Files
flatbuffers-bigfoot/include/flatbuffers/flatbuffers.h
Wouter van Oortmerssen 362268d2df Changed the tracking token implementation to be more robust.
The previous version only was included for users of FlatBufferBuilder,
this one should also work for programs that only ever read
FlatBuffers.

Bug: 15762139
Change-Id: Ifceb337ffc1dd9dd09d77c3848cad8707e5c3726
Tested: on Linux.
2014-07-10 14:39:11 -07:00

800 lines
27 KiB
C++

/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_H_
#define FLATBUFFERS_H_
#include <assert.h>
#include <cstdint>
#include <cstring>
#include <string>
#include <type_traits>
#include <vector>
#include <algorithm>
#if __cplusplus <= 199711L && \
(!defined(_MSC_VER) || _MSC_VER < 1600) && \
(!defined(__GNUC__) || \
(__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__ < 40603))
#error A C++11 compatible compiler is required for FlatBuffers.
#error __cplusplus _MSC_VER __GNUC__ __GNUC_MINOR__ __GNUC_PATCHLEVEL__
#endif
// The wire format uses a little endian encoding (since that's efficient for
// the common platforms).
#if !defined(FLATBUFFERS_LITTLEENDIAN)
#if defined(__GNUC__) || defined(__clang__)
#ifdef __BIG_ENDIAN__
#define FLATBUFFERS_LITTLEENDIAN 0
#else
#define FLATBUFFERS_LITTLEENDIAN 1
#endif // __BIG_ENDIAN__
#elif defined(_MSC_VER)
#define FLATBUFFERS_LITTLEENDIAN 1
#else
#error Unable to determine endianness, define FLATBUFFERS_LITTLEENDIAN.
#endif
#endif // !defined(FLATBUFFERS_LITTLEENDIAN)
#ifndef WIN32
#define FLATBUFFERS_WEAK __attribute__((weak))
#else
#define FLATBUFFERS_WEAK __declspec(selectany)
#endif // WIN32
#define FLATBUFFERS_VERSION_MAJOR 1
#define FLATBUFFERS_VERSION_MINOR 0
#define FLATBUFFERS_VERSION_REVISION 0
#define FLATBUFFERS_STRING_EXPAND(X) #X
#define FLATBUFFERS_STRING(X) FLATBUFFERS_STRING_EXPAND(X)
namespace flatbuffers {
// Our default offset / size type, 32bit on purpose on 64bit systems.
// Also, using a consistent offset type maintains compatibility of serialized
// offset values between 32bit and 64bit systems.
typedef uint32_t uoffset_t;
// Signed offsets for references that can go in both directions.
typedef int32_t soffset_t;
// Offset/index used in v-tables, can be changed to uint8_t in
// format forks to save a bit of space if desired.
typedef uint16_t voffset_t;
typedef uintmax_t largest_scalar_t;
// Wrapper for uoffset_t to allow safe template specialization.
template<typename T> struct Offset {
uoffset_t o;
Offset() : o(0) {}
Offset(uoffset_t _o) : o(_o) {}
Offset<void> Union() const { return Offset<void>(o); }
};
inline void EndianCheck() {
int endiantest = 1;
// If this fails, see FLATBUFFERS_LITTLEENDIAN above.
assert(*reinterpret_cast<char *>(&endiantest) == FLATBUFFERS_LITTLEENDIAN);
(void)endiantest;
}
template<typename T> T EndianScalar(T t) {
#if FLATBUFFERS_LITTLEENDIAN
return t;
#else
// If you're on the few remaining big endian platforms, we make the bold
// assumption you're also on gcc/clang, and thus have bswap intrinsics:
if (sizeof(T) == 1) { // Compile-time if-then's.
