Files
flatbuffers-bigfoot/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/optional_scalars_generated.swift
Liu Liu 5d052f4e55 [Swift] RFC: Switch Swift namespace from public enum to ordinary concat with _ (#6045)
This PR attempts to switch namespace from public enum back to ordinary
concat with _ in Swift. This kept style similar with protobuf, but
different from other popular style guide in Swift.

This is needed because previously, when we do `public enum`, we don't
really know when to declare and when to extend (extension). With namespace
implementation in this PR, there is no such ambiguity.
2020-07-27 11:06:11 +03:00

199 lines
15 KiB
Swift

// automatically generated by the FlatBuffers compiler, do not modify
// swiftlint:disable all
import FlatBuffers
public struct optional_scalars_ScalarStuff: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func getRootAsScalarStuff(bb: ByteBuffer) -> optional_scalars_ScalarStuff { return optional_scalars_ScalarStuff(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
case justI8 = 4
case maybeI8 = 6
case defaultI8 = 8
case justU8 = 10
case maybeU8 = 12
case defaultU8 = 14
case justI16 = 16
case maybeI16 = 18
case defaultI16 = 20
case justU16 = 22
case maybeU16 = 24
case defaultU16 = 26
case justI32 = 28
case maybeI32 = 30
case defaultI32 = 32
case justU32 = 34
case maybeU32 = 36
case defaultU32 = 38
case justI64 = 40
case maybeI64 = 42
case defaultI64 = 44
case justU64 = 46
case maybeU64 = 48
case defaultU64 = 50
case justF32 = 52
case maybeF32 = 54
case defaultF32 = 56
case justF64 = 58
case maybeF64 = 60
case defaultF64 = 62
case justBool = 64
case maybeBool = 66
case defaultBool = 68
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var justI8: Int8 { let o = _accessor.offset(VTOFFSET.justI8.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int8.self, at: o) }
public var maybeI8: Int8? { let o = _accessor.offset(VTOFFSET.maybeI8.v); return o == 0 ? nil : _accessor.readBuffer(of: Int8.self, at: o) }
public var defaultI8: Int8 { let o = _accessor.offset(VTOFFSET.defaultI8.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int8.self, at: o) }
public var justU8: UInt8 { let o = _accessor.offset(VTOFFSET.justU8.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt8.self, at: o) }
public var maybeU8: UInt8? { let o = _accessor.offset(VTOFFSET.maybeU8.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt8.self, at: o) }
public var defaultU8: UInt8 { let o = _accessor.offset(VTOFFSET.defaultU8.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt8.self, at: o) }
public var justI16: Int16 { let o = _accessor.offset(VTOFFSET.justI16.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int16.self, at: o) }
public var maybeI16: Int16? { let o = _accessor.offset(VTOFFSET.maybeI16.v); return o == 0 ? nil : _accessor.readBuffer(of: Int16.self, at: o) }
public var defaultI16: Int16 { let o = _accessor.offset(VTOFFSET.defaultI16.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int16.self, at: o) }
public var justU16: UInt16 { let o = _accessor.offset(VTOFFSET.justU16.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt16.self, at: o) }
public var maybeU16: UInt16? { let o = _accessor.offset(VTOFFSET.maybeU16.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt16.self, at: o) }
public var defaultU16: UInt16 { let o = _accessor.offset(VTOFFSET.defaultU16.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt16.self, at: o) }
public var justI32: Int32 { let o = _accessor.offset(VTOFFSET.justI32.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
public var maybeI32: Int32? { let o = _accessor.offset(VTOFFSET.maybeI32.v); return o == 0 ? nil : _accessor.readBuffer(of: Int32.self, at: o) }
public var defaultI32: Int32 { let o = _accessor.offset(VTOFFSET.defaultI32.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int32.self, at: o) }
public var justU32: UInt32 { let o = _accessor.offset(VTOFFSET.justU32.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt32.self, at: o) }
public var maybeU32: UInt32? { let o = _accessor.offset(VTOFFSET.maybeU32.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt32.self, at: o) }
public var defaultU32: UInt32 { let o = _accessor.offset(VTOFFSET.defaultU32.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt32.self, at: o) }
public var justI64: Int64 { let o = _accessor.offset(VTOFFSET.justI64.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int64.self, at: o) }
public var maybeI64: Int64? { let o = _accessor.offset(VTOFFSET.maybeI64.v); return o == 0 ? nil : _accessor.readBuffer(of: Int64.self, at: o) }
