forked from BigfootDev/flatbuffers
This PR attempts to switch namespace from public enum back to ordinary concat with _ in Swift. This kept style similar with protobuf, but different from other popular style guide in Swift. This is needed because previously, when we do `public enum`, we don't really know when to declare and when to extend (extension). With namespace implementation in this PR, there is no such ambiguity.
199 lines
15 KiB
Swift
199 lines
15 KiB
Swift
// automatically generated by the FlatBuffers compiler, do not modify
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// swiftlint:disable all
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import FlatBuffers
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public struct optional_scalars_ScalarStuff: FlatBufferObject {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Table
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public static func getRootAsScalarStuff(bb: ByteBuffer) -> optional_scalars_ScalarStuff { return optional_scalars_ScalarStuff(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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enum VTOFFSET: VOffset {
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case justI8 = 4
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case maybeI8 = 6
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case defaultI8 = 8
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case justU8 = 10
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case maybeU8 = 12
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case defaultU8 = 14
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case justI16 = 16
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case maybeI16 = 18
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case defaultI16 = 20
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case justU16 = 22
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case maybeU16 = 24
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case defaultU16 = 26
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case justI32 = 28
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case maybeI32 = 30
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case defaultI32 = 32
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case justU32 = 34
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case maybeU32 = 36
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case defaultU32 = 38
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case justI64 = 40
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case maybeI64 = 42
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case defaultI64 = 44
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case justU64 = 46
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case maybeU64 = 48
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case defaultU64 = 50
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case justF32 = 52
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case maybeF32 = 54
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case defaultF32 = 56
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case justF64 = 58
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case maybeF64 = 60
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case defaultF64 = 62
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case justBool = 64
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case maybeBool = 66
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case defaultBool = 68
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var v: Int32 { Int32(self.rawValue) }
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var p: VOffset { self.rawValue }
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}
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public var justI8: Int8 { let o = _accessor.offset(VTOFFSET.justI8.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int8.self, at: o) }
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public var maybeI8: Int8? { let o = _accessor.offset(VTOFFSET.maybeI8.v); return o == 0 ? nil : _accessor.readBuffer(of: Int8.self, at: o) }
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public var defaultI8: Int8 { let o = _accessor.offset(VTOFFSET.defaultI8.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int8.self, at: o) }
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public var justU8: UInt8 { let o = _accessor.offset(VTOFFSET.justU8.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt8.self, at: o) }
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public var maybeU8: UInt8? { let o = _accessor.offset(VTOFFSET.maybeU8.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt8.self, at: o) }
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public var defaultU8: UInt8 { let o = _accessor.offset(VTOFFSET.defaultU8.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt8.self, at: o) }
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public var justI16: Int16 { let o = _accessor.offset(VTOFFSET.justI16.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int16.self, at: o) }
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public var maybeI16: Int16? { let o = _accessor.offset(VTOFFSET.maybeI16.v); return o == 0 ? nil : _accessor.readBuffer(of: Int16.self, at: o) }
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public var defaultI16: Int16 { let o = _accessor.offset(VTOFFSET.defaultI16.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int16.self, at: o) }
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public var justU16: UInt16 { let o = _accessor.offset(VTOFFSET.justU16.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt16.self, at: o) }
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public var maybeU16: UInt16? { let o = _accessor.offset(VTOFFSET.maybeU16.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt16.self, at: o) }
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public var defaultU16: UInt16 { let o = _accessor.offset(VTOFFSET.defaultU16.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt16.self, at: o) }
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public var justI32: Int32 { let o = _accessor.offset(VTOFFSET.justI32.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
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public var maybeI32: Int32? { let o = _accessor.offset(VTOFFSET.maybeI32.v); return o == 0 ? nil : _accessor.readBuffer(of: Int32.self, at: o) }
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public var defaultI32: Int32 { let o = _accessor.offset(VTOFFSET.defaultI32.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int32.self, at: o) }
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public var justU32: UInt32 { let o = _accessor.offset(VTOFFSET.justU32.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt32.self, at: o) }
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public var maybeU32: UInt32? { let o = _accessor.offset(VTOFFSET.maybeU32.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt32.self, at: o) }
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public var defaultU32: UInt32 { let o = _accessor.offset(VTOFFSET.defaultU32.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt32.self, at: o) }
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public var justI64: Int64 { let o = _accessor.offset(VTOFFSET.justI64.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int64.self, at: o) }
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public var maybeI64: Int64? { let o = _accessor.offset(VTOFFSET.maybeI64.v); return o == 0 ? nil : _accessor.readBuffer(of: Int64.self, at: o) }