return t;
} else if (sizeof(T) == 2) {
auto r = __builtin_bswap16(*reinterpret_cast<uint16_t *>(&t));
return *reinterpret_cast<T *>(&r);
} else if (sizeof(T) == 4) {
auto r = __builtin_bswap32(*reinterpret_cast<uint32_t *>(&t));
return *reinterpret_cast<T *>(&r);
} else if (sizeof(T) == 8) {
auto r = __builtin_bswap64(*reinterpret_cast<uint64_t *>(&t));
return *reinterpret_cast<T *>(&r);
} else {
assert(0);
}
#endif
}
template<typename T> T ReadScalar(const void *p) {
return EndianScalar(*reinterpret_cast<const T *>(p));
}
template<typename T> void WriteScalar(void *p, T t) {
*reinterpret_cast<T *>(p) = EndianScalar(t);
}
template<typename T> size_t AlignOf() {
#ifdef _MSC_VER
return __alignof(T);
#else
return alignof(T);
#endif
}
// When we read serialized data from memory, in the case of most scalars,
// we want to just read T, but in the case of Offset, we want to actually
// perform the indirection and return a pointer.
// The template specialization below does just that.
// It is wrapped in a struct since function templates can't overload on the
// return type like this.
// The typedef is for the convenience of callers of this function
// (avoiding the need for a trailing return decltype)
template<typename T> struct IndirectHelper {
typedef T return_type;
static return_type Read(const uint8_t *p, uoffset_t i) {
return EndianScalar((reinterpret_cast<const T *>(p))[i]);
}
};
template<typename T> struct IndirectHelper<Offset<T>> {
typedef const T *return_type;
static return_type Read(const uint8_t *p, uoffset_t i) {
p += i * sizeof(uoffset_t);
return EndianScalar(reinterpret_cast<return_type>(
p + ReadScalar<uoffset_t>(p)));
}
};
template<typename T> struct IndirectHelper<const T *> {
typedef const T &return_type;
static return_type Read(const uint8_t *p, uoffset_t i) {
return *reinterpret_cast<const T *>(p + i * sizeof(T));
}
};
// This is used as a helper type for accessing vectors.
// Vector::data() assumes the vector elements start after the length field.
template<typename T> class Vector {
public:
uoffset_t Length() const { return EndianScalar(length_); }
typedef typename IndirectHelper<T>::return_type return_type;
return_type Get(uoffset_t i) const {
assert(i < Length());
return IndirectHelper<T>::Read(Data(), i);
}
const void *GetStructFromOffset(size_t o) const {
return reinterpret_cast<const void *>(Data() + o);
}
protected:
// This class is only used to access pre-existing data. Don't ever
// try to construct these manually.
Vector();
const uint8_t *Data() const {
return reinterpret_cast<const uint8_t *>(&length_ + 1);
}
uoffset_t length_;
};
struct String : public Vector<char> {
const char *c_str() const { return reinterpret_cast<const char *>(Data()); }
};
// This is a minimal replication of std::vector<uint8_t> functionality,
// except growing from higher to lower addresses. i.e push_back() inserts data
// in the lowest address in the vector.
class vector_downward {
public:
explicit vector_downward(size_t initial_size)
: reserved_(initial_size),
buf_(new uint8_t[reserved_]),
cur_(buf_ + reserved_) {
assert((initial_size & (sizeof(largest_scalar_t) - 1)) == 0);
}
~vector_downward() { delete[] buf_; }
void clear() { cur_ = buf_ + reserved_; }
size_t growth_policy(size_t size) {
return (size / 2) & ~(sizeof(largest_scalar_t) - 1);
}
uint8_t *make_space(size_t len) {
if (buf_ > cur_ - len) {
auto old_size = size();
reserved_ += std::max(len, growth_policy(reserved_));
auto new_buf = new uint8_t[reserved_];
auto new_cur = new_buf + reserved_ - old_size;
memcpy(new_cur, cur_, old_size);
cur_ = new_cur;
delete[] buf_;
buf_ = new_buf;
}
cur_ -= len;
// Beyond this, signed offsets may not have enough range:
// (FlatBuffers > 2GB not supported).
