Files
flatbuffers-bigfoot/tests/FlatBuffers.Test/FlatBuffersExampleTests.cs
Derek Bailey db2aa9b4ec [C#] Cleaned up .NET testing script for Mono (#6016)
* Cleaned up .NET testing script for Mono

Cleaned up the .NET testing script to make it a little better. It
purposefully doesn't delete the .NET installer and SDk after running the
script, so that they can be used in subsequent invocations. This greatly
speeds up the script.

The downloaded files are ignored by git by default. They can be
explicitly cleaned up by runnning the clean script (clean.sh).

* Trying using older Version indicator

* Remove lins to monsterdata and reference it directly.

* Updated appveryor script to remove copying of files no longer needed

* Continue to update appveyor script to work. Disabled CS0169 in ByteBufferTest
2020-08-17 13:10:10 -07:00

896 lines
34 KiB
C#

/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.IO;
using System.Text;
using System.Threading;
using MyGame.Example;
namespace FlatBuffers.Test
{
[FlatBuffersTestClass]
public class FlatBuffersExampleTests
{
public void RunTests()
{
CanCreateNewFlatBufferFromScratch();
CanReadCppGeneratedWireFile();
TestEnums();
}
[FlatBuffersTestMethod]
public void CanCreateNewFlatBufferFromScratch()
{
CanCreateNewFlatBufferFromScratch(true);
CanCreateNewFlatBufferFromScratch(false);
}
private void CanCreateNewFlatBufferFromScratch(bool sizePrefix)
{
// Second, let's create a FlatBuffer from scratch in C#, and test it also.
// We use an initial size of 1 to exercise the reallocation algorithm,
// normally a size larger than the typical FlatBuffer you generate would be
// better for performance.
var fbb = new FlatBufferBuilder(1);
StringOffset[] names = { fbb.CreateString("Frodo"), fbb.CreateString("Barney"), fbb.CreateString("Wilma") };
Offset<Monster>[] off = new Offset<Monster>[3];
Monster.StartMonster(fbb);
Monster.AddName(fbb, names[0]);
off[0] = Monster.EndMonster(fbb);
Monster.StartMonster(fbb);
Monster.AddName(fbb, names[1]);
off[1] = Monster.EndMonster(fbb);
Monster.StartMonster(fbb);
Monster.AddName(fbb, names[2]);
off[2] = Monster.EndMonster(fbb);
var sortMons = Monster.CreateSortedVectorOfMonster(fbb, off);
// We set up the same values as monsterdata.json:
var str = fbb.CreateString("MyMonster");
var test1 = fbb.CreateString("test1");
var test2 = fbb.CreateString("test2");
Monster.StartInventoryVector(fbb, 5);
for (int i = 4; i >= 0; i--)
{
fbb.AddByte((byte)i);
}
var inv = fbb.EndVector();
var fred = fbb.CreateString("Fred");
Monster.StartMonster(fbb);
Monster.AddName(fbb, fred);
var mon2 = Monster.EndMonster(fbb);
Monster.StartTest4Vector(fbb, 2);
MyGame.Example.Test.CreateTest(fbb, (short)10, (sbyte)20);
MyGame.Example.Test.CreateTest(fbb, (short)30, (sbyte)40);
var test4 = fbb.EndVector();
Monster.StartTestarrayofstringVector(fbb, 2);
fbb.AddOffset(test2.Value);
fbb.AddOffset(test1.Value);
var testArrayOfString = fbb.EndVector();
Monster.StartMonster(fbb);
Monster.AddPos(fbb, Vec3.CreateVec3(fbb, 1.0f, 2.0f, 3.0f, 3.0,
Color.Green, (short)5, (sbyte)6));
Monster.AddHp(fbb, (short)80);
Monster.AddName(fbb, str);
