Files
flatbuffers-bigfoot/include/flatbuffers/code_generators.h
Wouter van Oortmerssen 7b94eab2b1 Add CodeWriter utility class.
Helps simplify code generation code.  Instead of this:
  code += "inline const " + cpp_qualified_name + " *Get";
  code += name;
  code += "(const void *buf) {\n  return flatbuffers::GetRoot<";
  code += cpp_qualified_name + ">(buf);\n}\n\n";

You do this:
  code.SetValue("NAME", struct_def.name);
  code.SetValue("CPP_NAME", cpp_qualified_name);
  code += "inline const {{CPP_NAME}} *Get{{NAME}}(const void *buf) {";
  code += "  return flatbuffers::GetRoot<{{CPP_NAME}}>(buf);";
  code += "}";
  code += "";

Updated the CPP code generator to use the CodeWriter class.  Most of the
changes in the generated code are white-space changes, esp. around new
lines (since the code generator class automatically appends new lines
when appending a string).  Actual code changes include:

* Renamed "rehasher" to "_rehasher" for consistency with other args in
  Pack function.

* Renamed "union_obj" to "obj: in UnPack function.

* Always do "(void)_o;" to prevent unused variable warning in Create
  function (instead of only doing it if there are no fields) in order
  to avoid two-passes.

* Renamed padding variables from __paddingX to paddingX__.
  "Each name that contains a double underscore (_ _) [...] is reserved
   to the implementation for any use."  C++ standards 17.4.3.1.2.

* Add braces around switch cases.

* Calculate index as a separate statement in EnumName function, eg.
    const size_t index = ...;
    return EnumNamesX()[index];
  vs.
    return EnumNamesX()[...];

* Stored end table offset in variable in Finish() functions, eg.
    const auto end = fbb_.EndTable(start_, ...);
    auto o = flatbuffers::Offset<T>(end);
  vs.
    auto o = flatbuffers::Offset<T>(fbb_.EndTable(start, ...));

* Separate reinterpret_cast calls from function calls in Union
  functions, eg.
    auto ptr = reinterpret_cast<const T *>(obj);
    return ptr->UnPack(resolver);
  vs.
    return reinterpret_cast<const T *>(obj)->UnPack(resolver);

* Removed unecessary (void)(padding__X) no-ops from constructors, eg.
    Test(int16_t a, int8_t b) : ... {
      (void)__padding0;  // <-- Removed this line.
    }

In the idl_gen_cpp.cpp file itself, I refactored some code generation into
new functions: GenParam, GenNativeTable, GenVerifyCall, GenBuilders,
GenUnpackFieldStatement, and GenCreateParam.

Change-Id: I727b1bd8719d05b7ce33cbce00eb58fda817b25d
2017-01-13 17:44:42 -08:00

138 lines
4.3 KiB
C++

/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_CODE_GENERATORS_H_
#define FLATBUFFERS_CODE_GENERATORS_H_
#include <map>
#include <sstream>
#include "flatbuffers/idl.h"
namespace flatbuffers {
// Utility class to assist in generating code through use of text templates.
//
// Example code:
// CodeWriter code;
// code.SetValue("NAME", "Foo");
// code += "void {{NAME}}() { printf("%s", "{{NAME}}"); }";
// code.SetValue("NAME", "Bar");
// code += "void {{NAME}}() { printf("%s", "{{NAME}}"); }";
// std::cout << code.ToString() << std::endl;
//
// Output:
// void Foo() { printf("%s", "Foo"); }
// void Bar() { printf("%s", "Bar"); }
class CodeWriter {
public:
CodeWriter() {}
// Clears the current "written" code.
void Clear() {
stream_.str("");
stream_.clear();
}
// Associates a key with a value. All subsequent calls to operator+=, where
// the specified key is contained in {{ and }} delimiters will be replaced by
// the given value.
void SetValue(const std::string& key, const std::string& value) {
value_map_[key] = value;
}
// Appends the given text to the generated code as well as a newline
// character. Any text within {{ and }} delimeters is replaced by values
// previously stored in the CodeWriter by calling SetValue above. The newline
// will be suppressed if the text ends with the \\ character.
void operator+=(std::string text);
// Returns the current contents of the CodeWriter as a std::string.
std::string ToString() const { return stream_.str(); }
private:
std::map<std::string, std::string> value_map_;
std::stringstream stream_;
};
class BaseGenerator {
public:
virtual bool generate() = 0;
static std::string NamespaceDir(const Parser &parser,
const std::string &path,
const Namespace &ns);
protected:
BaseGenerator(const Parser &parser, const std::string &path,
const std::string &file_name,
const std::string qualifying_start,
const std::string qualifying_separator)
: parser_(parser),
path_(path),
file_name_(file_name),
qualifying_start_(qualifying_start),
qualifying_separator_(qualifying_separator) {}
virtual ~BaseGenerator() {}
// No copy/assign.
BaseGenerator &operator=(const BaseGenerator &);
BaseGenerator(const BaseGenerator &);
std::string NamespaceDir(const Namespace &ns) const;
static const char *FlatBuffersGeneratedWarning();
bool IsEverythingGenerated() const;
static std::string FullNamespace(const char *separator, const Namespace &ns);
static std::string LastNamespacePart(const Namespace &ns);
// tracks the current namespace for early exit in WrapInNameSpace
// c++, java and csharp returns a different namespace from
// the following default (no early exit, always fully qualify),
// which works for js and php
virtual const Namespace *CurrentNameSpace() const { return nullptr; }
// Ensure that a type is prefixed with its namespace whenever it is used
// outside of its namespace.
std::string WrapInNameSpace(const Namespace *ns,
const std::string &name) const;
std::string WrapInNameSpace(const Definition &def) const;
const Parser &parser_;
const std::string &path_;
const std::string &file_name_;
const std::string qualifying_start_;
const std::string qualifying_separator_;
};
struct CommentConfig {
const char *first_line;
const char *content_line_prefix;
const char *last_line;
};
extern void GenComment(const std::vector<std::string> &dc,
std::string *code_ptr,
const CommentConfig *config,
const char *prefix = "");
} // namespace flatbuffers
#endif // FLATBUFFERS_CODE_GENERATORS_H_