assert(size() < (1UL << (sizeof(soffset_t) * 8 - 1)) - 1);
return cur_;
}
uoffset_t size() const {
return static_cast<uoffset_t>(reserved_ - (cur_ - buf_));
}
uint8_t *data() const { return cur_; }
uint8_t *data_at(size_t offset) { return buf_ + reserved_ - offset; }
// push() & fill() are most frequently called with small byte counts (<= 4),
// which is why we're using loops rather than calling memcpy/memset.
void push(const uint8_t *bytes, size_t size) {
auto dest = make_space(size);
for (size_t i = 0; i < size; i++) dest[i] = bytes[i];
}
void fill(size_t zero_pad_bytes) {
auto dest = make_space(zero_pad_bytes);
for (size_t i = 0; i < zero_pad_bytes; i++) dest[i] = 0;
}
void pop(size_t bytes_to_remove) { cur_ += bytes_to_remove; }
private:
size_t reserved_;
uint8_t *buf_;
uint8_t *cur_; // Points at location between empty (below) and used (above).
};
// Converts a Field ID to a virtual table offset.
inline voffset_t FieldIndexToOffset(voffset_t field_id) {
// Should correspond to what EndTable() below builds up.
const int fixed_fields = 2; // Vtable size and Object Size.
return (field_id + fixed_fields) * sizeof(voffset_t);
}
// Computes how many bytes you'd have to pad to be able to write an
// "scalar_size" scalar if the buffer had grown to "buf_size" (downwards in
// memory).
inline size_t PaddingBytes(size_t buf_size, size_t scalar_size) {
return ((~buf_size) + 1) & (scalar_size - 1);
}
// Helper class to hold data needed in creation of a flat buffer.
// To serialize data, you typically call one of the Create*() functions in
// the generated code, which in turn call a sequence of StartTable/PushElement/
// AddElement/EndTable, or the builtin CreateString/CreateVector functions.
// Do this is depth-first order to build up a tree to the root.
// Finish() wraps up the buffer ready for transport.
class FlatBufferBuilder {
public:
explicit FlatBufferBuilder(uoffset_t initial_size = 1024)
: buf_(initial_size), minalign_(1), force_defaults_(false) {
offsetbuf_.reserve(16); // Avoid first few reallocs.
vtables_.reserve(16);
EndianCheck();
}
// Reset all the state in this FlatBufferBuilder so it can be reused
// to construct another buffer.
void Clear() {
buf_.clear();
offsetbuf_.clear();
vtables_.clear();
}
// The current size of the serialized buffer, counting from the end.
uoffset_t GetSize() const { return buf_.size(); }
// Get the serialized buffer (after you call Finish()).
uint8_t *GetBufferPointer() const { return buf_.data(); }
void ForceDefaults(bool fd) { force_defaults_ = fd; }
void Pad(size_t num_bytes) { buf_.fill(num_bytes); }
void Align(size_t elem_size) {
if (elem_size > minalign_) minalign_ = elem_size;
buf_.fill(PaddingBytes(buf_.size(), elem_size));
}
void PushBytes(const uint8_t *bytes, size_t size) {
buf_.push(bytes, size);
}
void PopBytes(size_t amount) { buf_.pop(amount); }
template<typename T> void AssertScalarT() {
// The code assumes power of 2 sizes and endian-swap-ability.
static_assert(std::is_scalar<T>::value
// The Offset<T> type is essentially a scalar but fails is_scalar.
|| sizeof(T) == sizeof(Offset<void>),
"T must be a scalar type");
}
// Write a single aligned scalar to the buffer
template<typename T> uoffset_t PushElement(T element) {
AssertScalarT<T>();
T litle_endian_element = EndianScalar(element);
Align(sizeof(T));
PushBytes(reinterpret_cast<uint8_t *>(&litle_endian_element), sizeof(T));
return GetSize();
}
template<typename T> uoffset_t PushElement(Offset<T> off) {
// Special case for offsets: see ReferTo below.