Monster.AddInventory(fbb, inv);
Monster.AddTestType(fbb, Any.Monster);
Monster.AddTest(fbb, mon2.Value);
Monster.AddTest4(fbb, test4);
Monster.AddTestarrayofstring(fbb, testArrayOfString);
Monster.AddTestbool(fbb, true);
Monster.AddTestarrayoftables(fbb, sortMons);
var mon = Monster.EndMonster(fbb);
if (sizePrefix)
{
Monster.FinishSizePrefixedMonsterBuffer(fbb, mon);
}
else
{
Monster.FinishMonsterBuffer(fbb, mon);
}
// Dump to output directory so we can inspect later, if needed
#if ENABLE_SPAN_T
var data = fbb.DataBuffer.ToSizedArray();
string filename = @".tmp/monsterdata_cstest" + (sizePrefix ? "_sp" : "") + ".mon";
File.WriteAllBytes(filename, data);
#else
using (var ms = fbb.DataBuffer.ToMemoryStream(fbb.DataBuffer.Position, fbb.Offset))
{
var data = ms.ToArray();
string filename = @".tmp/monsterdata_cstest" + (sizePrefix ? "_sp" : "") + ".mon";
File.WriteAllBytes(filename, data);
}
#endif
// Remove the size prefix if necessary for further testing
ByteBuffer dataBuffer = fbb.DataBuffer;
if (sizePrefix)
{
Assert.AreEqual(ByteBufferUtil.GetSizePrefix(dataBuffer) + FlatBufferConstants.SizePrefixLength,
dataBuffer.Length - dataBuffer.Position);
dataBuffer = ByteBufferUtil.RemoveSizePrefix(dataBuffer);
}
// Now assert the buffer
TestBuffer(dataBuffer);
//Attempt to mutate Monster fields and check whether the buffer has been mutated properly
// revert to original values after testing
Monster monster = Monster.GetRootAsMonster(dataBuffer);
// mana is optional and does not exist in the buffer so the mutation should fail
// the mana field should retain its default value
Assert.AreEqual(monster.MutateMana((short)10), false);
Assert.AreEqual(monster.Mana, (short)150);
// Accessing a vector of sorted by the key tables
Assert.AreEqual(monster.Testarrayoftables(0).Value.Name, "Barney");
Assert.AreEqual(monster.Testarrayoftables(1).Value.Name, "Frodo");
Assert.AreEqual(monster.Testarrayoftables(2).Value.Name, "Wilma");
// Example of searching for a table by the key
Assert.IsTrue(monster.TestarrayoftablesByKey("Frodo") != null);
Assert.IsTrue(monster.TestarrayoftablesByKey("Barney") != null);
Assert.IsTrue(monster.TestarrayoftablesByKey("Wilma") != null);
// testType is an existing field
Assert.AreEqual(monster.TestType, Any.Monster);
//mutate the inventory vector
Assert.AreEqual(monster.MutateInventory(0, 1), true);
Assert.AreEqual(monster.MutateInventory(1, 2), true);
Assert.AreEqual(monster.MutateInventory(2, 3), true);
Assert.AreEqual(monster.MutateInventory(3, 4), true);
Assert.AreEqual(monster.MutateInventory(4, 5), true);
for (int i = 0; i < monster.InventoryLength; i++)
{
Assert.AreEqual(monster.Inventory(i), i + 1);
}
//reverse mutation
Assert.AreEqual(monster.MutateInventory(0, 0), true);
Assert.AreEqual(monster.MutateInventory(1, 1), true);
Assert.AreEqual(monster.MutateInventory(2, 2), true);
Assert.AreEqual(monster.MutateInventory(3, 3), true);
Assert.AreEqual(monster.MutateInventory(4, 4), true);
// get a struct field and edit one of its fields
Vec3 pos = (Vec3)monster.Pos;
Assert.AreEqual(pos.X, 1.0f);
pos.MutateX(55.0f);
