Files
flatbuffers-bigfoot/samples/sample_flexbuffers_serde.rs
Casper 8be05f6bd4 Rust Flexbuffers (#5669)
* Cargo clippy lints

* more lints

* more lints

* Restored a doc comment

* Comment on float eps-eq and adjusted casting

* Rust Flexbuffers

* more serde tests, removed some unsafe

* Redid serde to be map-like and Reader is Display

* Moved iter from Reader to VectorReader

* Serious quickcheck + bugs

* wvo api

* Made types smaller for a reasonable speedup

* redid reading in a way that's a bit faster.

Profiling shows the rust slowdown as building +10%, reading +20%

* src/bin are developer binaries in rust

* Root and Map width are not packed

* key null check is debug only + doc changes

* BuilderOptions

* Documentation

* Documentation

* Moved tests to rust_usage_test

* Moved rust flexbuffers samples to Flatbuffers/samples

* Fixed RustTest

* Fixed for Rust 1.37.0

* Upgraded to rust 1_40_0

* fixed a little-endian-only feature in a test

* 1.40.0

* fixed some benchmarks for bigendian

* Updated .bat file

* misspelling

* Gold Flexbuffer test.

* Serialize,Deserialize, std::error::Error for Errors.

* Undo rustfmt in integration_test.rs

* from_slice instead of from_vec

* Added comments to unsafe blocks

* expanded on comment

* bump

Co-authored-by: CasperN <cneo@google.com>
2020-05-07 14:11:26 -07:00

82 lines
2.2 KiB
Rust

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
extern crate flexbuffers;
extern crate serde;
#[macro_use]
extern crate serde_derive;
use serde::{Deserialize, Serialize};
#[derive(Debug, PartialEq, Serialize, Deserialize)]
enum Weapon {
Fist,
Equipment { name: String, damage: i32 },
}
#[derive(Debug, PartialEq, Serialize, Deserialize)]
struct Color(u8, u8, u8, u8);
#[derive(Debug, PartialEq, Serialize, Deserialize)]
struct Monster {
hp: u32,
mana: i32,
enraged: bool,
weapons: Vec<Weapon>,
color: Color,
position: [f64; 3],
velocity: [f64; 3],
coins: Vec<u32>,
}
fn main() {
let monster = Monster {
hp: 80,
mana: 200,
enraged: true,
color: Color(255, 255, 255, 255),
position: [0.0; 3],
velocity: [1.0, 0.0, 0.0],
weapons: vec![
Weapon::Fist,
Weapon::Equipment {
name: "great axe".to_string(),
damage: 15,
},
Weapon::Equipment {
name: "hammer".to_string(),
damage: 5,
},
],
coins: vec![5, 10, 25, 25, 25, 100],
};
let mut s = flexbuffers::FlexbufferSerializer::new();
monster.serialize(&mut s).unwrap();
let r = flexbuffers::Reader::get_root(s.view()).unwrap();
// Serialization is similar to JSON. Field names are stored in the buffer but are reused
// between all maps and structs.
println!("Monster stored in {:?} bytes.", s.view().len());
println!("{}", r);
let monster2 = Monster::deserialize(r).unwrap();
assert_eq!(monster, monster2);
}
#[test]
fn test_main() {
main()
}