return PushElement(ReferTo(off.o));
}
// When writing fields, we track where they are, so we can create correct
// vtables later.
void TrackField(voffset_t field, uoffset_t off) {
FieldLoc fl = { off, field };
offsetbuf_.push_back(fl);
}
// Like PushElement, but additionally tracks the field this represents.
template<typename T> void AddElement(voffset_t field, T e, T def) {
// We don't serialize values equal to the default.
if (e == def && !force_defaults_) return;
auto off = PushElement(e);
TrackField(field, off);
}
template<typename T> void AddOffset(voffset_t field, Offset<T> off) {
if (!off.o) return; // An offset of 0 means NULL, don't store.
AddElement(field, ReferTo(off.o), static_cast<uoffset_t>(0));
}
template<typename T> void AddStruct(voffset_t field, const T *structptr) {
if (!structptr) return; // Default, don't store.
Align(AlignOf<T>());
PushBytes(reinterpret_cast<const uint8_t *>(structptr), sizeof(T));
TrackField(field, GetSize());
}
void AddStructOffset(voffset_t field, uoffset_t off) {
TrackField(field, off);
}
// Offsets initially are relative to the end of the buffer (downwards).
// This function converts them to be relative to the current location
// in the buffer (when stored here), pointing upwards.
uoffset_t ReferTo(uoffset_t off) {
Align(sizeof(uoffset_t)); // To ensure GetSize() below is correct.
assert(off <= GetSize()); // Must refer to something already in buffer.
return GetSize() - off + sizeof(uoffset_t);
}
void NotNested() {
// If you hit this, you're trying to construct an object when another
// hasn't finished yet.
assert(!offsetbuf_.size());
}
// From generated code (or from the parser), we call StartTable/EndTable
// with a sequence of AddElement calls in between.
uoffset_t StartTable() {
NotNested();
return GetSize();
}
// This finishes one serialized object by generating the vtable if it's a
// table, comparing it against existing vtables, and writing the
// resulting vtable offset.
uoffset_t EndTable(uoffset_t start, voffset_t numfields) {
// Write the vtable offset, which is the start of any Table.
// We fill it's value later.
auto vtableoffsetloc = PushElement<uoffset_t>(0);
// Write a vtable, which consists entirely of voffset_t elements.
// It starts with the number of offsets, followed by a type id, followed
// by the offsets themselves. In reverse:
buf_.fill(numfields * sizeof(voffset_t));
auto table_object_size = vtableoffsetloc - start;
assert(table_object_size < 0x10000); // Vtable use 16bit offsets.
PushElement<voffset_t>(static_cast<voffset_t>(table_object_size));
PushElement<voffset_t>(FieldIndexToOffset(numfields));
// Write the offsets into the table
for (auto field_location = offsetbuf_.begin();
field_location != offsetbuf_.end();
++field_location) {
auto pos = static_cast<voffset_t>(vtableoffsetloc - field_location->off);
// If this asserts, it means you've set a field twice.
assert(!ReadScalar<voffset_t>(buf_.data() + field_location->id));
WriteScalar<voffset_t>(buf_.data() + field_location->id, pos);
}
offsetbuf_.clear();
auto vt1 = reinterpret_cast<voffset_t *>(buf_.data());
auto vt1_size = *vt1;
auto vt_use = GetSize();
// See if we already have generated a vtable with this exact same
// layout before. If so, make it point to the old one, remove this one.
for (auto it = vtables_.begin(); it != vtables_.end(); ++it) {
if (memcmp(buf_.data_at(*it), vt1, vt1_size)) continue;
vt_use = *it;
buf_.pop(GetSize() - vtableoffsetloc);
break;
}
// If this is a new vtable, remember it.
if (vt_use == GetSize()) {
vtables_.push_back(vt_use);
}
// Fill the vtable offset we created above.
// The offset points from the beginning of the object to where the
// vtable is stored.
// Offsets default direction is downward in memory for future format
// flexibility (storing all vtables at the start of the file).