Assert.AreEqual(pos.X, 55.0f);
pos.MutateX(1.0f);
Assert.AreEqual(pos.X, 1.0f);
TestBuffer(dataBuffer);
TestObjectAPI(Monster.GetRootAsMonster(dataBuffer));
}
private void TestBuffer(ByteBuffer bb)
{
Monster monster = Monster.GetRootAsMonster(bb);
Assert.AreEqual(80, monster.Hp);
Assert.AreEqual(150, monster.Mana);
Assert.AreEqual("MyMonster", monster.Name);
var pos = monster.Pos.Value;
Assert.AreEqual(1.0f, pos.X);
Assert.AreEqual(2.0f, pos.Y);
Assert.AreEqual(3.0f, pos.Z);
Assert.AreEqual(3.0f, pos.Test1);
Assert.AreEqual(Color.Green, pos.Test2);
var t = (MyGame.Example.Test)pos.Test3;
Assert.AreEqual((short)5, t.A);
Assert.AreEqual((sbyte)6, t.B);
Assert.AreEqual(Any.Monster, monster.TestType);
var monster2 = monster.Test<Monster>().Value;
Assert.AreEqual("Fred", monster2.Name);
Assert.AreEqual(5, monster.InventoryLength);
var invsum = 0;
for (var i = 0; i < monster.InventoryLength; i++)
{
invsum += monster.Inventory(i);
}
Assert.AreEqual(10, invsum);
// Get the inventory as an array and subtract the
// sum to get it back to 0
var inventoryArray = monster.GetInventoryArray();
Assert.AreEqual(5, inventoryArray.Length);
foreach(var inv in inventoryArray)
{
invsum -= inv;
}
Assert.AreEqual(0, invsum);
var test0 = monster.Test4(0).Value;
var test1 = monster.Test4(1).Value;
Assert.AreEqual(2, monster.Test4Length);
Assert.AreEqual(100, test0.A + test0.B + test1.A + test1.B);
Assert.AreEqual(2, monster.TestarrayofstringLength);
Assert.AreEqual("test1", monster.Testarrayofstring(0));
Assert.AreEqual("test2", monster.Testarrayofstring(1));
Assert.AreEqual(true, monster.Testbool);
#if ENABLE_SPAN_T
var nameBytes = monster.GetNameBytes();
Assert.AreEqual("MyMonster", Encoding.UTF8.GetString(nameBytes.ToArray(), 0, nameBytes.Length));
if (0 == monster.TestarrayofboolsLength)
{
Assert.IsFalse(monster.GetTestarrayofboolsBytes().Length != 0);
}
else
{
Assert.IsTrue(monster.GetTestarrayofboolsBytes().Length != 0);
}
var longArrayBytes = monster.GetVectorOfLongsBytes();
Assert.IsTrue(monster.VectorOfLongsLength * 8 == longArrayBytes.Length);
var doubleArrayBytes = monster.GetVectorOfDoublesBytes();
Assert.IsTrue(monster.VectorOfDoublesLength * 8 == doubleArrayBytes.Length);
#else
var nameBytes = monster.GetNameBytes().Value;
Assert.AreEqual("MyMonster", Encoding.UTF8.GetString(nameBytes.Array, nameBytes.Offset, nameBytes.Count));
if (0 == monster.TestarrayofboolsLength)
{
Assert.IsFalse(monster.GetTestarrayofboolsBytes().HasValue);
}
else
{
Assert.IsTrue(monster.GetTestarrayofboolsBytes().HasValue);
}
#endif
}
[FlatBuffersTestMethod]
public void CanReadCppGeneratedWireFile()
{
var data = File.ReadAllBytes(@"../monsterdata_test.mon");
var bb = new ByteBuffer(data);
TestBuffer(bb);
TestObjectAPI(Monster.GetRootAsMonster(bb));
}
[FlatBuffersTestMethod]
public void CanReadJsonFile()
{
var jsonText = File.ReadAllText(@"../monsterdata_test.json");
var mon = MonsterT.DeserializeFromJson(jsonText);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(Monster.Pack(fbb, mon).Value);
TestBuffer(fbb.DataBuffer);
}
[FlatBuffersTestMethod]
public void TestEnums()
{
