Files
flatbuffers-bigfoot/tests/MyGame/Example/Color.cs
Vladimir Glavnyy f9ebfcb9c4 Make Monster's Color unsigned (#5318)
- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
2019-05-09 10:07:38 -07:00

17 lines
208 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace MyGame.Example
{
public enum Color : byte
{
Red = 1,
Green = 2,
Blue = 8,
};
}