Files
flatbuffers-bigfoot/include/flatbuffers/idl.h
Evan Wallace 224e33ed09 Add support for JavaScript code generation
This adds a JavaScript language target. The generated JavaScript uses Google
Closure Compiler type annotations and can be compiled using the advanced
compilation mode, which performs type checking and optimizations such as
inlining and dead code elimination. The generated JavaScript also exports all
generated symbols for use with Node.js and RequireJS. This export behavior
can be turned off with the --no-js-exports flag for use with Google Closure
Compiler.
2015-10-14 21:15:57 -07:00

604 lines
21 KiB
C++

/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_IDL_H_
#define FLATBUFFERS_IDL_H_
#include <map>
#include <set>
#include <stack>
#include <memory>
#include <functional>
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/hash.h"
#include "flatbuffers/reflection.h"
// This file defines the data types representing a parsed IDL (Interface
// Definition Language) / schema file.
namespace flatbuffers {
// The order of these matters for Is*() functions below.
// Additionally, Parser::ParseType assumes bool..string is a contiguous range
// of type tokens.
#define FLATBUFFERS_GEN_TYPES_SCALAR(TD) \
TD(NONE, "", uint8_t, byte, byte, byte, uint8) \
TD(UTYPE, "", uint8_t, byte, byte, byte, uint8) /* begin scalar/int */ \
TD(BOOL, "bool", uint8_t, boolean,byte, bool, bool) \
TD(CHAR, "byte", int8_t, byte, int8, sbyte, int8) \
TD(UCHAR, "ubyte", uint8_t, byte, byte, byte, uint8) \
TD(SHORT, "short", int16_t, short, int16, short, int16) \
TD(USHORT, "ushort", uint16_t, short, uint16, ushort, uint16) \
TD(INT, "int", int32_t, int, int32, int, int32) \
TD(UINT, "uint", uint32_t, int, uint32, uint, uint32) \
TD(LONG, "long", int64_t, long, int64, long, int64) \
TD(ULONG, "ulong", uint64_t, long, uint64, ulong, uint64) /* end int */ \
TD(FLOAT, "float", float, float, float32, float, float32) /* begin float */ \
TD(DOUBLE, "double", double, double, float64, double, float64) /* end float/scalar */
#define FLATBUFFERS_GEN_TYPES_POINTER(TD) \
TD(STRING, "string", Offset<void>, int, int, StringOffset, int) \
TD(VECTOR, "", Offset<void>, int, int, VectorOffset, int) \
TD(STRUCT, "", Offset<void>, int, int, int, int) \
TD(UNION, "", Offset<void>, int, int, int, int)
// The fields are:
// - enum
// - FlatBuffers schema type.
// - C++ type.
// - Java type.
// - Go type.
// - C# / .Net type.
// - Python type.
// using these macros, we can now write code dealing with types just once, e.g.
/*
switch (type) {
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
case BASE_TYPE_ ## ENUM: \
// do something specific to CTYPE here
FLATBUFFERS_GEN_TYPES(FLATBUFFERS_TD)
#undef FLATBUFFERS_TD
}
*/
#define FLATBUFFERS_GEN_TYPES(TD) \
FLATBUFFERS_GEN_TYPES_SCALAR(TD) \
FLATBUFFERS_GEN_TYPES_POINTER(TD)
// Create an enum for all the types above.
#ifdef __GNUC__
__extension__ // Stop GCC complaining about trailing comma with -Wpendantic.
#endif
enum BaseType {
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
BASE_TYPE_ ## ENUM,
FLATBUFFERS_GEN_TYPES(FLATBUFFERS_TD)
#undef FLATBUFFERS_TD
};
#define FLATBUFFERS_TD(ENUM, IDLTYPE, CTYPE, JTYPE, GTYPE, NTYPE, PTYPE) \
static_assert(sizeof(CTYPE) <= sizeof(largest_scalar_t), \
"define largest_scalar_t as " #CTYPE);
FLATBUFFERS_GEN_TYPES(FLATBUFFERS_TD)
#undef FLATBUFFERS_TD
inline bool IsScalar (BaseType t) { return t >= BASE_TYPE_UTYPE &&
t <= BASE_TYPE_DOUBLE; }
inline bool IsInteger(BaseType t) { return t >= BASE_TYPE_UTYPE &&
t <= BASE_TYPE_ULONG; }
inline bool IsFloat (BaseType t) { return t == BASE_TYPE_FLOAT ||
t == BASE_TYPE_DOUBLE; }
extern const char *const kTypeNames[];
extern const char kTypeSizes[];
inline size_t SizeOf(BaseType t) {
return kTypeSizes[t];
}
struct StructDef;
struct EnumDef;
// Represents any type in the IDL, which is a combination of the BaseType
// and additional information for vectors/structs_.