Assert.AreEqual("Red", Color.Red.ToString());
Assert.AreEqual("Blue", Color.Blue.ToString());
Assert.AreEqual("NONE", Any.NONE.ToString());
Assert.AreEqual("Monster", Any.Monster.ToString());
}
[FlatBuffersTestMethod]
public void TestVectorOfEnums()
{
const string monsterName = "TestVectorOfEnumsMonster";
var colorVec = new Color[] { Color.Red, Color.Green, Color.Blue };
var fbb = new FlatBufferBuilder(32);
var str1 = fbb.CreateString(monsterName);
var vec1 = Monster.CreateVectorOfEnumsVector(fbb, colorVec);
Monster.StartMonster(fbb);
Monster.AddName(fbb, str1);
Monster.AddVectorOfEnums(fbb, vec1);
var monster1 = Monster.EndMonster(fbb);
Monster.FinishMonsterBuffer(fbb, monster1);
var mons = Monster.GetRootAsMonster(fbb.DataBuffer);
var colors = mons.GetVectorOfEnumsArray();
Assert.ArrayEqual(colorVec, colors);
TestObjectAPI(mons);
}
[FlatBuffersTestMethod]
public void TestNestedFlatBuffer()
{
const string nestedMonsterName = "NestedMonsterName";
const short nestedMonsterHp = 600;
const short nestedMonsterMana = 1024;
// Create nested buffer as a Monster type
var fbb1 = new FlatBufferBuilder(16);
var str1 = fbb1.CreateString(nestedMonsterName);
Monster.StartMonster(fbb1);
Monster.AddName(fbb1, str1);
Monster.AddHp(fbb1, nestedMonsterHp);
Monster.AddMana(fbb1, nestedMonsterMana);
var monster1 = Monster.EndMonster(fbb1);
Monster.FinishMonsterBuffer(fbb1, monster1);
var fbb1Bytes = fbb1.SizedByteArray();
fbb1 = null;
// Create a Monster which has the first buffer as a nested buffer
var fbb2 = new FlatBufferBuilder(16);
var str2 = fbb2.CreateString("My Monster");
var nestedBuffer = Monster.CreateTestnestedflatbufferVector(fbb2, fbb1Bytes);
Monster.StartMonster(fbb2);
Monster.AddName(fbb2, str2);
Monster.AddHp(fbb2, 50);
Monster.AddMana(fbb2, 32);
Monster.AddTestnestedflatbuffer(fbb2, nestedBuffer);
var monster = Monster.EndMonster(fbb2);
Monster.FinishMonsterBuffer(fbb2, monster);
// Now test the data extracted from the nested buffer
var mons = Monster.GetRootAsMonster(fbb2.DataBuffer);
var nestedMonster = mons.GetTestnestedflatbufferAsMonster().Value;
Assert.AreEqual(nestedMonsterMana, nestedMonster.Mana);
Assert.AreEqual(nestedMonsterHp, nestedMonster.Hp);
Assert.AreEqual(nestedMonsterName, nestedMonster.Name);
TestObjectAPI(mons);
TestObjectAPI(nestedMonster);
}
[FlatBuffersTestMethod]
public void TestFixedLenghtArrays()
{
FlatBufferBuilder builder = new FlatBufferBuilder(100);
float a;
int[] b = new int[15];
sbyte c;
int[,] d_a = new int[2, 2];
TestEnum[] d_b = new TestEnum[2];
TestEnum[,] d_c = new TestEnum[2, 2];
long[,] d_d = new long[2, 2];
int e;
long[] f = new long[2];
a = 0.5f;
for (int i = 0; i < 15; i++) b[i] = i;
c = 1;
d_a[0, 0] = 1;
d_a[0, 1] = 2;
d_a[1, 0] = 3;
d_a[1, 1] = 4;
d_b[0] = TestEnum.B;
d_b[1] = TestEnum.C;
d_c[0, 0] = TestEnum.A;
d_c[0, 1] = TestEnum.B;
d_c[1, 0] = TestEnum.C;
d_c[1, 1] = TestEnum.B;
d_d[0, 0] = -1;
d_d[0, 1] = 1;
d_d[1, 0] = -2;
d_d[1, 1] = 2;
e = 2;
f[0] = -1;
f[1] = 1;
Offset<ArrayStruct> arrayOffset = ArrayStruct.CreateArrayStruct(
builder, a, b, c, d_a, d_b, d_c, d_d, e, f);
// Create a table with the ArrayStruct.
