Lua Generator using IR. (#6940)

* initial hack to get new Lua generator into flatc

* Starting to output enum defs for Lua

* Continue to work on table generation for Lua

* Finished basic getter access for Lua

* Added ability to get object by index

* Finished struct builder

* aliased reflection to r

* finish table builder generation

* register requiring files

* better generated header info

* Tying up loose ends

* Updated reflection to handle struct padding

* Addd type sizes to reflection

* Fixed some vector indirect issues

* Lua tests passed

* Misc cleanup

* ci fixes 1

* ci fixes 2

* renaming

* up size of type sizes

* manually ran clang-format-11 -i src/idl_parser.cpp

* fixed some windows casting

* remove stupid auto import

* more static_casting

* remove std

* update other build environments

* remove scoped enums

* replaced std::to_string with NumToString

* more win fixes

* more win fixes

* replaced old lua with new

* removed auto import

* review responses

* more style fixes

* refactor bfbs_gen_len to use code +=

* added consts

* fix lambda capture for windows

* remove unused return type
This commit is contained in:
Derek Bailey
2021-12-02 21:29:19 -08:00
committed by GitHub
parent cffe0c4546
commit 061d61f3f8
43 changed files with 3461 additions and 1725 deletions

View File

@@ -127,7 +127,6 @@ flatc(
"--dart",
"--go",
"--lobster",
"--lua",
"--php",
],
schema="monster_test.fbs",
@@ -135,6 +134,12 @@ flatc(
data="monsterdata_test.json",
)
flatc(
["--lua", "--bfbs-filenames", str(tests_path)],
schema="monster_test.fbs",
include="include_test"
)
flatc(
NO_INCL_OPTS + CPP_OPTS + ["--grpc"],
schema="monster_test.fbs",