||||
}
|
||||
}
|
||||
impl<'a> flatbuffers::Follow<'a> for &'a Vec3 {
|
||||
type Inner = &'a Vec3;
|
||||
#[inline]
|
||||
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
flatbuffers::follow_cast_ref::<Vec3>(buf, loc)
|
||||
}
|
||||
}
|
||||
impl<'b> flatbuffers::Push for Vec3 {
|
||||
type Output = Vec3;
|
||||
#[inline]
|
||||
fn push(&self, dst: &mut [u8], _rest: &[u8]) {
|
||||
let src = unsafe {
|
||||
::std::slice::from_raw_parts(self as *const Vec3 as *const u8, Self::size())
|
||||
};
|
||||
dst.copy_from_slice(src);
|
||||
}
|
||||
}
|
||||
impl<'b> flatbuffers::Push for &'b Vec3 {
|
||||
type Output = Vec3;
|
||||
|
||||
#[inline]
|
||||
fn push(&self, dst: &mut [u8], _rest: &[u8]) {
|
||||
let src = unsafe {
|
||||
::std::slice::from_raw_parts(*self as *const Vec3 as *const u8, Self::size())
|
||||
};
|
||||
dst.copy_from_slice(src);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> flatbuffers::Verifiable for Vec3 {
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), flatbuffers::InvalidFlatbuffer> {
|
||||
use self::flatbuffers::Verifiable;
|
||||
v.in_buffer::<Self>(pos)
|
||||
}
|
||||
}
|
||||
impl<'a> Vec3 {
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn new(
|
||||
x: f32,
|
||||
y: f32,
|
||||
z: f32,
|
||||
) -> Self {
|
||||
let mut s = Self([0; 12]);
|
||||
s.set_x(x);
|
||||
s.set_y(y);
|
||||
s.set_z(z);
|
||||
s
|
||||
}
|
||||
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Vec3"
|
||||
}
|
||||
|
||||
pub fn x(&self) -> f32 {
|
||||
let mut mem = core::mem::MaybeUninit::<f32>::uninit();
|
||||
unsafe {
|
||||
core::ptr::copy_nonoverlapping(
|
||||
self.0[0..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
core::mem::size_of::<f32>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
}.from_little_endian()
|
||||
}
|
||||
|
||||
pub fn set_x(&mut self, x: f32) {
|
||||
let x_le = x.to_little_endian();
|
||||
unsafe {
|
||||
core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const f32 as *const u8,
|
||||
self.0[0..].as_mut_ptr(),
|
||||
core::mem::size_of::<f32>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn y(&self) -> f32 {
|
||||
let mut mem = core::mem::MaybeUninit::<f32>::uninit();
|
||||
unsafe {
|
||||
core::ptr::copy_nonoverlapping(
|
||||
self.0[4..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
core::mem::size_of::<f32>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
}.from_little_endian()
|
||||
}
|
||||
|
||||
pub fn set_y(&mut self, x: f32) {
|
||||
let x_le = x.to_little_endian();
|
||||
unsafe {
|
||||
core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const f32 as *const u8,
|
||||
self.0[4..].as_mut_ptr(),
|
||||
core::mem::size_of::<f32>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn z(&self) -> f32 {
|
||||
let mut mem = core::mem::MaybeUninit::<f32>::uninit();
|
||||
unsafe {
|
||||
core::ptr::copy_nonoverlapping(
|
||||
self.0[8..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
core::mem::size_of::<f32>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
}.from_little_endian()
|
||||
}
|
||||
|
||||
pub fn set_z(&mut self, x: f32) {
|
||||
let x_le = x.to_little_endian();
|
||||
unsafe {
|
||||
core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const f32 as *const u8,
|
||||
self.0[8..].as_mut_ptr(),
|
||||
core::mem::size_of::<f32>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> Vec3T {
|
||||
Vec3T {
|
||||
x: self.x(),
|
||||
y: self.y(),
|
||||
z: self.z(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Default)]
|
||||
pub struct Vec3T {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
impl Vec3T {
|
||||
pub fn pack(&self) -> Vec3 {
|
||||
Vec3::new(
|
||||
self.x,
|
||||
self.y,
|
||||
self.z,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
154
samples/rust_generated/my_game/sample/weapon_generated.rs
Normal file
154
samples/rust_generated/my_game/sample/weapon_generated.rs
Normal file
@@ -0,0 +1,154 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
extern crate flatbuffers;
|
||||
use std::mem;
|
||||
use std::cmp::Ordering;
|
||||
use self::flatbuffers::{EndianScalar, Follow};
