forked from BigfootDev/flatbuffers
* Fix java import wild card * fix java include * Fix some import problems * clang-format * Sort imports Co-authored-by: Derek Bailey <derekbailey@google.com>
33 lines
982 B
Java
33 lines
982 B
Java
// automatically generated by the FlatBuffers compiler, do not modify
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package MyGame.Example;
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import com.google.flatbuffers.BaseVector;
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import com.google.flatbuffers.BooleanVector;
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import com.google.flatbuffers.ByteVector;
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import com.google.flatbuffers.Constants;
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import com.google.flatbuffers.DoubleVector;
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import com.google.flatbuffers.FlatBufferBuilder;
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import com.google.flatbuffers.FloatVector;
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import com.google.flatbuffers.LongVector;
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import com.google.flatbuffers.StringVector;
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import com.google.flatbuffers.Struct;
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import com.google.flatbuffers.Table;
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import com.google.flatbuffers.UnionVector;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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public class StructOfStructsOfStructsT {
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private MyGame.Example.StructOfStructsT a;
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public MyGame.Example.StructOfStructsT getA() { return a; }
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public void setA(MyGame.Example.StructOfStructsT a) { this.a = a; }
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public StructOfStructsOfStructsT() {
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this.a = new MyGame.Example.StructOfStructsT();
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}
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}
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