struct Type {
explicit Type(BaseType _base_type = BASE_TYPE_NONE,
StructDef *_sd = nullptr, EnumDef *_ed = nullptr)
: base_type(_base_type),
element(BASE_TYPE_NONE),
struct_def(_sd),
enum_def(_ed)
{}
bool operator==(const Type &o) {
return base_type == o.base_type && element == o.element &&
struct_def == o.struct_def && enum_def == o.enum_def;
}
Type VectorType() const { return Type(element, struct_def, enum_def); }
Offset<reflection::Type> Serialize(FlatBufferBuilder *builder) const;
BaseType base_type;
BaseType element; // only set if t == BASE_TYPE_VECTOR
StructDef *struct_def; // only set if t or element == BASE_TYPE_STRUCT
EnumDef *enum_def; // set if t == BASE_TYPE_UNION / BASE_TYPE_UTYPE,
// or for an integral type derived from an enum.
};
// Represents a parsed scalar value, it's type, and field offset.
struct Value {
Value() : constant("0"), offset(static_cast<voffset_t>(
~(static_cast<voffset_t>(0U)))) {}
Type type;
std::string constant;
voffset_t offset;
};
// Helper class that retains the original order of a set of identifiers and
// also provides quick lookup.
template<typename T> class SymbolTable {
public:
~SymbolTable() {
for (auto it = vec.begin(); it != vec.end(); ++it) {
delete *it;
}
}
bool Add(const std::string &name, T *e) {
vec.emplace_back(e);
auto it = dict.find(name);
if (it != dict.end()) return true;
dict[name] = e;
return false;
}
void Move(const std::string &oldname, const std::string &newname) {
auto it = dict.find(oldname);
if (it != dict.end()) {
auto obj = it->second;
dict.erase(it);
dict[newname] = obj;
} else {
assert(false);
}
}
T *Lookup(const std::string &name) const {
auto it = dict.find(name);
return it == dict.end() ? nullptr : it->second;
}
private:
std::map<std::string, T *> dict; // quick lookup
public:
std::vector<T *> vec; // Used to iterate in order of insertion
};
// A name space, as set in the schema.
struct Namespace {
std::vector<std::string> components;
// Given a (potentally unqualified) name, return the "fully qualified" name
// which has a full namespaced descriptor.
// With max_components you can request less than the number of components
// the current namespace has.
std::string GetFullyQualifiedName(const std::string &name,
size_t max_components = 1000) const;
};
// Base class for all definition types (fields, structs_, enums_).
struct Definition {
Definition() : generated(false), defined_namespace(nullptr),
serialized_location(0), index(-1) {}
std::string name;
std::string file;
std::vector<std::string> doc_comment;
SymbolTable<Value> attributes;
bool generated; // did we already output code for this definition?
Namespace *defined_namespace; // Where it was defined.
// For use with Serialize()
uoffset_t serialized_location;
int index; // Inside the vector it is stored.
};
struct FieldDef : public Definition {
FieldDef() : deprecated(false), required(false), key(false), padding(0),
used(false) {}
Offset<reflection::Field> Serialize(FlatBufferBuilder *builder, uint16_t id)
const;
Value value;
bool deprecated; // Field is allowed to be present in old data, but can't be
// written in new data nor accessed in new code.
bool required; // Field must always be present.
bool key; // Field functions as a key for creating sorted vectors.
size_t padding; // Bytes to always pad after this field.
bool used; // Used during JSON parsing to check for repeated fields.
};
struct StructDef : public Definition {
StructDef()
: fixed(false),
predecl(true),
sortbysize(true),
has_key(false),
minalign(1),
bytesize(0)
{}
void PadLastField(size_t min_align) {
auto padding = PaddingBytes(bytesize, min_align);
bytesize += padding;
if (fields.vec.size()) fields.vec.back()->padding = padding;
}
Offset<reflection::Object> Serialize(FlatBufferBuilder *builder) const;
SymbolTable<FieldDef> fields;
bool fixed; // If it's struct, not a table.
bool predecl; // If it's used before it was defined.
bool sortbysize; // Whether fields come in the declaration or size order.
bool has_key; // It has a key field.
size_t minalign; // What the whole object needs to be aligned to.
size_t bytesize; // Size if fixed.
