forked from BigfootDev/flatbuffers
Also fixed most codegenerators using the wrong namespace when multiple namespace were used in a file, with some files not being generated. Change-Id: Ib42969221239d7244e431cbd667ef69200fc415f Tested: on Linux. Bug: 29338474
16 lines
216 B
C#
16 lines
216 B
C#
// automatically generated by the FlatBuffers compiler, do not modify
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namespace MyGame.Example
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{
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public enum Any : byte
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{
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NONE = 0,
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Monster = 1,
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TestSimpleTableWithEnum = 2,
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MyGame_Example2_Monster = 3,
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};
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}
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