forked from BigfootDev/flatbuffers
* [Kotlin] Introduction to Kotlin Multiplaform
The first implementation of the Kotlin code generation was made years
ago at the time Kotlin Multiplaform was not stable and Kotlin is mostly
used on JVM-based targets. For this reason the generated code uses java
based runtime.
That design decision comes with many drawbacks, leaving the code
generated more java-like and making it impossible to use more advanced
features of the Kotlin language.
In this change we are adding two parts: A pure, multi-plaform, Kotlin
runtime and a new code generator to accompany it.
* [Kotlin] Remove scalar sign cast from code generation
Now that we have a new runtime the accepts unsigned types, we don't
need to code generate casting back and from signed scalars. This
MR removes this from both code generations and adds the necessary
API to the runtime.
* [Kotlin] Use offset on public API to represent buffer position
Currently, kotlin was following Java's approach of representing objects,
vectors, tables as "Int" (the position of it in the buffer). This change
replaces naked Int with Offset<T>, offering a type-safe API. So,
instead of
fun Table.createTable(b: FlatBufferBuilder, subTable: Int)
We will have
fun Table.createTable(b: FlatBufferBuilder, subTable: Offset<SubTable>)
Making impossible to accidentally switch parameters.
The performance should be similar to use Int as we are using value
class for Offset and ArrayOffset, which most of the time translate to
Int in the bytecode.
* [Kotlin] Add builder for tables
Add builder constructor to make create of table more ergonomic.
For example the movie sample for the test set could be written as:
Movie.createMovie(fbb,
mainCharacterType = Character_.MuLan,
mainCharacter = att) {
charactersType = charsType
this.characters = characters
}
instead of:
Movie.startMovie(fbb)
Movie.addMainCharacterType(fbb, Character_.MuLan)
Movie.addMainCharacter(fbb, att as Offset<Any>)
Movie.addCharactersType(fbb, charsType)
Movie.addCharacters(fbb, charsVec)
Movie.endMovie(fbb)
* [Kotlin] Move enum types to value class
Moving to flatbuffer enums to value class adds type safety for parameters
with minimum to no performance impact.
* [Kotlin] Simplify Union parameters to avoid naked casting
Just a small change on the APIs that receive union as parameters,
creating a typealias UnionOffset to avoid using Offset<Any>. To "convert"
an table offset to an union, one just call Offset.toUnion().
* [Kotlin] Apply clang-format on kotlin code generators
* [Kotlin] Update kotlin generator to follow official naming conventions
Updating directory, package and enum naming to follow Kotlin official
convention.
https://kotlinlang.org/docs/coding-conventions.html#naming-rules
* [Kotlin] Add fixes to improve performance
1 - Add benchmark comparing serialization between Java & Kotlin
2 - ReadWriteBuffer does not auto-grow (thus avoid check size in every op)
3 - Add specialized add functions on FlatBufferBuilder to avoid boxing
offsets.
4 - Remove a few Kotlin syntax sugar that generated performance penalties.
* [Kotlin] Remove builder from Kotlin KMP and add some optimizations
to avoid boxing of Offset classes
---------
Co-authored-by: Derek Bailey <derekbailey@google.com>
271 lines
9.1 KiB
C++
271 lines
9.1 KiB
C++
#ifndef FLATBUFFERS_NAMER
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#define FLATBUFFERS_NAMER
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#include "flatbuffers/util.h"
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namespace flatbuffers {
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// Options for Namer::File.
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enum class SkipFile {
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None = 0,
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Suffix = 1,
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Extension = 2,
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SuffixAndExtension = 3,
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};
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inline SkipFile operator&(SkipFile a, SkipFile b) {
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return static_cast<SkipFile>(static_cast<int>(a) & static_cast<int>(b));
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}
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// Options for Namer::Directories
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enum class SkipDir {
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None = 0,
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// Skip prefixing the -o $output_path.
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OutputPath = 1,
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// Skip trailing path seperator.
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TrailingPathSeperator = 2,
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OutputPathAndTrailingPathSeparator = 3,
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};
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inline SkipDir operator&(SkipDir a, SkipDir b) {
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return static_cast<SkipDir>(static_cast<int>(a) & static_cast<int>(b));
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}
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// `Namer` applies style configuration to symbols in generated code. It manages
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// casing, escapes keywords, and object API naming.