ArrayTable.StartArrayTable(builder);
ArrayTable.AddA(builder, arrayOffset);
Offset<ArrayTable> tableOffset = ArrayTable.EndArrayTable(builder);
ArrayTable.FinishArrayTableBuffer(builder, tableOffset);
ArrayTable table = ArrayTable.GetRootAsArrayTable(builder.DataBuffer);
Assert.AreEqual(table.A.Value.A, 0.5f);
for (int i = 0; i < 15; i++) Assert.AreEqual(table.A.Value.B(i), i);
Assert.AreEqual(table.A.Value.C, (sbyte)1);
Assert.AreEqual(table.A.Value.D(0).A(0), 1);
Assert.AreEqual(table.A.Value.D(0).A(1), 2);
Assert.AreEqual(table.A.Value.D(1).A(0), 3);
Assert.AreEqual(table.A.Value.D(1).A(1), 4);
Assert.AreEqual(table.A.Value.D(0).B, TestEnum.B);
Assert.AreEqual(table.A.Value.D(1).B, TestEnum.C);
Assert.AreEqual(table.A.Value.D(0).C(0), TestEnum.A);
Assert.AreEqual(table.A.Value.D(0).C(1), TestEnum.B);
Assert.AreEqual(table.A.Value.D(1).C(0), TestEnum.C);
Assert.AreEqual(table.A.Value.D(1).C(1), TestEnum.B);
Assert.AreEqual(table.A.Value.D(0).D(0), -1);
Assert.AreEqual(table.A.Value.D(0).D(1), 1);
Assert.AreEqual(table.A.Value.D(1).D(0), -2);
Assert.AreEqual(table.A.Value.D(1).D(1), 2);
Assert.AreEqual(table.A.Value.E, 2);
Assert.AreEqual(table.A.Value.F(0), -1);
Assert.AreEqual(table.A.Value.F(1), 1);
TestObjectAPI(table);
}
[FlatBuffersTestMethod]
public void TestUnionVector()
{
var fbb = new FlatBufferBuilder(100);
var rapunzel = Rapunzel.CreateRapunzel(fbb, 40).Value;
var characterTypes = new[]
{
Character.MuLan,
Character.Belle,
Character.Other,
};
var characterTypesOffset = Movie.CreateCharactersTypeVector(fbb, characterTypes);
var characters = new[]
{
Attacker.CreateAttacker(fbb, 10).Value,
BookReader.CreateBookReader(fbb, 20).Value,
fbb.CreateSharedString("Chip").Value,
};
var charactersOffset = Movie.CreateCharactersVector(fbb, characters);
var movieOffset = Movie.CreateMovie(
fbb,
Character.Rapunzel,
rapunzel,
characterTypesOffset,
charactersOffset);
Movie.FinishMovieBuffer(fbb, movieOffset);
var movie = Movie.GetRootAsMovie(fbb.DataBuffer);
Assert.AreEqual(Character.Rapunzel, movie.MainCharacterType);
Assert.AreEqual(40, movie.MainCharacter<Rapunzel>().Value.HairLength);
Assert.AreEqual(3, movie.CharactersLength);
Assert.AreEqual(Character.MuLan, movie.CharactersType(0));
Assert.AreEqual(10, movie.Characters<Attacker>(0).Value.SwordAttackDamage);
Assert.AreEqual(Character.Belle, movie.CharactersType(1));
Assert.AreEqual(20, movie.Characters<BookReader>(1).Value.BooksRead);
Assert.AreEqual(Character.Other, movie.CharactersType(2));
Assert.AreEqual("Chip", movie.CharactersAsString(2));
TestObjectAPI(movie);
}
private void AreEqual(Monster a, MonsterT b)
{
Assert.AreEqual(a.Hp, b.Hp);
Assert.AreEqual(a.Mana, b.Mana);
Assert.AreEqual(a.Name, b.Name);
var posA = a.Pos;
var posB = b.Pos;
if (posA != null)
{
Assert.AreEqual(posA.Value.X, posB.X);
Assert.AreEqual(posA.Value.Y, posB.Y);
Assert.AreEqual(posA.Value.Z, posB.Z);
Assert.AreEqual(posA.Value.Test1, posB.Test1);
Assert.AreEqual(posA.Value.Test2, posB.Test2);
var tA = posA.Value.Test3;
var tB = posB.Test3;
Assert.AreEqual(tA.A, tB.A);
Assert.AreEqual(tA.B, tB.B);
}
Assert.AreEqual(a.TestType, b.Test.Type);
if (a.TestType == Any.Monster)
{
var monster2A = a.Test<Monster>().Value;
var monster2B = b.Test.AsMonster();
Assert.AreEqual(monster2A.Name, monster2B.Name);
}
Assert.AreEqual(a.InventoryLength, b.Inventory.Count);
for (var i = 0; i < a.InventoryLength; ++i)
