Files
flatbuffers-bigfoot/tests/GoTest.sh
gonzaloserrano ec20233fab Make most of the Go code comply with gofmt (except enums).
Enums are not fixed because depending on they have comments or not they
will be aligned alogn the asssignment character.
2016-08-02 18:21:47 +02:00

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#!/bin/bash -eu
#
# Copyright 2014 Google Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
pushd "$(dirname $0)" >/dev/null
test_dir="$(pwd)"
go_path=${test_dir}/go_gen
go_src=${go_path}/src
# Emit Go code for the example schema in the test dir:
../flatc -g monster_test.fbs
# Go requires a particular layout of files in order to link multiple packages.
# Copy flatbuffer Go files to their own package directories to compile the
# test binary:
mkdir -p ${go_src}/MyGame/Example
mkdir -p ${go_src}/github.com/google/flatbuffers/go
mkdir -p ${go_src}/flatbuffers_test
cp -a MyGame/Example/*.go ./go_gen/src/MyGame/Example/
cp -a ../go/* ./go_gen/src/github.com/google/flatbuffers/go
cp -a ./go_test.go ./go_gen/src/flatbuffers_test/
# Run tests with necessary flags.
# Developers may wish to see more detail by appending the verbosity flag
# -test.v to arguments for this command, as in:
# go -test -test.v ...
# Developers may also wish to run benchmarks, which may be achieved with the
# flag -test.bench and the wildcard regexp ".":
# go -test -test.bench=. ...
GOPATH=${go_path} go test flatbuffers_test \
--test.coverpkg=github.com/google/flatbuffers/go \
--cpp_data=${test_dir}/monsterdata_test.mon \
--out_data=${test_dir}/monsterdata_go_wire.mon \
--test.bench=. \
--test.benchtime=3s \
--fuzz=true \
--fuzz_fields=4 \
--fuzz_objects=10000
GO_TEST_RESULT=$?
rm -rf ${go_path}/{pkg,src}
if [[ $GO_TEST_RESULT == 0 ]]; then
echo "OK: Go tests passed."
else
echo "KO: Go tests failed."
exit 1
fi
NOT_FMT_FILES=$(gofmt -l MyGame)
if [[ ${NOT_FMT_FILES} != "" ]]; then
echo "These files are not well gofmt'ed:\n\n${NOT_FMT_FILES}"
# enable this when enums are properly formated
# exit 1
fi