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public var defaultI64: Int64 { let o = _accessor.offset(VTOFFSET.defaultI64.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int64.self, at: o) }
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public var justU64: UInt64 { let o = _accessor.offset(VTOFFSET.justU64.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt64.self, at: o) }
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public var maybeU64: UInt64? { let o = _accessor.offset(VTOFFSET.maybeU64.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt64.self, at: o) }
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public var defaultU64: UInt64 { let o = _accessor.offset(VTOFFSET.defaultU64.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt64.self, at: o) }
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public var justF32: Float32 { let o = _accessor.offset(VTOFFSET.justF32.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Float32.self, at: o) }
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public var maybeF32: Float32? { let o = _accessor.offset(VTOFFSET.maybeF32.v); return o == 0 ? nil : _accessor.readBuffer(of: Float32.self, at: o) }
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public var defaultF32: Float32 { let o = _accessor.offset(VTOFFSET.defaultF32.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Float32.self, at: o) }
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public var justF64: Double { let o = _accessor.offset(VTOFFSET.justF64.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Double.self, at: o) }
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public var maybeF64: Double? { let o = _accessor.offset(VTOFFSET.maybeF64.v); return o == 0 ? nil : _accessor.readBuffer(of: Double.self, at: o) }
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public var defaultF64: Double { let o = _accessor.offset(VTOFFSET.defaultF64.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Double.self, at: o) }
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public var justBool: Bool { let o = _accessor.offset(VTOFFSET.justBool.v); return o == 0 ? false : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
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public var maybeBool: Bool? { let o = _accessor.offset(VTOFFSET.maybeBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
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public var defaultBool: Bool { let o = _accessor.offset(VTOFFSET.defaultBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
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public static func startScalarStuff(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 33) }
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public static func add(justI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI8, def: 0, at: VTOFFSET.justI8.p) }
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public static func add(maybeI8: Int8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI8, at: VTOFFSET.maybeI8.p) }
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public static func add(defaultI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI8, def: 42, at: VTOFFSET.defaultI8.p) }
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public static func add(justU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU8, def: 0, at: VTOFFSET.justU8.p) }
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public static func add(maybeU8: UInt8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU8, at: VTOFFSET.maybeU8.p) }
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public static func add(defaultU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU8, def: 42, at: VTOFFSET.defaultU8.p) }
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public static func add(justI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI16, def: 0, at: VTOFFSET.justI16.p) }
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public static func add(maybeI16: Int16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI16, at: VTOFFSET.maybeI16.p) }
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public static func add(defaultI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI16, def: 42, at: VTOFFSET.defaultI16.p) }
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public static func add(justU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU16, def: 0, at: VTOFFSET.justU16.p) }
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public static func add(maybeU16: UInt16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU16, at: VTOFFSET.maybeU16.p) }
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public static func add(defaultU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU16, def: 42, at: VTOFFSET.defaultU16.p) }
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public static func add(justI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI32, def: 0, at: VTOFFSET.justI32.p) }
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public static func add(maybeI32: Int32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI32, at: VTOFFSET.maybeI32.p) }
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public static func add(defaultI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI32, def: 42, at: VTOFFSET.defaultI32.p) }
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public static func add(justU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU32, def: 0, at: VTOFFSET.justU32.p) }
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public static func add(maybeU32: UInt32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU32, at: VTOFFSET.maybeU32.p) }
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public static func add(defaultU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU32, def: 42, at: VTOFFSET.defaultU32.p) }
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public static func add(justI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI64, def: 0, at: VTOFFSET.justI64.p) }
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public static func add(maybeI64: Int64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI64, at: VTOFFSET.maybeI64.p) }
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public static func add(defaultI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI64, def: 42, at: VTOFFSET.defaultI64.p) }
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public static func add(justU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU64, def: 0, at: VTOFFSET.justU64.p) }
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public static func add(maybeU64: UInt64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU64, at: VTOFFSET.maybeU64.p) }
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public static func add(defaultU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU64, def: 42, at: VTOFFSET.defaultU64.p) }
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public static func add(justF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF32, def: 0.0, at: VTOFFSET.justF32.p) }
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public static func add(maybeF32: Float32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF32, at: VTOFFSET.maybeF32.p) }
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public static func add(defaultF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF32, def: 42.0, at: VTOFFSET.defaultF32.p) }
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public static func add(justF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF64, def: 0.0, at: VTOFFSET.justF64.p) }
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public static func add(maybeF64: Double?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF64, at: VTOFFSET.maybeF64.p) }
