forked from BigfootDev/flatbuffers
Include C# codegen in flatc and .NET FlatBuffer access via the FlatBufferBuilder class Tested: on Windows. Change-Id: If5228a8df60a10e0751b245c6c64530264ea2d8a
17 lines
212 B
C#
17 lines
212 B
C#
// automatically generated, do not modify
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namespace MyGame.Example
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{
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using FlatBuffers;
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public class Color
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{
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public static byte Red = 1;
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public static byte Green = 2;
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public static byte Blue = 8;
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};
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}
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