forked from BigfootDev/flatbuffers
* Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * remove unused variables * added tests to ci * added tests to ci * fixes * Added reflection type Field, Variable to namer * Moved reflection namer impl to bfbsnamer * Remove whitespace at end of line * Added nim to generated code * Revert whitespace removal Co-authored-by: Derek Bailey <derekbailey@google.com>
31 lines
1.0 KiB
Nim
31 lines
1.0 KiB
Nim
#[ MyGame.Example.StructOfStructsOfStructs
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Automatically generated by the FlatBuffers compiler, do not modify.
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Or modify. I'm a message, not a cop.
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flatc version: 22.9.29
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Declared by :
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Rooting type : MyGame.Example.Monster ()
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]#
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import StructOfStructs as MyGame_Example_StructOfStructs
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import flatbuffers
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type StructOfStructsOfStructs* = object of FlatObj
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func a*(self: StructOfStructsOfStructs): MyGame_Example_StructOfStructs.StructOfStructs =
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return MyGame_Example_StructOfStructs.StructOfStructs(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 0))
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proc StructOfStructsOfStructsCreate*(self: var Builder, a_a_id: uint32, a_a_distance: uint32, a_b_a: int16, a_b_b: int8, a_c_id: uint32, a_c_distance: uint32): uoffset =
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self.Prep(4, 20)
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self.Prep(4, 20)
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self.Prep(4, 8)
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self.Prepend(a_c_distance)
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self.Prepend(a_c_id)
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self.Prep(2, 4)
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self.Pad(1)
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self.Prepend(a_b_b)
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self.Prepend(a_b_a)
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self.Prep(4, 8)
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self.Prepend(a_a_distance)
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self.Prepend(a_a_id)
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return self.Offset()
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