{
Assert.AreEqual(a.Inventory(i), b.Inventory[i]);
}
var inventoryArray = a.GetInventoryArray();
var inventoryArrayLength = inventoryArray == null ? 0 : inventoryArray.Length;
Assert.AreEqual(inventoryArrayLength, b.Inventory.Count);
for (var i = 0; i < inventoryArrayLength; ++i)
{
Assert.AreEqual(inventoryArray[i], b.Inventory[i]);
}
Assert.AreEqual(a.Test4Length, b.Test4.Count);
for (var i = 0; i < a.Test4Length; ++i)
{
var t4A = a.Test4(i);
var t4B = b.Test4[i];
Assert.AreEqual(t4A.Value.A, t4B.A);
Assert.AreEqual(t4A.Value.B, t4B.B);
}
Assert.AreEqual(a.TestarrayofstringLength, b.Testarrayofstring.Count);
for (var i = 0; i < a.TestarrayofstringLength; ++i)
{
Assert.AreEqual(a.Testarrayofstring(i), b.Testarrayofstring[i]);
}
Assert.AreEqual(a.Testbool, b.Testbool);
Assert.AreEqual(a.TestarrayofboolsLength, b.Testarrayofbools.Count);
for (var i = 0; i < a.TestarrayofboolsLength; ++i)
{
Assert.AreEqual(a.Testarrayofbools(i), b.Testarrayofbools[i]);
}
Assert.AreEqual(a.VectorOfLongsLength, b.VectorOfLongs.Count);
for (var i = 0; i < a.VectorOfLongsLength; ++i)
{
Assert.AreEqual(a.VectorOfLongs(i), b.VectorOfLongs[i]);
}
Assert.AreEqual(a.VectorOfDoublesLength, b.VectorOfDoubles.Count);
for (var i = 0; i < a.VectorOfDoublesLength; ++i)
{
Assert.AreEqual(a.VectorOfDoubles(i), b.VectorOfDoubles[i]);
}
Assert.AreEqual(a.VectorOfEnumsLength, b.VectorOfEnums.Count);
for (var i = 0; i < a.VectorOfEnumsLength; ++i)
{
Assert.AreEqual(a.VectorOfEnums(i), b.VectorOfEnums[i]);
}
}
private void AreEqual(Monster a, Monster b)
{
Assert.AreEqual(a.Hp, b.Hp);
Assert.AreEqual(a.Mana, b.Mana);
Assert.AreEqual(a.Name, b.Name);
var posA = a.Pos;
var posB = b.Pos;
if (posA != null)
{
Assert.AreEqual(posA.Value.X, posB.Value.X);
Assert.AreEqual(posA.Value.Y, posB.Value.Y);
Assert.AreEqual(posA.Value.Z, posB.Value.Z);
Assert.AreEqual(posA.Value.Test1, posB.Value.Test1);
Assert.AreEqual(posA.Value.Test2, posB.Value.Test2);
var tA = posA.Value.Test3;
var tB = posB.Value.Test3;
Assert.AreEqual(tA.A, tB.A);
Assert.AreEqual(tA.B, tB.B);
}
Assert.AreEqual(a.TestType, b.TestType);
if (a.TestType == Any.Monster)
{
var monster2A = a.Test<Monster>().Value;
var monster2B = b.Test<Monster>().Value;
Assert.AreEqual(monster2A.Name, monster2B.Name);
}
Assert.AreEqual(a.InventoryLength, b.InventoryLength);
for (var i = 0; i < a.InventoryLength; ++i)
{
Assert.AreEqual(a.Inventory(i), b.Inventory(i));
}
var inventoryArrayA = a.GetInventoryArray();
var inventoryArrayALength = inventoryArrayA == null ? 0 : inventoryArrayA.Length;
var inventoryArrayB = b.GetInventoryArray();
var inventoryArrayBLength = inventoryArrayB == null ? 0 : inventoryArrayB.Length;
Assert.AreEqual(inventoryArrayALength, inventoryArrayBLength);
for (var i = 0; i < inventoryArrayALength; ++i)
{
Assert.AreEqual(inventoryArrayA[i], inventoryArrayB[i]);
}
Assert.AreEqual(a.Test4Length, b.Test4Length);
for (var i = 0; i < a.Test4Length; ++i)
{
var t4A = a.Test4(i);
var t4B = b.Test4(i);
Assert.AreEqual(t4A.Value.A, t4B.Value.A);
Assert.AreEqual(t4A.Value.B, t4B.Value.B);
}
Assert.AreEqual(a.TestarrayofstringLength, b.TestarrayofstringLength);
for (var i = 0; i < a.TestarrayofstringLength; ++i)
{
Assert.AreEqual(a.Testarrayofstring(i), b.Testarrayofstring(i));
}
Assert.AreEqual(a.Testbool, b.Testbool);
Assert.AreEqual(a.TestarrayofboolsLength, b.TestarrayofboolsLength);
