forked from BigfootDev/flatbuffers
* [Java] Use Table's fully qualified path When a table's name is called `Table`, the Java bindings generated result in an error due to there being 2 Tables. This fixes the issue by fully qualifyng the flatbuffers Table import. * Update codegen * Update generated Java code --------- Co-authored-by: Neville Dipale <neville@urbanlogiq.com>
40 lines
1.0 KiB
Java
40 lines
1.0 KiB
Java
// automatically generated by the FlatBuffers compiler, do not modify
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package MyGame.Example;
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import com.google.flatbuffers.BaseVector;
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import com.google.flatbuffers.BooleanVector;
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import com.google.flatbuffers.ByteVector;
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import com.google.flatbuffers.Constants;
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import com.google.flatbuffers.DoubleVector;
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import com.google.flatbuffers.FlatBufferBuilder;
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import com.google.flatbuffers.FloatVector;
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import com.google.flatbuffers.IntVector;
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import com.google.flatbuffers.LongVector;
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import com.google.flatbuffers.ShortVector;
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import com.google.flatbuffers.StringVector;
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import com.google.flatbuffers.Struct;
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import com.google.flatbuffers.UnionVector;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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public class AbilityT {
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private long id;
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private long distance;
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public long getId() { return id; }
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public void setId(long id) { this.id = id; }
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public long getDistance() { return distance; }
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public void setDistance(long distance) { this.distance = distance; }
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public AbilityT() {
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this.id = 0L;
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this.distance = 0L;
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}
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}
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