WriteScalar(buf_.data_at(vtableoffsetloc),
static_cast<soffset_t>(vt_use) -
static_cast<soffset_t>(vtableoffsetloc));
return vtableoffsetloc;
}
uoffset_t StartStruct(size_t alignment) {
Align(alignment);
return GetSize();
}
uoffset_t EndStruct() { return GetSize(); }
void ClearOffsets() { offsetbuf_.clear(); }
// Aligns such that when "len" bytes are written, an object can be written
// after it with "alignment" without padding.
void PreAlign(size_t len, size_t alignment) {
buf_.fill(PaddingBytes(GetSize() + len, alignment));
}
template<typename T> void PreAlign(size_t len) {
AssertScalarT<T>();
PreAlign(len, sizeof(T));
}
// Functions to store strings, which are allowed to contain any binary data.
Offset<String> CreateString(const char *str, size_t len) {
NotNested();
PreAlign<uoffset_t>(len + 1); // Always 0-terminated.
buf_.fill(1);
PushBytes(reinterpret_cast<const uint8_t *>(str), len);
PushElement(static_cast<uoffset_t>(len));
return Offset<String>(GetSize());
}
Offset<String> CreateString(const char *str) {
return CreateString(str, strlen(str));
}
Offset<String> CreateString(const std::string &str) {
return CreateString(str.c_str(), str.length());
}
uoffset_t EndVector(size_t len) {
return PushElement(static_cast<uoffset_t>(len));
}
void StartVector(size_t len, size_t elemsize) {
PreAlign<uoffset_t>(len * elemsize);
PreAlign(len * elemsize, elemsize); // Just in case elemsize > uoffset_t.
}
uint8_t *ReserveElements(size_t len, size_t elemsize) {
return buf_.make_space(len * elemsize);
}
template<typename T> Offset<Vector<T>> CreateVector(const T *v, size_t len) {
NotNested();
StartVector(len, sizeof(T));
for (auto i = len; i > 0; ) {
PushElement(v[--i]);
}
return Offset<Vector<T>>(EndVector(len));
}
template<typename T> Offset<Vector<T>> CreateVector(const std::vector<T> &v){
return CreateVector(&v[0], v.size());
}
template<typename T> Offset<Vector<const T *>> CreateVectorOfStructs(
const T *v, size_t len) {
NotNested();
StartVector(len, AlignOf<T>());
PushBytes(reinterpret_cast<const uint8_t *>(v), sizeof(T) * len);
return Offset<Vector<const T *>>(EndVector(len));
}
template<typename T> Offset<Vector<const T *>> CreateVectorOfStructs(
const std::vector<T> &v) {
return CreateVectorOfStructs(&v[0], v.size());
}
// Finish serializing a buffer by writing the root offset.
template<typename T> void Finish(Offset<T> root) {
// This will cause the whole buffer to be aligned.
PreAlign(sizeof(uoffset_t), minalign_);
PushElement(ReferTo(root.o)); // Location of root.
}
private:
struct FieldLoc {
uoffset_t off;
voffset_t id;
};
vector_downward buf_;
// Accumulating offsets of table members while it is being built.
std::vector<FieldLoc> offsetbuf_;
std::vector<uoffset_t> vtables_; // todo: Could make this into a map?
size_t minalign_;
bool force_defaults_; // Serialize values equal to their defaults anyway.
};
// Helper to get a typed pointer to the root object contained in the buffer.
template<typename T> const T *GetRoot(const void *buf) {
EndianCheck();
return reinterpret_cast<const T *>(reinterpret_cast<const uint8_t *>(buf) +
EndianScalar(*reinterpret_cast<const uoffset_t *>(buf)));
}
// Helper class to verify the integrity of a FlatBuffer
class Verifier {
public:
Verifier(const uint8_t *buf, size_t buf_len)
: buf_(buf), end_(buf + buf_len)
{}
// Verify any range within the buffer.