for (var i = 0; i < a.TestarrayofboolsLength; ++i)
{
Assert.AreEqual(a.Testarrayofbools(i), b.Testarrayofbools(i));
}
Assert.AreEqual(a.VectorOfLongsLength, b.VectorOfLongsLength);
for (var i = 0; i < a.VectorOfLongsLength; ++i)
{
Assert.AreEqual(a.VectorOfLongs(i), b.VectorOfLongs(i));
}
Assert.AreEqual(a.VectorOfDoublesLength, b.VectorOfDoublesLength);
for (var i = 0; i < a.VectorOfDoublesLength; ++i)
{
Assert.AreEqual(a.VectorOfDoubles(i), b.VectorOfDoubles(i));
}
Assert.AreEqual(a.VectorOfEnumsLength, b.VectorOfEnumsLength);
for (var i = 0; i < a.VectorOfEnumsLength; ++i)
{
Assert.AreEqual(a.VectorOfEnums(i), b.VectorOfEnums(i));
}
}
private void TestObjectAPI(Monster a)
{
var b = a.UnPack();
AreEqual(a, b);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(Monster.Pack(fbb, b).Value);
var c = Monster.GetRootAsMonster(fbb.DataBuffer);
AreEqual(a, c);
var jsonText = b.SerializeToJson();
var d = MonsterT.DeserializeFromJson(jsonText);
AreEqual(a, d);
var fbBuffer = b.SerializeToBinary();
Assert.IsTrue(Monster.MonsterBufferHasIdentifier(new ByteBuffer(fbBuffer)));
var e = MonsterT.DeserializeFromBinary(fbBuffer);
AreEqual(a, e);
}
private void AreEqual(ArrayTable a, ArrayTableT b)
{
Assert.AreEqual(a.A.Value.A, b.A.A);
for (int i = 0; i < 15; ++i)
{
Assert.AreEqual(a.A.Value.B(i), b.A.B[i]);
}
Assert.AreEqual(a.A.Value.C, b.A.C);
for (int i = 0; i < 2; ++i)
{
var ad = a.A.Value.D(i);
var bd = b.A.D[i];
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.A(j), bd.A[j]);
}
Assert.AreEqual(ad.B, bd.B);
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.C(j), bd.C[j]);
}
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.D(j), bd.D[j]);
}
}
Assert.AreEqual(a.A.Value.E, b.A.E);
for (int i = 0; i < 2; ++i)
{
Assert.AreEqual(a.A.Value.F(i), b.A.F[i]);
}
}
private void AreEqual(ArrayTable a, ArrayTable b)
{
Assert.AreEqual(a.A.Value.A, b.A.Value.A);
for (int i = 0; i < 15; ++i)
{
Assert.AreEqual(a.A.Value.B(i), b.A.Value.B(i));
}
Assert.AreEqual(a.A.Value.C, b.A.Value.C);
for (int i = 0; i < 2; ++i)
{
var ad = a.A.Value.D(i);
var bd = b.A.Value.D(i);
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.A(j), bd.A(j));
}
Assert.AreEqual(ad.B, bd.B);
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.C(j), bd.C(j));
}
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.D(j), bd.D(j));
}
}
Assert.AreEqual(a.A.Value.E, b.A.Value.E);
for (int i = 0; i < 2; ++i)
{
Assert.AreEqual(a.A.Value.F(i), b.A.Value.F(i));
}
}
private void TestObjectAPI(ArrayTable a)
{
var b = a.UnPack();
AreEqual(a, b);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(ArrayTable.Pack(fbb, b).Value);
var c = ArrayTable.GetRootAsArrayTable(fbb.DataBuffer);
AreEqual(a, c);
var jsonText = b.SerializeToJson();
var d = ArrayTableT.DeserializeFromJson(jsonText);
AreEqual(a, d);
var fbBuffer = b.SerializeToBinary();
Assert.IsTrue(ArrayTable.ArrayTableBufferHasIdentifier(new ByteBuffer(fbBuffer)));
var e = ArrayTableT.DeserializeFromBinary(fbBuffer);
AreEqual(a, e);
}
private void AreEqual(Movie a, MovieT b)
{
Assert.AreEqual(a.MainCharacterType, b.MainCharacter.Type);
Assert.AreEqual(a.MainCharacter<Rapunzel>().Value.HairLength, b.MainCharacter.AsRapunzel().HairLength);
Assert.AreEqual(a.CharactersLength, b.Characters.Count);
Assert.AreEqual(a.CharactersType(0), b.Characters[0].Type);