public var defaultI64: Int64 { let o = _accessor.offset(VTOFFSET.defaultI64.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int64.self, at: o) }
public var justU64: UInt64 { let o = _accessor.offset(VTOFFSET.justU64.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt64.self, at: o) }
public var maybeU64: UInt64? { let o = _accessor.offset(VTOFFSET.maybeU64.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt64.self, at: o) }
public var defaultU64: UInt64 { let o = _accessor.offset(VTOFFSET.defaultU64.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt64.self, at: o) }
public var justF32: Float32 { let o = _accessor.offset(VTOFFSET.justF32.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Float32.self, at: o) }
public var maybeF32: Float32? { let o = _accessor.offset(VTOFFSET.maybeF32.v); return o == 0 ? nil : _accessor.readBuffer(of: Float32.self, at: o) }
public var defaultF32: Float32 { let o = _accessor.offset(VTOFFSET.defaultF32.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Float32.self, at: o) }
public var justF64: Double { let o = _accessor.offset(VTOFFSET.justF64.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Double.self, at: o) }
public var maybeF64: Double? { let o = _accessor.offset(VTOFFSET.maybeF64.v); return o == 0 ? nil : _accessor.readBuffer(of: Double.self, at: o) }
public var defaultF64: Double { let o = _accessor.offset(VTOFFSET.defaultF64.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Double.self, at: o) }
public var justBool: Bool { let o = _accessor.offset(VTOFFSET.justBool.v); return o == 0 ? false : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var maybeBool: Bool? { let o = _accessor.offset(VTOFFSET.maybeBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var defaultBool: Bool { let o = _accessor.offset(VTOFFSET.defaultBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public static func startScalarStuff(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 33) }
public static func add(justI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI8, def: 0, at: VTOFFSET.justI8.p) }
public static func add(maybeI8: Int8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI8, at: VTOFFSET.maybeI8.p) }
public static func add(defaultI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI8, def: 42, at: VTOFFSET.defaultI8.p) }
public static func add(justU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU8, def: 0, at: VTOFFSET.justU8.p) }
public static func add(maybeU8: UInt8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU8, at: VTOFFSET.maybeU8.p) }
public static func add(defaultU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU8, def: 42, at: VTOFFSET.defaultU8.p) }
public static func add(justI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI16, def: 0, at: VTOFFSET.justI16.p) }
public static func add(maybeI16: Int16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI16, at: VTOFFSET.maybeI16.p) }
public static func add(defaultI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI16, def: 42, at: VTOFFSET.defaultI16.p) }
public static func add(justU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU16, def: 0, at: VTOFFSET.justU16.p) }
public static func add(maybeU16: UInt16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU16, at: VTOFFSET.maybeU16.p) }
public static func add(defaultU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU16, def: 42, at: VTOFFSET.defaultU16.p) }
public static func add(justI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI32, def: 0, at: VTOFFSET.justI32.p) }
public static func add(maybeI32: Int32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI32, at: VTOFFSET.maybeI32.p) }
public static func add(defaultI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI32, def: 42, at: VTOFFSET.defaultI32.p) }
public static func add(justU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU32, def: 0, at: VTOFFSET.justU32.p) }
public static func add(maybeU32: UInt32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU32, at: VTOFFSET.maybeU32.p) }
public static func add(defaultU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU32, def: 42, at: VTOFFSET.defaultU32.p) }
public static func add(justI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI64, def: 0, at: VTOFFSET.justI64.p) }
public static func add(maybeI64: Int64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI64, at: VTOFFSET.maybeI64.p) }
public static func add(defaultI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI64, def: 42, at: VTOFFSET.defaultI64.p) }