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// TODO: Refactor all code generators to use this.
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class Namer {
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public:
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struct Config {
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// Symbols in code.
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// Case style for flatbuffers-defined types.
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// e.g. `class TableA {}`
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Case types;
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// Case style for flatbuffers-defined constants.
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// e.g. `uint64_t ENUM_A_MAX`;
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Case constants;
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// Case style for flatbuffers-defined methods.
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// e.g. `class TableA { int field_a(); }`
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Case methods;
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// Case style for flatbuffers-defined functions.
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// e.g. `TableA* get_table_a_root()`;
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Case functions;
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// Case style for flatbuffers-defined fields.
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// e.g. `struct Struct { int my_field; }`
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Case fields;
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// Case style for flatbuffers-defined variables.
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// e.g. `int my_variable = 2`
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Case variables;
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// Case style for flatbuffers-defined variants.
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// e.g. `enum class Enum { MyVariant, }`
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Case variants;
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// Seperator for qualified enum names.
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// e.g. `Enum::MyVariant` uses `::`.
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std::string enum_variant_seperator;
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// Configures, when formatting code, whether symbols are checked against
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// keywords and escaped before or after case conversion. It does not make
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// sense to do so before, but its legacy behavior. :shrug:
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// TODO(caspern): Deprecate.
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enum class Escape {
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BeforeConvertingCase,
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AfterConvertingCase,
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};
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Escape escape_keywords;
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// Namespaces
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// e.g. `namespace my_namespace {}`
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Case namespaces;
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// The seperator between namespaces in a namespace path.
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std::string namespace_seperator;
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// Object API.
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// Native versions flatbuffers types have this prefix.
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// e.g. "" (it's usually empty string)
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std::string object_prefix;
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// Native versions flatbuffers types have this suffix.
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// e.g. "T"
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std::string object_suffix;
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// Keywords.
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// Prefix used to escape keywords. It is usually empty string.
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std::string keyword_prefix;
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// Suffix used to escape keywords. It is usually "_".
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std::string keyword_suffix;
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// Files.
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// Case style for filenames. e.g. `foo_bar_generated.rs`
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Case filenames;
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// Case style for directories, e.g. `output_files/foo_bar/baz/`
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Case directories;
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// The directory within which we will generate files.
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std::string output_path;
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// Suffix for generated file names, e.g. "_generated".
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std::string filename_suffix;
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// Extension for generated files, e.g. ".cpp" or ".rs".
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std::string filename_extension;
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};
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Namer(Config config, std::set<std::string> keywords)
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: config_(config), keywords_(std::move(keywords)) {}
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virtual ~Namer() {}
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template<typename T> std::string Method(const T &s) const {
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return Method(s.name);
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}
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virtual std::string Method(const std::string &pre,
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const std::string &mid,
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const std::string &suf) const {
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return Format(pre + "_" + mid + "_" + suf, config_.methods);
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}
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virtual std::string Method(const std::string &pre,
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const std::string &suf) const {
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return Format(pre + "_" + suf, config_.methods);
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}
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virtual std::string Method(const std::string &s) const {
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return Format(s, config_.methods);
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}
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virtual std::string Constant(const std::string &s) const {
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return Format(s, config_.constants);
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}
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virtual std::string Function(const std::string &s) const {
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return Format(s, config_.functions);
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}
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virtual std::string Variable(const std::string &s) const {
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return Format(s, config_.variables);
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}
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template<typename T>
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std::string Variable(const std::string &p, const T &s) const {
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return Format(p + "_" + s.name, config_.variables);
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}
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virtual std::string Variable(const std::string &p,
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const std::string &s) const {
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return Format(p + "_" + s, config_.variables);
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}
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virtual std::string Namespace(const std::string &s) const {
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return Format(s, config_.namespaces);
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}
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virtual std::string Namespace(const std::vector<std::string> &ns) const {
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std::string result;
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for (auto it = ns.begin(); it != ns.end(); it++) {
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if (it != ns.begin()) result += config_.namespace_seperator;
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result += Namespace(*it);
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}
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return result;
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}
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virtual std::string NamespacedType(const std::vector<std::string> &ns,
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const std::string &s) const {
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return (ns.empty() ? "" : (Namespace(ns) + config_.namespace_seperator)) +
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Type(s);
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}
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// Returns `filename` with the right casing, suffix, and extension.