};
inline bool IsStruct(const Type &type) {
return type.base_type == BASE_TYPE_STRUCT && type.struct_def->fixed;
}
inline size_t InlineSize(const Type &type) {
return IsStruct(type) ? type.struct_def->bytesize : SizeOf(type.base_type);
}
inline size_t InlineAlignment(const Type &type) {
return IsStruct(type) ? type.struct_def->minalign : SizeOf(type.base_type);
}
struct EnumVal {
EnumVal(const std::string &_name, int64_t _val)
: name(_name), value(_val), struct_def(nullptr) {}
Offset<reflection::EnumVal> Serialize(FlatBufferBuilder *builder) const;
std::string name;
std::vector<std::string> doc_comment;
int64_t value;
StructDef *struct_def; // only set if this is a union
};
struct EnumDef : public Definition {
EnumDef() : is_union(false) {}
EnumVal *ReverseLookup(int enum_idx, bool skip_union_default = true) {
for (auto it = vals.vec.begin() + static_cast<int>(is_union &&
skip_union_default);
it != vals.vec.end(); ++it) {
if ((*it)->value == enum_idx) {
return *it;
}
}
return nullptr;
}
Offset<reflection::Enum> Serialize(FlatBufferBuilder *builder) const;
SymbolTable<EnumVal> vals;
bool is_union;
Type underlying_type;
};
class Parser {
public:
Parser(bool strict_json = false, bool proto_mode = false)
: root_struct_def_(nullptr),
source_(nullptr),
cursor_(nullptr),
line_(1),
proto_mode_(proto_mode),
strict_json_(strict_json),
anonymous_counter(0) {
// Just in case none are declared:
namespaces_.push_back(new Namespace());
known_attributes_.insert("deprecated");
known_attributes_.insert("required");
known_attributes_.insert("key");
known_attributes_.insert("hash");
known_attributes_.insert("id");
known_attributes_.insert("force_align");
known_attributes_.insert("bit_flags");
known_attributes_.insert("original_order");
known_attributes_.insert("nested_flatbuffer");
}
~Parser() {
for (auto it = namespaces_.begin(); it != namespaces_.end(); ++it) {
delete *it;
}
}
// Parse the string containing either schema or JSON data, which will
// populate the SymbolTable's or the FlatBufferBuilder above.
// include_paths is used to resolve any include statements, and typically
// should at least include the project path (where you loaded source_ from).
// include_paths must be nullptr terminated if specified.
// If include_paths is nullptr, it will attempt to load from the current
// directory.
// If the source was loaded from a file and isn't an include file,
// supply its name in source_filename.
bool Parse(const char *_source, const char **include_paths = nullptr,
const char *source_filename = nullptr);
// Set the root type. May override the one set in the schema.
bool SetRootType(const char *name);
// Mark all definitions as already having code generated.
void MarkGenerated();
// Get the files recursively included by the given file. The returned
// container will have at least the given file.
std::set<std::string> GetIncludedFilesRecursive(
const std::string &file_name) const;
// Fills builder_ with a binary version of the schema parsed.
// See reflection/reflection.fbs
void Serialize();
private:
int64_t ParseHexNum(int nibbles);
void Next();
bool IsNext(int t);
void Expect(int t);
std::string TokenToStringId(int t);
EnumDef *LookupEnum(const std::string &id);
void ParseNamespacing(std::string *id, std::string *last);
void ParseTypeIdent(Type &type);
void ParseType(Type &type);
FieldDef &AddField(StructDef &struct_def,
const std::string &name,
const Type &type);
void ParseField(StructDef &struct_def);
void ParseAnyValue(Value &val, FieldDef *field);
uoffset_t ParseTable(const StructDef &struct_def);
void SerializeStruct(const StructDef &struct_def, const Value &val);
void AddVector(bool sortbysize, int count);
uoffset_t ParseVector(const Type &type);
void ParseMetaData(Definition &def);
bool TryTypedValue(int dtoken, bool check, Value &e, BaseType req);
void ParseHash(Value &e, FieldDef* field);
void ParseSingleValue(Value &e);
int64_t ParseIntegerFromString(Type &type);
StructDef *LookupCreateStruct(const std::string &name,
bool create_if_new = true,
bool definition = false);
EnumDef &ParseEnum(bool is_union);
void ParseNamespace();
StructDef &StartStruct(const std::string &name);
void ParseDecl();
void ParseProtoFields(StructDef *struct_def, bool isextend,
bool inside_oneof);
void ParseProtoOption();
void ParseProtoKey();
void ParseProtoDecl();
void ParseProtoCurliesOrIdent();
Type ParseTypeFromProtoType();
public:
SymbolTable<StructDef> structs_;
SymbolTable<EnumDef> enums_;
std::vector<Namespace *> namespaces_;
std::string error_; // User readable error_ if Parse() == false
FlatBufferBuilder builder_; // any data contained in the file
StructDef *root_struct_def_;
std::string file_identifier_;
std::string file_extension_;
std::map<std::string, bool> included_files_;
std::map<std::string, std::set<std::string>> files_included_per_file_;
private:
const char *source_, *cursor_;
int line_; // the current line being parsed
int token_;
std::stack<std::string> files_being_parsed_;
bool proto_mode_;
bool strict_json_;
std::string attribute_;
std::vector<std::string> doc_comment_;
std::vector<std::pair<Value, FieldDef *>> field_stack_;
std::vector<uint8_t> struct_stack_;
std::set<std::string> known_attributes_;
int anonymous_counter;
};
// Utility functions for multiple generators:
extern std::string MakeCamel(const std::string &in, bool first = true);
struct CommentConfig;
extern void GenComment(const std::vector<std::string> &dc,
std::string *code_ptr,
const CommentConfig *config,
const char *prefix = "");
// Container of options that may apply to any of the source/text generators.