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public static func add(defaultF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF64, def: 42.0, at: VTOFFSET.defaultF64.p) }
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public static func add(justBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justBool, def: false,
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at: VTOFFSET.justBool.p) }
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public static func add(maybeBool: Bool?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeBool, at: VTOFFSET.maybeBool.p) }
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public static func add(defaultBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultBool, def: true,
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at: VTOFFSET.defaultBool.p) }
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public static func endScalarStuff(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createScalarStuff(
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_ fbb: inout FlatBufferBuilder,
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justI8: Int8 = 0,
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maybeI8: Int8? = nil,
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defaultI8: Int8 = 42,
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justU8: UInt8 = 0,
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maybeU8: UInt8? = nil,
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defaultU8: UInt8 = 42,
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justI16: Int16 = 0,
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maybeI16: Int16? = nil,
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defaultI16: Int16 = 42,
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justU16: UInt16 = 0,
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maybeU16: UInt16? = nil,
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defaultU16: UInt16 = 42,
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justI32: Int32 = 0,
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maybeI32: Int32? = nil,
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defaultI32: Int32 = 42,
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justU32: UInt32 = 0,
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maybeU32: UInt32? = nil,
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defaultU32: UInt32 = 42,
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justI64: Int64 = 0,
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maybeI64: Int64? = nil,
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defaultI64: Int64 = 42,
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justU64: UInt64 = 0,
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maybeU64: UInt64? = nil,
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defaultU64: UInt64 = 42,
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justF32: Float32 = 0.0,
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maybeF32: Float32? = nil,
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defaultF32: Float32 = 42.0,
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justF64: Double = 0.0,
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maybeF64: Double? = nil,
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defaultF64: Double = 42.0,
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justBool: Bool = false,
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maybeBool: Bool? = nil,
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defaultBool: Bool = true
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) -> Offset<UOffset> {
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let __start = optional_scalars_ScalarStuff.startScalarStuff(&fbb)
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optional_scalars_ScalarStuff.add(justI8: justI8, &fbb)
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optional_scalars_ScalarStuff.add(maybeI8: maybeI8, &fbb)
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optional_scalars_ScalarStuff.add(defaultI8: defaultI8, &fbb)
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optional_scalars_ScalarStuff.add(justU8: justU8, &fbb)
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optional_scalars_ScalarStuff.add(maybeU8: maybeU8, &fbb)
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optional_scalars_ScalarStuff.add(defaultU8: defaultU8, &fbb)
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optional_scalars_ScalarStuff.add(justI16: justI16, &fbb)
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optional_scalars_ScalarStuff.add(maybeI16: maybeI16, &fbb)
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optional_scalars_ScalarStuff.add(defaultI16: defaultI16, &fbb)
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optional_scalars_ScalarStuff.add(justU16: justU16, &fbb)
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optional_scalars_ScalarStuff.add(maybeU16: maybeU16, &fbb)
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optional_scalars_ScalarStuff.add(defaultU16: defaultU16, &fbb)
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optional_scalars_ScalarStuff.add(justI32: justI32, &fbb)
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optional_scalars_ScalarStuff.add(maybeI32: maybeI32, &fbb)
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optional_scalars_ScalarStuff.add(defaultI32: defaultI32, &fbb)
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optional_scalars_ScalarStuff.add(justU32: justU32, &fbb)
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optional_scalars_ScalarStuff.add(maybeU32: maybeU32, &fbb)
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optional_scalars_ScalarStuff.add(defaultU32: defaultU32, &fbb)
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optional_scalars_ScalarStuff.add(justI64: justI64, &fbb)
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optional_scalars_ScalarStuff.add(maybeI64: maybeI64, &fbb)
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optional_scalars_ScalarStuff.add(defaultI64: defaultI64, &fbb)
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optional_scalars_ScalarStuff.add(justU64: justU64, &fbb)
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optional_scalars_ScalarStuff.add(maybeU64: maybeU64, &fbb)
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optional_scalars_ScalarStuff.add(defaultU64: defaultU64, &fbb)
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optional_scalars_ScalarStuff.add(justF32: justF32, &fbb)
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optional_scalars_ScalarStuff.add(maybeF32: maybeF32, &fbb)
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optional_scalars_ScalarStuff.add(defaultF32: defaultF32, &fbb)
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optional_scalars_ScalarStuff.add(justF64: justF64, &fbb)
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optional_scalars_ScalarStuff.add(maybeF64: maybeF64, &fbb)
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optional_scalars_ScalarStuff.add(defaultF64: defaultF64, &fbb)
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optional_scalars_ScalarStuff.add(justBool: justBool, &fbb)
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optional_scalars_ScalarStuff.add(maybeBool: maybeBool, &fbb)
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optional_scalars_ScalarStuff.add(defaultBool: defaultBool, &fbb)
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return optional_scalars_ScalarStuff.endScalarStuff(&fbb, start: __start)
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}
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}
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