forked from BigfootDev/flatbuffers
* Remove dead code in idl_gen_rust * Use 2space indentation in mod.rs * use In/DecrementIdentValue in idl_gen_rust Fix some whitespace too in generated code. * make default fn 2space ident * More 2space formatting * git clang format * make vs2015 happy Co-authored-by: Casper Neo <cneo@google.com>
185 lines
4.2 KiB
Rust
185 lines
4.2 KiB
Rust
// automatically generated by the FlatBuffers compiler, do not modify
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extern crate flatbuffers;
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use std::mem;
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use std::cmp::Ordering;
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use self::flatbuffers::{EndianScalar, Follow};
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use super::*;
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// struct Vec3, aligned to 4
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#[repr(transparent)]
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#[derive(Clone, Copy, PartialEq)]
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pub struct Vec3(pub [u8; 12]);
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impl Default for Vec3 {
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fn default() -> Self {
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Self([0; 12])
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}
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}
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impl std::fmt::Debug for Vec3 {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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f.debug_struct("Vec3")
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.field("x", &self.x())
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.field("y", &self.y())
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.field("z", &self.z())
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.finish()
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}
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}
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impl flatbuffers::SimpleToVerifyInSlice for Vec3 {}
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impl flatbuffers::SafeSliceAccess for Vec3 {}
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impl<'a> flatbuffers::Follow<'a> for Vec3 {
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type Inner = &'a Vec3;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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<&'a Vec3>::follow(buf, loc)
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}
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}
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impl<'a> flatbuffers::Follow<'a> for &'a Vec3 {
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type Inner = &'a Vec3;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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flatbuffers::follow_cast_ref::<Vec3>(buf, loc)
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}
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}
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impl<'b> flatbuffers::Push for Vec3 {
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type Output = Vec3;
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#[inline]
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fn push(&self, dst: &mut [u8], _rest: &[u8]) {
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let src = unsafe {
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::std::slice::from_raw_parts(self as *const Vec3 as *const u8, Self::size())
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};
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dst.copy_from_slice(src);
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}
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}
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impl<'b> flatbuffers::Push for &'b Vec3 {
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type Output = Vec3;
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#[inline]
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fn push(&self, dst: &mut [u8], _rest: &[u8]) {
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let src = unsafe {
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::std::slice::from_raw_parts(*self as *const Vec3 as *const u8, Self::size())
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};
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dst.copy_from_slice(src);
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}
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}
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impl<'a> flatbuffers::Verifiable for Vec3 {
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#[inline]
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fn run_verifier(
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v: &mut flatbuffers::Verifier, pos: usize
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) -> Result<(), flatbuffers::InvalidFlatbuffer> {
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use self::flatbuffers::Verifiable;
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v.in_buffer::<Self>(pos)
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}
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}
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impl<'a> Vec3 {
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#[allow(clippy::too_many_arguments)]
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pub fn new(
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x: f32,
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y: f32,
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z: f32,
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) -> Self {
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let mut s = Self([0; 12]);
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s.set_x(x);
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s.set_y(y);
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s.set_z(z);
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s
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}
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Sample.Vec3"
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}
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pub fn x(&self) -> f32 {
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let mut mem = core::mem::MaybeUninit::<f32>::uninit();
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unsafe {
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core::ptr::copy_nonoverlapping(
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self.0[0..].as_ptr(),
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mem.as_mut_ptr() as *mut u8,
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core::mem::size_of::<f32>(),
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);
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mem.assume_init()
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}.from_little_endian()
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}
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pub fn set_x(&mut self, x: f32) {
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let x_le = x.to_little_endian();
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unsafe {
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core::ptr::copy_nonoverlapping(
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&x_le as *const f32 as *const u8,
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self.0[0..].as_mut_ptr(),
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core::mem::size_of::<f32>(),
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);
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}
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}
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pub fn y(&self) -> f32 {
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let mut mem = core::mem::MaybeUninit::<f32>::uninit();
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unsafe {
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core::ptr::copy_nonoverlapping(
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self.0[4..].as_ptr(),
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mem.as_mut_ptr() as *mut u8,
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core::mem::size_of::<f32>(),
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);
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mem.assume_init()
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}.from_little_endian()
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}
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pub fn set_y(&mut self, x: f32) {
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let x_le = x.to_little_endian();
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unsafe {
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core::ptr::copy_nonoverlapping(
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&x_le as *const f32 as *const u8,
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self.0[4..].as_mut_ptr(),
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core::mem::size_of::<f32>(),
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);
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}
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}
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pub fn z(&self) -> f32 {
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let mut mem = core::mem::MaybeUninit::<f32>::uninit();
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unsafe {
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core::ptr::copy_nonoverlapping(
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self.0[8..].as_ptr(),
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mem.as_mut_ptr() as *mut u8,
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core::mem::size_of::<f32>(),
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);
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mem.assume_init()
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}.from_little_endian()
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}
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pub fn set_z(&mut self, x: f32) {
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let x_le = x.to_little_endian();
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unsafe {
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core::ptr::copy_nonoverlapping(
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&x_le as *const f32 as *const u8,
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self.0[8..].as_mut_ptr(),
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core::mem::size_of::<f32>(),
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);
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}
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}
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pub fn unpack(&self) -> Vec3T {
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Vec3T {
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x: self.x(),
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y: self.y(),
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z: self.z(),
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}
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}
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}
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#[derive(Debug, Clone, PartialEq, Default)]
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pub struct Vec3T {
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pub x: f32,
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pub y: f32,
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pub z: f32,
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}
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impl Vec3T {
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pub fn pack(&self) -> Vec3 {
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Vec3::new(
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self.x,
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self.y,
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self.z,
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)
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}
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}
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