forked from BigfootDev/flatbuffers
* Offical Swift port for FlexBuffers This is the offical port for FlexBuffers within swift, and it introcudes a Common Module where code is shared between flatbuffers and flexbuffers. Writing most supported values like maps, vectors, nil and scalars into a flexbuffer buffer. And includes tests to verify that its similar to cpp * Reading a flexbuffer Implementing reading from a flexbuffer, enabling most of the buffers features, like most types, maps, vectors, typedvectors, and fixedtypedvectors. Currently, if an offset/object cant be read we default to a swift nil instead of the default flexbuffers 'null' with all values. * Fixes bazel breaking due to new project structure Address warnings within the library * Adds comment on why we added the code & properly enforce the amout of bytes needed
159 lines
4.1 KiB
Swift
159 lines
4.1 KiB
Swift
/*
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* Copyright 2024 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import Foundation
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@inline(__always)
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internal func isInline(_ t: FlexBufferType) -> Bool {
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return t <= .float || t == .bool
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}
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@inline(__always)
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private func check(_ v: UInt64, width: UInt64) -> Bool {
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(v & ~((.one << width) &- 1)) == 0
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}
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@inline(__always)
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internal func widthI(_ v: Int64) -> BitWidth {
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let u = UInt64(bitPattern: v) << 1
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return widthU(v >= 0 ? u : ~u)
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}
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@inline(__always)
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internal func widthF(_ v: Double) -> BitWidth {
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Double(Float(v)) == v ? .w32 : .w64
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}
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@inline(__always)
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internal func widthU(_ v: UInt64) -> BitWidth {
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if check(v, width: 8) { return .w8 }
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if check(v, width: 16) { return .w16 }
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if check(v, width: 32) { return .w32 }
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return .w64
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}
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@inline(__always)
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internal func packedType(bitWidth: BitWidth, type: FlexBufferType) -> UInt8 {
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numericCast(bitWidth.rawValue | (type.rawValue << 2))
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}
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@inline(__always)
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func getScalarType<T>(type: T.Type) -> FlexBufferType where T: Scalar {
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if T.self is (any BinaryFloatingPoint.Type) {
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return .float
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}
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if T.self is Bool.Type {
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return .bool
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}
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if T.self is (any UnsignedInteger.Type) {
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return .uint
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}
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return .int
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}
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@inline(__always)
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func toTypedVector(type: FlexBufferType, length: UInt64) -> FlexBufferType {
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let type: UInt64 = switch length {
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case 0: type.rawValue &- FlexBufferType.int.rawValue &+ FlexBufferType
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.vectorInt.rawValue
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case 2: type.rawValue &- FlexBufferType.int.rawValue &+ FlexBufferType
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.vectorInt2.rawValue
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case 3: type.rawValue &- FlexBufferType.int.rawValue &+ FlexBufferType
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.vectorInt3.rawValue
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case 4: type.rawValue &- FlexBufferType.int.rawValue &+ FlexBufferType
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.vectorInt4.rawValue
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default: 0
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}
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return FlexBufferType(rawValue: type) ?? .null
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}
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@inline(__always)
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func isTypedVectorElementType(type: FlexBufferType) -> Bool {
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return type >= .int && type <= .string || type == .bool
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}
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@inline(__always)
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func isTypedVectorType(type: FlexBufferType) -> Bool {
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return type >= .vectorInt && type <= .vectorString || type == .vectorBool
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}
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@inline(__always)
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func toTypedVectorElementType(type: FlexBufferType) -> FlexBufferType? {
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return FlexBufferType(
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rawValue: type.rawValue &- FlexBufferType.vectorInt
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.rawValue &+ FlexBufferType.int.rawValue)
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}
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@inline(__always)
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func isFixedTypedVectorType(type: FlexBufferType) -> Bool {
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return type >= .vectorInt2 && type <= .vectorFloat4
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}
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@inline(__always)
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func toFixedTypedVectorElementType(type: FlexBufferType)
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-> (type: FlexBufferType?, count: Int)
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{
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assert(isFixedTypedVectorType(type: type))
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let fixedType: UInt64 = numericCast(
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type.rawValue &- FlexBufferType.vectorInt2
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.rawValue)
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let len: Int = numericCast((fixedType / 3) + 2)
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return (
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FlexBufferType(rawValue: (fixedType % 3) + FlexBufferType.int.rawValue),
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len)
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}
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// MARK: - Reader functions
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@inline(__always)
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func binarySearch(
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vector: TypedVector,
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target: String) -> Int?
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{
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var left = 0
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var right = vector.count
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while left <= right {
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let mid = left &+ (right &- left) / 2
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let comp = vector.compare(offset: mid, target: target)
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if comp == 0 {
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return mid
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} else if comp < 0 {
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left = mid &+ 1
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} else {
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right = mid &- 1
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}
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}
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return nil
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}
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@inline(__always)
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func readIndirect(buffer: ByteBuffer, offset: Int, _ byteWidth: UInt8) -> Int {
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return offset &- numericCast(buffer.readUInt64(
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offset: offset,
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byteWidth: byteWidth))
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}
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@inline(__always)
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func getCount(buffer: ByteBuffer, offset: Int, byteWidth: UInt8) -> Int {
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Int(buffer.readUInt64(
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offset: offset &- numericCast(byteWidth),
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byteWidth: byteWidth))
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}
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