bool Verify(const void *elem, size_t elem_len) const {
bool ok = elem >= buf_ && elem <= end_ - elem_len;
assert(ok);
return ok;
}
// Verify a range indicated by sizeof(T).
template<typename T> bool Verify(const void *elem) const {
return Verify(elem, sizeof(T));
}
// Verify a pointer (may be NULL) of a table type.
template<typename T> bool VerifyTable(const T *table) const {
return !table || table->Verify(*this);
}
// Verify a pointer (may be NULL) of any vector type.
template<typename T> bool Verify(const Vector<T> *vec) const {
const uint8_t *end;
return !vec ||
VerifyVector(reinterpret_cast<const uint8_t *>(vec), sizeof(T),
&end);
}
// Verify a pointer (may be NULL) to string.
bool Verify(const String *str) const {
const uint8_t *end;
return !str ||
(VerifyVector(reinterpret_cast<const uint8_t *>(str), 1, &end) &&
Verify(end, 1) && // Must have terminator
*end == '\0'); // Terminating byte must be 0.
}
// Common code between vectors and strings.
bool VerifyVector(const uint8_t *vec, size_t elem_size,
const uint8_t **end) const {
// Check we can read the size field.
if (!Verify<uoffset_t>(vec)) return false;
// Check the whole array. If this is a string, the byte past the array
// must be 0.
auto size = ReadScalar<uoffset_t>(vec);
auto byte_size = sizeof(size) + elem_size * size;
*end = vec + byte_size;
return Verify(vec, byte_size);
}
// Special case for string contents, after the above has been called.
bool VerifyVectorOfStrings(const Vector<Offset<String>> *vec) const {
if (vec) {
for (uoffset_t i = 0; i < vec->Length(); i++) {
if (!Verify(vec->Get(i))) return false;
}
}
return true;
}
// Special case for table contents, after the above has been called.
template<typename T> bool VerifyVectorOfTables(const Vector<Offset<T>> *vec)
const {
if (vec) {
for (uoffset_t i = 0; i < vec->Length(); i++) {
if (!vec->Get(i)->Verify(*this)) return false;
}
}
return true;
}
// Verify this whole buffer, starting with root type T.
template<typename T> bool VerifyBuffer() const {
// Call T::Verify, which must be in the generated code for this type.
return Verify<uoffset_t>(buf_) &&
reinterpret_cast<const T *>(buf_ + ReadScalar<uoffset_t>(buf_))->
Verify(*this);
}
private:
const uint8_t *buf_;
const uint8_t *end_;
};
// "structs" are flat structures that do not have an offset table, thus
// always have all members present and do not support forwards/backwards
// compatible extensions.
class Struct {
public:
template<typename T> T GetField(uoffset_t o) const {
return ReadScalar<T>(&data_[o]);
}
template<typename T> T GetPointer(uoffset_t o) const {
auto p = &data_[o];
return reinterpret_cast<T>(p + ReadScalar<uoffset_t>(p));
}
template<typename T> T GetStruct(uoffset_t o) const {
return reinterpret_cast<T>(&data_[o]);
}
private:
uint8_t data_[1];
};
// "tables" use an offset table (possibly shared) that allows fields to be
// omitted and added at will, but uses an extra indirection to read.
class Table {
public:
// This gets the field offset for any of the functions below it, or 0
// if the field was not present.
voffset_t GetOptionalFieldOffset(voffset_t field) const {
// The vtable offset is always at the start.
auto vtable = data_ - ReadScalar<soffset_t>(data_);
// The first element is the size of the vtable (fields + type id + itself).
auto vtsize = ReadScalar<voffset_t>(vtable);
// If the field we're accessing is outside the vtable, we're reading older
// data, so it's the same as if the offset was 0 (not present).
return field < vtsize ? ReadScalar<voffset_t>(vtable + field) : 0;
}
template<typename T> T GetField(voffset_t field, T defaultval) const {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset ? ReadScalar<T>(data_ + field_offset) : defaultval;
}
template<typename P> P GetPointer(voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
auto p = data_ + field_offset;
return field_offset
? reinterpret_cast<P>(p + ReadScalar<uoffset_t>(p))
: nullptr;
}
template<typename P> P GetStruct(voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset ? reinterpret_cast<P>(data_ + field_offset) : nullptr;
}
template<typename T> void SetField(voffset_t field, T val) {
auto field_offset = GetOptionalFieldOffset(field);
// If this asserts, you're trying to set a field that's not there
// (or should we return a bool instead?).