struct GeneratorOptions {
bool strict_json;
bool skip_js_exports;
bool output_default_scalars_in_json;
int indent_step;
bool output_enum_identifiers;
bool prefixed_enums;
bool scoped_enums;
bool include_dependence_headers;
bool mutable_buffer;
bool one_file;
// Possible options for the more general generator below.
enum Language { kJava, kCSharp, kGo, kMAX };
Language lang;
GeneratorOptions() : strict_json(false),
skip_js_exports(false),
output_default_scalars_in_json(false),
indent_step(2),
output_enum_identifiers(true), prefixed_enums(true), scoped_enums(false),
include_dependence_headers(true),
mutable_buffer(false),
one_file(false),
lang(GeneratorOptions::kJava) {}
};
// Generate text (JSON) from a given FlatBuffer, and a given Parser
// object that has been populated with the corresponding schema.
// If ident_step is 0, no indentation will be generated. Additionally,
// if it is less than 0, no linefeeds will be generated either.
// See idl_gen_text.cpp.
// strict_json adds "quotes" around field names if true.
extern void GenerateText(const Parser &parser,
const void *flatbuffer,
const GeneratorOptions &opts,
std::string *text);
extern bool GenerateTextFile(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate binary files from a given FlatBuffer, and a given Parser
// object that has been populated with the corresponding schema.
// See idl_gen_general.cpp.
extern bool GenerateBinary(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a C++ header from the definitions in the Parser object.
// See idl_gen_cpp.
extern std::string GenerateCPP(const Parser &parser,
const std::string &include_guard_ident,
const GeneratorOptions &opts);
extern bool GenerateCPP(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate JavaScript code from the definitions in the Parser object.
// See idl_gen_js.
extern std::string GenerateJS(const Parser &parser,
const GeneratorOptions &opts);
extern bool GenerateJS(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate Go files from the definitions in the Parser object.
// See idl_gen_go.cpp.
extern bool GenerateGo(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate Java files from the definitions in the Parser object.
// See idl_gen_java.cpp.
extern bool GenerateJava(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate Python files from the definitions in the Parser object.
// See idl_gen_python.cpp.
extern bool GeneratePython(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate C# files from the definitions in the Parser object.
// See idl_gen_csharp.cpp.
extern bool GenerateCSharp(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate Java/C#/.. files from the definitions in the Parser object.
// See idl_gen_general.cpp.
extern bool GenerateGeneral(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a schema file from the internal representation, useful after
// parsing a .proto schema.
extern std::string GenerateFBS(const Parser &parser,
const std::string &file_name,
const GeneratorOptions &opts);
extern bool GenerateFBS(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a make rule for the generated JavaScript code.
// See idl_gen_js.cpp.
extern std::string JSMakeRule(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a make rule for the generated C++ header.
// See idl_gen_cpp.cpp.
extern std::string CPPMakeRule(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a make rule for the generated Java/C#/... files.
// See idl_gen_general.cpp.
extern std::string GeneralMakeRule(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a make rule for the generated text (JSON) files.
// See idl_gen_text.cpp.
extern std::string TextMakeRule(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
// Generate a make rule for the generated binary files.
// See idl_gen_general.cpp.
extern std::string BinaryMakeRule(const Parser &parser,
const std::string &path,
const std::string &file_name,
const GeneratorOptions &opts);
} // namespace flatbuffers
#endif // FLATBUFFERS_IDL_H_