forked from BigfootDev/flatbuffers
Adding support for windows requires the code generations to add a compiler statement to completely ignore GRPC code generation on windows Cleanup the project to use the main Package.swift to run tests instead of having it separate and includes the imports for GRPC within it. Adds windows swift ci
338 lines
14 KiB
Swift
338 lines
14 KiB
Swift
// automatically generated by the FlatBuffers compiler, do not modify
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// swiftlint:disable all
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// swiftformat:disable all
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import FlatBuffers
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public enum Color: UInt8, Enum, Verifiable {
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public typealias T = UInt8
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public static var byteSize: Int { return MemoryLayout<UInt8>.size }
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public var value: UInt8 { return self.rawValue }
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case red = 1
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/// \brief color Green
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/// Green is bit_flag with value (1u << 1)
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case green = 2
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/// \brief color Blue (1u << 3)
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case blue = 8
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public static var max: Color { return .blue }
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public static var min: Color { return .red }
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}
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extension Color: Encodable {
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public func encode(to encoder: Encoder) throws {
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var container = encoder.singleValueContainer()
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switch self {
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case .red: try container.encode("Red")
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case .green: try container.encode("Green")
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case .blue: try container.encode("Blue")
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}
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}
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}
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public struct Test: NativeStruct, Verifiable, FlatbuffersInitializable {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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private var _a: Int16
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private var _b: Int8
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private let padding0__: UInt8 = 0
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public init(_ bb: ByteBuffer, o: Int32) {
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let _accessor = Struct(bb: bb, position: o)
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_a = _accessor.readBuffer(of: Int16.self, at: 0)
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_b = _accessor.readBuffer(of: Int8.self, at: 2)
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}
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public init(a: Int16, b: Int8) {
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_a = a
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_b = b
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}
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public init() {
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_a = 0
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_b = 0
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}
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public var a: Int16 { _a }
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public var b: Int8 { _b }
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public static func verify<T>(_ verifier: inout Verifier, at position: Int, of type: T.Type) throws where T: Verifiable {
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try verifier.inBuffer(position: position, of: Test.self)
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}
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}
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extension Test: Encodable {
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enum CodingKeys: String, CodingKey {
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case a = "a"
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case b = "b"
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}
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public func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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if a != 0 {
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try container.encodeIfPresent(a, forKey: .a)
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}
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if b != 0 {
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try container.encodeIfPresent(b, forKey: .b)
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}
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}
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}
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public struct Test_Mutable: FlatBufferObject {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Struct
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
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public var a: Int16 { return _accessor.readBuffer(of: Int16.self, at: 0) }
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public var b: Int8 { return _accessor.readBuffer(of: Int8.self, at: 2) }
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}
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public struct Vec3: NativeStruct, Verifiable, FlatbuffersInitializable {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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private var _x: Float32
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private var _y: Float32
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private var _z: Float32
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private let padding0__: UInt32 = 0
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private var _test1: Double
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private var _test2: UInt8
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private let padding1__: UInt8 = 0
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private var _test3: Test
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private let padding2__: UInt16 = 0
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public init(_ bb: ByteBuffer, o: Int32) {
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let _accessor = Struct(bb: bb, position: o)
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_x = _accessor.readBuffer(of: Float32.self, at: 0)
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_y = _accessor.readBuffer(of: Float32.self, at: 4)
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_z = _accessor.readBuffer(of: Float32.self, at: 8)
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_test1 = _accessor.readBuffer(of: Double.self, at: 16)
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_test2 = _accessor.readBuffer(of: UInt8.self, at: 24)
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_test3 = Test(_accessor.bb, o: _accessor.position + 26)
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}
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public init(x: Float32, y: Float32, z: Float32, test1: Double, test2: Color, test3: Test) {
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_x = x
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_y = y
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_z = z
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_test1 = test1
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_test2 = test2.value
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_test3 = test3
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}
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public init() {
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_x = 0.0
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_y = 0.0
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_z = 0.0