Assert.AreEqual(a.Characters<Attacker>(0).Value.SwordAttackDamage, b.Characters[0].AsMuLan().SwordAttackDamage);
Assert.AreEqual(a.CharactersType(1), b.Characters[1].Type);
Assert.AreEqual(a.Characters<BookReader>(1).Value.BooksRead, b.Characters[1].AsBelle().BooksRead);
Assert.AreEqual(a.CharactersType(2), b.Characters[2].Type);
Assert.AreEqual(a.CharactersAsString(2), b.Characters[2].AsOther());
}
private void AreEqual(Movie a, Movie b)
{
Assert.AreEqual(a.MainCharacterType, b.MainCharacterType);
Assert.AreEqual(a.MainCharacter<Rapunzel>().Value.HairLength, b.MainCharacter<Rapunzel>().Value.HairLength);
Assert.AreEqual(a.CharactersLength, b.CharactersLength);
Assert.AreEqual(a.CharactersType(0), b.CharactersType(0));
Assert.AreEqual(a.Characters<Attacker>(0).Value.SwordAttackDamage, b.Characters<Attacker>(0).Value.SwordAttackDamage);
Assert.AreEqual(a.CharactersType(1), b.CharactersType(1));
Assert.AreEqual(a.Characters<BookReader>(1).Value.BooksRead, b.Characters<BookReader>(1).Value.BooksRead);
Assert.AreEqual(a.CharactersType(2), b.CharactersType(2));
Assert.AreEqual(a.CharactersAsString(2), b.CharactersAsString(2));
}
private void TestObjectAPI(Movie a)
{
var b = a.UnPack();
AreEqual(a, b);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(Movie.Pack(fbb, b).Value);
var c = Movie.GetRootAsMovie(fbb.DataBuffer);
AreEqual(a, c);
var jsonText = b.SerializeToJson();
var d = MovieT.DeserializeFromJson(jsonText);
AreEqual(a, d);
var fbBuffer = b.SerializeToBinary();
Assert.IsTrue(Movie.MovieBufferHasIdentifier(new ByteBuffer(fbBuffer)));
var e = MovieT.DeserializeFromBinary(fbBuffer);
AreEqual(a, e);
}
// For use in TestParallelAccess test case.
static private int _comparisons = 0;
static private int _failures = 0;
static private void KeepComparing(Monster mon, int count, float floatValue, double doubleValue)
{
int i = 0;
while (++i <= count)
{
Interlocked.Add(ref _comparisons, 1);
if(mon.Pos.Value.Test1 != doubleValue || mon.Pos.Value.Z != floatValue) {
Interlocked.Add(ref _failures, 1);
}
}
}
[FlatBuffersTestMethod]
public void TestParallelAccess() {
// Tests that reading from a flatbuffer over multiple threads is thread-safe in regard to double and float
// values, since they previously were non-thread safe
const float floatValue = 3.141592F;
const double doubleValue = 1.618033988;
var fbb = new FlatBufferBuilder(1);
var str = fbb.CreateString("ParallelTest");
Monster.StartMonster(fbb);
Monster.AddPos(fbb, Vec3.CreateVec3(fbb, 1.0f, 2.0f, floatValue, doubleValue,
Color.Green, (short)5, (sbyte)6));
Monster.AddName(fbb, str);
Monster.FinishMonsterBuffer(fbb, Monster.EndMonster(fbb));
var mon = Monster.GetRootAsMonster(fbb.DataBuffer);
var pos = mon.Pos.Value;
Assert.AreEqual(pos.Test1, doubleValue);
Assert.AreEqual(pos.Z, floatValue);
const int thread_count = 10;
const int reps = 1000000;
// Need to use raw Threads since Tasks are not supported in .NET 3.5
Thread[] threads = new Thread[thread_count];
for(int i = 0; i < thread_count; i++) {
threads[i] = new Thread(() => KeepComparing(mon, reps, floatValue, doubleValue));
}
for(int i = 0; i < thread_count; i++) {
threads[i].Start();
}
for(int i = 0; i < thread_count; i++) {
threads[i].Join();
}
// Make sure the threads actually did the comparisons.
Assert.AreEqual(thread_count * reps, _comparisons);
// Make sure we never read the values incorrectly.
Assert.AreEqual(0, _failures);
}
}
}