forked from BigfootDev/flatbuffers
* Remove dead code in idl_gen_rust * Use 2space indentation in mod.rs * use In/DecrementIdentValue in idl_gen_rust Fix some whitespace too in generated code. * make default fn 2space ident * More 2space formatting * git clang format * make vs2015 happy Co-authored-by: Casper Neo <cneo@google.com>
157 lines
3.9 KiB
Rust
157 lines
3.9 KiB
Rust
// automatically generated by the FlatBuffers compiler, do not modify
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extern crate flatbuffers;
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use std::mem;
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use std::cmp::Ordering;
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use self::flatbuffers::{EndianScalar, Follow};
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use super::*;
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pub enum WeaponOffset {}
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#[derive(Copy, Clone, PartialEq)]
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pub struct Weapon<'a> {
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pub _tab: flatbuffers::Table<'a>,
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}
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impl<'a> flatbuffers::Follow<'a> for Weapon<'a> {
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type Inner = Weapon<'a>;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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Self { _tab: flatbuffers::Table { buf, loc } }
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}
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}
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impl<'a> Weapon<'a> {
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pub const VT_NAME: flatbuffers::VOffsetT = 4;
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pub const VT_DAMAGE: flatbuffers::VOffsetT = 6;
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Sample.Weapon"
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}
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#[inline]
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pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
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Weapon { _tab: table }
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}
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#[allow(unused_mut)]
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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
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_fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
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args: &'args WeaponArgs<'args>
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) -> flatbuffers::WIPOffset<Weapon<'bldr>> {
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let mut builder = WeaponBuilder::new(_fbb);
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if let Some(x) = args.name { builder.add_name(x); }
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builder.add_damage(args.damage);
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builder.finish()
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}
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pub fn unpack(&self) -> WeaponT {
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let name = self.name().map(|x| {
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x.to_string()
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});
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let damage = self.damage();
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WeaponT {
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name,
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damage,
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}
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}
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#[inline]
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pub fn name(&self) -> Option<&'a str> {
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self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Weapon::VT_NAME, None)
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}
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#[inline]
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pub fn damage(&self) -> i16 {
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self._tab.get::<i16>(Weapon::VT_DAMAGE, Some(0)).unwrap()
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}
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}
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impl flatbuffers::Verifiable for Weapon<'_> {
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#[inline]
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fn run_verifier(
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v: &mut flatbuffers::Verifier, pos: usize
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) -> Result<(), flatbuffers::InvalidFlatbuffer> {
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use self::flatbuffers::Verifiable;
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v.visit_table(pos)?
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.visit_field::<flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
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.visit_field::<i16>("damage", Self::VT_DAMAGE, false)?
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.finish();
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Ok(())
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}
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}
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pub struct WeaponArgs<'a> {
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pub name: Option<flatbuffers::WIPOffset<&'a str>>,
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pub damage: i16,
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}
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impl<'a> Default for WeaponArgs<'a> {
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#[inline]
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fn default() -> Self {
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WeaponArgs {
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name: None,
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damage: 0,
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}
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}
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}
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pub struct WeaponBuilder<'a: 'b, 'b> {
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fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
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start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
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}
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impl<'a: 'b, 'b> WeaponBuilder<'a, 'b> {
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#[inline]
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pub fn add_name(&mut self, name: flatbuffers::WIPOffset<&'b str>) {
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self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Weapon::VT_NAME, name);
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}
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#[inline]
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pub fn add_damage(&mut self, damage: i16) {
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self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0);
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}
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#[inline]
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pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> WeaponBuilder<'a, 'b> {
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let start = _fbb.start_table();
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WeaponBuilder {
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fbb_: _fbb,
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start_: start,
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}
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}
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#[inline]
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pub fn finish(self) -> flatbuffers::WIPOffset<Weapon<'a>> {
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let o = self.fbb_.end_table(self.start_);
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flatbuffers::WIPOffset::new(o.value())
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}
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}
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impl std::fmt::Debug for Weapon<'_> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let mut ds = f.debug_struct("Weapon");
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ds.field("name", &self.name());
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ds.field("damage", &self.damage());
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ds.finish()
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}
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}
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#[non_exhaustive]
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#[derive(Debug, Clone, PartialEq)]
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pub struct WeaponT {
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pub name: Option<String>,
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pub damage: i16,
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}
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impl Default for WeaponT {
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fn default() -> Self {
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Self {
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name: None,
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damage: 0,
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}
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}
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}
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impl WeaponT {
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pub fn pack<'b>(
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&self,
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_fbb: &mut flatbuffers::FlatBufferBuilder<'b>
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) -> flatbuffers::WIPOffset<Weapon<'b>> {
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let name = self.name.as_ref().map(|x|{
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_fbb.create_string(x)
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});
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let damage = self.damage;
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Weapon::create(_fbb, &WeaponArgs{
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name,
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damage,
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})
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}
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}
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