Add Array initialization from struct constructor (#5865) (#6147)

- add flatbuffers::span
- add new constructor for `struct` with `array`
- add some test for flatbuffers::span and 'arrays_test.fbs'
This commit is contained in:
Vladimir Glavnyy
2020-10-13 02:24:18 +07:00
committed by GitHub
parent 77d57fd075
commit 04bec23a37
10 changed files with 608 additions and 89 deletions

View File

@@ -3214,6 +3214,89 @@ void CreateSharedStringTest() {
TEST_EQ((*a[6]) < (*a[5]), true);
}
#if !defined(FLATBUFFERS_SPAN_MINIMAL)
void FlatbuffersSpanTest() {
// Compile-time checking of non-const [] to const [] conversions.
using flatbuffers::internal::is_span_convertable;
(void)is_span_convertable<int, 1, int, 1>::type(123);
(void)is_span_convertable<const int, 1, int, 1>::type(123);
(void)is_span_convertable<const int64_t, 1, int64_t, 1>::type(123);
(void)is_span_convertable<const uint64_t, 1, uint64_t, 1>::type(123);
(void)is_span_convertable<const int, 1, const int, 1>::type(123);
(void)is_span_convertable<const int64_t, 1, const int64_t, 1>::type(123);
(void)is_span_convertable<const uint64_t, 1, const uint64_t, 1>::type(123);
using flatbuffers::span;
span<char, 0> c1;
TEST_EQ(c1.size(), 0);
span<char, flatbuffers::dynamic_extent> c2;
TEST_EQ(c2.size(), 0);
span<char> c3;
TEST_EQ(c3.size(), 0);
TEST_ASSERT(c1.empty() && c2.empty() && c3.empty());
int i_data7[7] = { 0, 1, 2, 3, 4, 5, 6 };
span<int, 7> i1(&i_data7[0], 7);
span<int> i2(i1); // make dynamic from static
TEST_EQ(i1.size(), 7);
TEST_EQ(i1.empty(), false);
TEST_EQ(i1.size(), i2.size());
TEST_EQ(i1.data(), i_data7);
TEST_EQ(i1[2], 2);
// Make const span from a non-const one.
span<const int, 7> i3(i1);
// Construct from a C-array.
span<int, 7> i4(i_data7);
span<const int, 7> i5(i_data7);
span<int> i6(i_data7);
span<const int> i7(i_data7);
TEST_EQ(i7.size(), 7);
// Check construction from a const array.
const int i_cdata5[5] = { 4, 3, 2, 1, 0 };
span<const int, 5> i8(i_cdata5);
span<const int> i9(i_cdata5);
TEST_EQ(i9.size(), 5);
// Construction from a (ptr, size) pair.
span<int, 7> i10(i_data7, 7);
span<int> i11(i_data7, 7);
TEST_EQ(i11.size(), 7);
span<const int, 5> i12(i_cdata5, 5);
span<const int> i13(i_cdata5, 5);
TEST_EQ(i13.size(), 5);
// Construction from std::array.
std::array<int, 6> i_arr6 = { { 0, 1, 2, 3, 4, 5 } };
span<int, 6> i14(i_arr6);
span<const int, 6> i15(i_arr6);
span<int> i16(i_arr6);
span<const int> i17(i_arr6);
TEST_EQ(i17.size(), 6);
const std::array<int, 8> i_carr8 = { { 0, 1, 2, 3, 4, 5, 6, 7 } };
span<const int, 8> i18(i_carr8);
span<const int> i19(i_carr8);
TEST_EQ(i18.size(), 8);
TEST_EQ(i19.size(), 8);
TEST_EQ(i19[7], 7);
// Check compatibility with flatbuffers::Array.
int fbs_int3_underlaying[3] = { 0 };
int fbs_int3_data[3] = { 1, 2, 3 };