// check if it exists first using CheckField()
assert(field_offset);
WriteScalar(data_ + field_offset, val);
}
bool CheckField(voffset_t field) const {
return GetOptionalFieldOffset(field) != 0;
}
// Verify the vtable of this table.
// Call this once per table, followed by VerifyField once per field.
bool VerifyTable(const Verifier &verifier) const {
// Check the vtable offset.
if (!verifier.Verify<soffset_t>(data_)) return false;
auto vtable = data_ - ReadScalar<soffset_t>(data_);
// Check the vtable size field, then check vtable fits in its entirety.
return verifier.Verify<voffset_t>(vtable) &&
verifier.Verify(vtable, ReadScalar<voffset_t>(vtable));
}
// Verify a particular field.
template<typename T> bool VerifyField(const Verifier &verifier,
voffset_t field) const {
// Calling GetOptionalFieldOffset should be safe now thanks to
// VerifyTable().
auto field_offset = GetOptionalFieldOffset(field);
// Check the actual field.
return !field_offset || verifier.Verify<T>(data_ + field_offset);
}
private:
// private constructor & copy constructor: you obtain instances of this
// class by pointing to existing data only
Table();
Table(const Table &other);
uint8_t data_[1];
};
// Utility function for reverse lookups on the EnumNames*() functions
// (in the generated C++ code)
// names must be NULL terminated.
inline int LookupEnum(const char **names, const char *name) {
for (const char **p = names; *p; p++)
if (!strcmp(*p, name))
return static_cast<int>(p - names);
return -1;
}
// These macros allow us to layout a struct with a guarantee that they'll end
// up looking the same on different compilers and platforms.
// It does this by disallowing the compiler to do any padding, and then
// does padding itself by inserting extra padding fields that make every
// element aligned to its own size.
// Additionally, it manually sets the alignment of the struct as a whole,
// which is typically its largest element, or a custom size set in the schema
// by the force_align attribute.
// These are used in the generated code only.
#if defined(_MSC_VER)
#define MANUALLY_ALIGNED_STRUCT(alignment) \
__pragma(pack(1)); \
struct __declspec(align(alignment))
#define STRUCT_END(name, size) \
__pragma(pack()); \
static_assert(sizeof(name) == size, "compiler breaks packing rules");
#elif defined(__GNUC__) || defined(__clang__)
#define MANUALLY_ALIGNED_STRUCT(alignment) \
_Pragma("pack(1)"); \
struct __attribute__((aligned(alignment)))
#define STRUCT_END(name, size) \
_Pragma("pack()"); \
static_assert(sizeof(name) == size, "compiler breaks packing rules");
#else
#error Unknown compiler, please define structure alignment macros
#endif
// String which identifies the current version of FlatBuffers.
// flatbuffer_version_string is used by Google developers to identify which
// applications uploaded to Google Play are using this library. This allows
// the development team at Google to determine the popularity of the library.
// How it works: Applications that are uploaded to the Google Play Store are
// scanned for this version string. We track which applications are using it
// to measure popularity. You are free to remove it (of course) but we would
// appreciate if you left it in.
extern volatile FLATBUFFERS_WEAK const char *flatbuffer_version_string;
volatile FLATBUFFERS_WEAK const char *flatbuffer_version_string =
"FlatBuffers "
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_MAJOR) "."
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_MINOR) "."
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_REVISION);
} // namespace flatbuffers
#endif // FLATBUFFERS_H_