public static func add(justU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU64, def: 0, at: VTOFFSET.justU64.p) }
public static func add(maybeU64: UInt64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU64, at: VTOFFSET.maybeU64.p) }
public static func add(defaultU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU64, def: 42, at: VTOFFSET.defaultU64.p) }
public static func add(justF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF32, def: 0.0, at: VTOFFSET.justF32.p) }
public static func add(maybeF32: Float32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF32, at: VTOFFSET.maybeF32.p) }
public static func add(defaultF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF32, def: 42.0, at: VTOFFSET.defaultF32.p) }
public static func add(justF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF64, def: 0.0, at: VTOFFSET.justF64.p) }
public static func add(maybeF64: Double?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF64, at: VTOFFSET.maybeF64.p) }
public static func add(defaultF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF64, def: 42.0, at: VTOFFSET.defaultF64.p) }
public static func add(justBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justBool, def: false,
at: VTOFFSET.justBool.p) }
public static func add(maybeBool: Bool?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeBool, at: VTOFFSET.maybeBool.p) }
public static func add(defaultBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultBool, def: true,
at: VTOFFSET.defaultBool.p) }
public static func endScalarStuff(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createScalarStuff(
_ fbb: inout FlatBufferBuilder,
justI8: Int8 = 0,
maybeI8: Int8? = nil,
defaultI8: Int8 = 42,
justU8: UInt8 = 0,
maybeU8: UInt8? = nil,
defaultU8: UInt8 = 42,
justI16: Int16 = 0,
maybeI16: Int16? = nil,
defaultI16: Int16 = 42,
justU16: UInt16 = 0,
maybeU16: UInt16? = nil,
defaultU16: UInt16 = 42,
justI32: Int32 = 0,
maybeI32: Int32? = nil,
defaultI32: Int32 = 42,
justU32: UInt32 = 0,
maybeU32: UInt32? = nil,
defaultU32: UInt32 = 42,
justI64: Int64 = 0,
maybeI64: Int64? = nil,
defaultI64: Int64 = 42,
justU64: UInt64 = 0,
maybeU64: UInt64? = nil,
defaultU64: UInt64 = 42,
justF32: Float32 = 0.0,
maybeF32: Float32? = nil,
defaultF32: Float32 = 42.0,
justF64: Double = 0.0,
maybeF64: Double? = nil,
defaultF64: Double = 42.0,
justBool: Bool = false,
maybeBool: Bool? = nil,
defaultBool: Bool = true
) -> Offset<UOffset> {
let __start = optional_scalars_ScalarStuff.startScalarStuff(&fbb)
optional_scalars_ScalarStuff.add(justI8: justI8, &fbb)
optional_scalars_ScalarStuff.add(maybeI8: maybeI8, &fbb)
optional_scalars_ScalarStuff.add(defaultI8: defaultI8, &fbb)
optional_scalars_ScalarStuff.add(justU8: justU8, &fbb)
optional_scalars_ScalarStuff.add(maybeU8: maybeU8, &fbb)
optional_scalars_ScalarStuff.add(defaultU8: defaultU8, &fbb)
optional_scalars_ScalarStuff.add(justI16: justI16, &fbb)
optional_scalars_ScalarStuff.add(maybeI16: maybeI16, &fbb)
optional_scalars_ScalarStuff.add(defaultI16: defaultI16, &fbb)
optional_scalars_ScalarStuff.add(justU16: justU16, &fbb)
optional_scalars_ScalarStuff.add(maybeU16: maybeU16, &fbb)
optional_scalars_ScalarStuff.add(defaultU16: defaultU16, &fbb)
optional_scalars_ScalarStuff.add(justI32: justI32, &fbb)
optional_scalars_ScalarStuff.add(maybeI32: maybeI32, &fbb)
optional_scalars_ScalarStuff.add(defaultI32: defaultI32, &fbb)
optional_scalars_ScalarStuff.add(justU32: justU32, &fbb)
optional_scalars_ScalarStuff.add(maybeU32: maybeU32, &fbb)
optional_scalars_ScalarStuff.add(defaultU32: defaultU32, &fbb)
optional_scalars_ScalarStuff.add(justI64: justI64, &fbb)
optional_scalars_ScalarStuff.add(maybeI64: maybeI64, &fbb)
optional_scalars_ScalarStuff.add(defaultI64: defaultI64, &fbb)
optional_scalars_ScalarStuff.add(justU64: justU64, &fbb)
optional_scalars_ScalarStuff.add(maybeU64: maybeU64, &fbb)
optional_scalars_ScalarStuff.add(defaultU64: defaultU64, &fbb)
optional_scalars_ScalarStuff.add(justF32: justF32, &fbb)
optional_scalars_ScalarStuff.add(maybeF32: maybeF32, &fbb)
optional_scalars_ScalarStuff.add(defaultF32: defaultF32, &fbb)
optional_scalars_ScalarStuff.add(justF64: justF64, &fbb)
optional_scalars_ScalarStuff.add(maybeF64: maybeF64, &fbb)
optional_scalars_ScalarStuff.add(defaultF64: defaultF64, &fbb)
optional_scalars_ScalarStuff.add(justBool: justBool, &fbb)
optional_scalars_ScalarStuff.add(maybeBool: maybeBool, &fbb)
optional_scalars_ScalarStuff.add(defaultBool: defaultBool, &fbb)
return optional_scalars_ScalarStuff.endScalarStuff(&fbb, start: __start)
}
}