auto &fbs_int3 = flatbuffers::CastToArray(fbs_int3_underlaying);
fbs_int3.CopyFromSpan(fbs_int3_data);
TEST_EQ(fbs_int3.Get(1), 2);
const int fbs_cint3_data[3] = { 2, 3, 4 };
fbs_int3.CopyFromSpan(fbs_cint3_data);
TEST_EQ(fbs_int3.Get(1), 3);
// Check with Array<Enum, N>
enum class Dummy : uint16_t { Zero = 0, One, Two };
Dummy fbs_dummy3_underlaying[3] = {};
Dummy fbs_dummy3_data[3] = { Dummy::One, Dummy::Two, Dummy::Two };
auto &fbs_dummy3 = flatbuffers::CastToArray(fbs_dummy3_underlaying);
fbs_dummy3.CopyFromSpan(fbs_dummy3_data);
TEST_EQ(fbs_dummy3.Get(1), Dummy::Two);
}
#else
void FlatbuffersSpanTest() {}
#endif
void FixedLengthArrayTest() {
// VS10 does not support typed enums, exclude from tests
#if !defined(_MSC_VER) || _MSC_VER >= 1700
@@ -3322,6 +3405,57 @@ void FixedLengthArrayTest() {
#endif
}
#if !defined(FLATBUFFERS_SPAN_MINIMAL) && (!defined(_MSC_VER) || _MSC_VER >= 1700)
void FixedLengthArrayConstructorTest() {
const int32_t nested_a[2] = { 1, 2 };
MyGame::Example::TestEnum nested_c[2] = { MyGame::Example::TestEnum::A,
MyGame::Example::TestEnum::B };
const int64_t int64_2[2] = { -2, -1 };
std::array<MyGame::Example::NestedStruct, 2> init_d = {
{ MyGame::Example::NestedStruct(nested_a, MyGame::Example::TestEnum::B,
nested_c, int64_2),
MyGame::Example::NestedStruct(nested_a, MyGame::Example::TestEnum::A,
nested_c,
std::array<int64_t, 2>{ { 12, 13 } }) }
};
MyGame::Example::ArrayStruct arr_struct(
8.125,
std::array<int32_t, 0xF>{
{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 } },
-17, init_d, 10, int64_2);
TEST_EQ(arr_struct.a(), 8.125);
TEST_EQ(arr_struct.b()->Get(2), 3);
TEST_EQ(arr_struct.c(), -17);
TEST_NOTNULL(arr_struct.d());
const auto &arr_d_0 = *arr_struct.d()->Get(0);
TEST_EQ(arr_d_0.a()->Get(0), 1);
TEST_EQ(arr_d_0.a()->Get(1), 2);
TEST_EQ(arr_d_0.b(), MyGame::Example::TestEnum::B);
TEST_EQ(arr_d_0.c()->Get(0), MyGame::Example::TestEnum::A);
TEST_EQ(arr_d_0.c()->Get(1), MyGame::Example::TestEnum::B);
TEST_EQ(arr_d_0.d()->Get(0), -2);
TEST_EQ(arr_d_0.d()->Get(1), -1);
const auto &arr_d_1 = *arr_struct.d()->Get(1);
TEST_EQ(arr_d_1.a()->Get(0), 1);
TEST_EQ(arr_d_1.a()->Get(1), 2);
TEST_EQ(arr_d_1.b(), MyGame::Example::TestEnum::A);
TEST_EQ(arr_d_1.c()->Get(0), MyGame::Example::TestEnum::A);
TEST_EQ(arr_d_1.c()->Get(1), MyGame::Example::TestEnum::B);
TEST_EQ(arr_d_1.d()->Get(0), 12);
TEST_EQ(arr_d_1.d()->Get(1), 13);
TEST_EQ(arr_struct.e(), 10);
TEST_EQ(arr_struct.f()->Get(0), -2);
TEST_EQ(arr_struct.f()->Get(1), -1);
}
#else
void FixedLengthArrayConstructorTest() {
}
#endif
void NativeTypeTest() {
const int N = 3;
@@ -3666,6 +3800,8 @@ int FlatBufferTests() {
NativeTypeTest();
OptionalScalarsTest();
ParseFlexbuffersFromJsonWithNullTest();
FlatbuffersSpanTest();
FixedLengthArrayConstructorTest();
return 0;
}