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virtual std::string File(const std::string &filename,
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SkipFile skips = SkipFile::None) const {
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const bool skip_suffix = (skips & SkipFile::Suffix) != SkipFile::None;
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const bool skip_ext = (skips & SkipFile::Extension) != SkipFile::None;
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return ConvertCase(filename, config_.filenames, Case::kUpperCamel) +
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(skip_suffix ? "" : config_.filename_suffix) +
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(skip_ext ? "" : config_.filename_extension);
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}
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template<typename T>
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std::string File(const T &f, SkipFile skips = SkipFile::None) const {
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return File(f.name, skips);
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}
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// Formats `directories` prefixed with the output_path and joined with the
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// right seperator. Output path prefixing and the trailing separator may be
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// skiped using `skips`.
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// Callers may want to use `EnsureDirExists` with the result.
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// input_case is used to tell how to modify namespace. e.g. kUpperCamel will
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// add a underscode between case changes, so MyGame turns into My_Game
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// (depending also on the output_case).
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virtual std::string Directories(const std::vector<std::string> &directories,
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SkipDir skips = SkipDir::None,
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Case input_case = Case::kUpperCamel) const {
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const bool skip_output_path =
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(skips & SkipDir::OutputPath) != SkipDir::None;
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const bool skip_trailing_seperator =
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(skips & SkipDir::TrailingPathSeperator) != SkipDir::None;
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std::string result = skip_output_path ? "" : config_.output_path;
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for (auto d = directories.begin(); d != directories.end(); d++) {
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result += ConvertCase(*d, config_.directories, input_case);
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result.push_back(kPathSeparator);
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}
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if (skip_trailing_seperator && !result.empty()) result.pop_back();
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return result;
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}
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virtual std::string EscapeKeyword(const std::string &name) const {
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if (keywords_.find(name) == keywords_.end()) {
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return name;
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} else {
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return config_.keyword_prefix + name + config_.keyword_suffix;
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}
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}
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virtual std::string Type(const std::string &s) const {
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return Format(s, config_.types);
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}
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virtual std::string Type(const std::string &t, const std::string &s) const {
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return Format(t + "_" + s, config_.types);
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}
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virtual std::string ObjectType(const std::string &s) const {
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return config_.object_prefix + Type(s) + config_.object_suffix;
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}
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virtual std::string Field(const std::string &s) const {
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return Format(s, config_.fields);
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}
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virtual std::string Variant(const std::string &s) const {
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return Format(s, config_.variants);
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}
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virtual std::string Format(const std::string &s, Case casing) const {
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if (config_.escape_keywords == Config::Escape::BeforeConvertingCase) {
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return ConvertCase(EscapeKeyword(s), casing, Case::kLowerCamel);
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} else {
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return EscapeKeyword(ConvertCase(s, casing, Case::kLowerCamel));
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}
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}
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// Denamespaces a string (e.g. The.Quick.Brown.Fox) by returning the last part
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// after the `delimiter` (Fox) and placing the rest in `namespace_prefix`
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// (The.Quick.Brown).
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virtual std::string Denamespace(const std::string &s,
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std::string &namespace_prefix,
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const char delimiter = '.') const {
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const size_t pos = s.find_last_of(delimiter);
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if (pos == std::string::npos) {
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namespace_prefix = "";
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return s;
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}
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namespace_prefix = s.substr(0, pos);
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return s.substr(pos + 1);
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}
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// Same as above, but disregards the prefix.
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virtual std::string Denamespace(const std::string &s,
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const char delimiter = '.') const {
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std::string prefix;
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return Denamespace(s, prefix, delimiter);
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}
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const Config config_;
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const std::set<std::string> keywords_;
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};
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} // namespace flatbuffers
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#endif // FLATBUFFERS_NAMER
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