forked from BigfootDev/flatbuffers
Previously, it would ignore the fact that the type comes from a different namespace. Now they are pre-declared in their own namespace, and referenced with a qualified name if necessary. Bug: 16851682 Change-Id: I5cb625b86d28e7436b9e93c70a0fa16a600d9884 Tested: on Linux
10 lines
145 B
Plaintext
10 lines
145 B
Plaintext
include "include_test2.fbs"; // should be skipped
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namespace MyGame.OtherNameSpace;
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enum FromInclude:long { IncludeVal }
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struct Unused {}
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