|
||||
use super::*;
|
||||
pub enum WeaponOffset {}
|
||||
#[derive(Copy, Clone, PartialEq)]
|
||||
|
||||
pub struct Weapon<'a> {
|
||||
pub _tab: flatbuffers::Table<'a>,
|
||||
}
|
||||
|
||||
impl<'a> flatbuffers::Follow<'a> for Weapon<'a> {
|
||||
type Inner = Weapon<'a>;
|
||||
#[inline]
|
||||
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
Self { _tab: flatbuffers::Table { buf, loc } }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Weapon<'a> {
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Weapon"
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
|
||||
Weapon { _tab: table }
|
||||
}
|
||||
#[allow(unused_mut)]
|
||||
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
|
||||
_fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
|
||||
args: &'args WeaponArgs<'args>) -> flatbuffers::WIPOffset<Weapon<'bldr>> {
|
||||
let mut builder = WeaponBuilder::new(_fbb);
|
||||
if let Some(x) = args.name { builder.add_name(x); }
|
||||
builder.add_damage(args.damage);
|
||||
builder.finish()
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> WeaponT {
|
||||
let name = self.name().map(|x| {
|
||||
x.to_string()
|
||||
});
|
||||
let damage = self.damage();
|
||||
WeaponT {
|
||||
name,
|
||||
damage,
|
||||
}
|
||||
}
|
||||
pub const VT_NAME: flatbuffers::VOffsetT = 4;
|
||||
pub const VT_DAMAGE: flatbuffers::VOffsetT = 6;
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<&'a str> {
|
||||
self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Weapon::VT_NAME, None)
|
||||
}
|
||||
#[inline]
|
||||
pub fn damage(&self) -> i16 {
|
||||
self._tab.get::<i16>(Weapon::VT_DAMAGE, Some(0)).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl flatbuffers::Verifiable for Weapon<'_> {
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), flatbuffers::InvalidFlatbuffer> {
|
||||
use self::flatbuffers::Verifiable;
|
||||
v.visit_table(pos)?
|
||||
.visit_field::<flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
|
||||
.visit_field::<i16>("damage", Self::VT_DAMAGE, false)?
|
||||
.finish();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
pub struct WeaponArgs<'a> {
|
||||
pub name: Option<flatbuffers::WIPOffset<&'a str>>,
|
||||
pub damage: i16,
|
||||
}
|
||||
impl<'a> Default for WeaponArgs<'a> {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
WeaponArgs {
|
||||
name: None,
|
||||
damage: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct WeaponBuilder<'a: 'b, 'b> {
|
||||
fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
|
||||
start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
|
||||
}
|
||||
impl<'a: 'b, 'b> WeaponBuilder<'a, 'b> {
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Weapon::VT_NAME, name);
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_damage(&mut self, damage: i16) {
|
||||
self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0);
|
||||
}
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> WeaponBuilder<'a, 'b> {
|
||||
let start = _fbb.start_table();
|
||||
WeaponBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn finish(self) -> flatbuffers::WIPOffset<Weapon<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Weapon<'_> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let mut ds = f.debug_struct("Weapon");
|
||||
ds.field("name", &self.name());
|
||||
ds.field("damage", &self.damage());
|
||||
ds.finish()
|
||||
}
|
||||
}
|
||||
#[non_exhaustive]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct WeaponT {
|
||||
pub name: Option<String>,
|
||||
pub damage: i16,
|
||||
}
|
||||
impl Default for WeaponT {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
name: None,
|
||||
damage: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl WeaponT {
|
||||
pub fn pack<'b>(
|
||||
&self,
|
||||
_fbb: &mut flatbuffers::FlatBufferBuilder<'b>
|
||||
) -> flatbuffers::WIPOffset<Weapon<'b>> {
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let damage = self.damage;
|
||||
Weapon::create(_fbb, &WeaponArgs{
|
||||
name,
|
||||
damage,
|
||||
})
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user