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_test1 = 0.0
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_test2 = 0
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_test3 = Test()
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}
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public var x: Float32 { _x }
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public var y: Float32 { _y }
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public var z: Float32 { _z }
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public var test1: Double { _test1 }
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public var test2: Color { Color(rawValue: _test2)! }
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public var test3: Test { _test3 }
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public static func verify<T>(_ verifier: inout Verifier, at position: Int, of type: T.Type) throws where T: Verifiable {
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try verifier.inBuffer(position: position, of: Vec3.self)
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}
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}
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extension Vec3: Encodable {
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enum CodingKeys: String, CodingKey {
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case x = "x"
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case y = "y"
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case z = "z"
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case test1 = "test1"
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case test2 = "test2"
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case test3 = "test3"
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}
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public func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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if x != 0.0 {
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try container.encodeIfPresent(x, forKey: .x)
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}
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if y != 0.0 {
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try container.encodeIfPresent(y, forKey: .y)
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}
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if z != 0.0 {
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try container.encodeIfPresent(z, forKey: .z)
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}
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if test1 != 0.0 {
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try container.encodeIfPresent(test1, forKey: .test1)
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}
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if test2 != .red {
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try container.encodeIfPresent(test2, forKey: .test2)
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}
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try container.encodeIfPresent(test3, forKey: .test3)
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}
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}
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public struct Vec3_Mutable: FlatBufferObject {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Struct
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
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public var x: Float32 { return _accessor.readBuffer(of: Float32.self, at: 0) }
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public var y: Float32 { return _accessor.readBuffer(of: Float32.self, at: 4) }
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public var z: Float32 { return _accessor.readBuffer(of: Float32.self, at: 8) }
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public var test1: Double { return _accessor.readBuffer(of: Double.self, at: 16) }
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public var test2: Color { return Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: 24)) ?? .red }
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public var test3: Test_Mutable { return Test_Mutable(_accessor.bb, o: _accessor.position + 26) }
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}
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/// an example documentation comment: "monster object"
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public struct Monster: FlatBufferObject, Verifiable {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Table
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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private enum VTOFFSET: VOffset {
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case pos = 4
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case mana = 6
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case hp = 8
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case name = 10
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case testarrayoftables = 12
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case inventory = 14
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case color = 16
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var v: Int32 { Int32(self.rawValue) }
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var p: VOffset { self.rawValue }
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}
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public var pos: Vec3? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : _accessor.readBuffer(of: Vec3.self, at: o) }
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public var mutablePos: Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : Vec3_Mutable(_accessor.bb, o: o + _accessor.position) }
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public var mana: Int16 { let o = _accessor.offset(VTOFFSET.mana.v); return o == 0 ? 150 : _accessor.readBuffer(of: Int16.self, at: o) }
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public var hp: Int16 { let o = _accessor.offset(VTOFFSET.hp.v); return o == 0 ? 100 : _accessor.readBuffer(of: Int16.self, at: o) }
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public var name: String! { let o = _accessor.offset(VTOFFSET.name.v); return _accessor.string(at: o) }
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public var nameSegmentArray: [UInt8]! { return _accessor.getVector(at: VTOFFSET.name.v) }
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public var hasTestarrayoftables: Bool { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? false : true }
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public var testarrayoftablesCount: Int32 { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? 0 : _accessor.vector(count: o) }
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public func testarrayoftables(at index: Int32) -> Monster? { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? nil : Monster(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
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public func testarrayoftablesBy(key: String) -> Monster? { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? nil : Monster.lookupByKey(vector: _accessor.vector(at: o), key: key, fbb: _accessor.bb) }
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public var hasInventory: Bool { let o = _accessor.offset(VTOFFSET.inventory.v); return o == 0 ? false : true }
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public var inventoryCount: Int32 { let o = _accessor.offset(VTOFFSET.inventory.v); return o == 0 ? 0 : _accessor.vector(count: o) }
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public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); return o == 0 ? 0 : _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1) }
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public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] }
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public func withUnsafePointerToInventory<T>(_ body: (UnsafeRawBufferPointer) throws -> T) rethrows -> T? { return try _accessor.withUnsafePointerToSlice(at: VTOFFSET.inventory.v, body: body) }
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public var color: Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .blue : Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .blue }
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public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 7) }
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public static func add(pos: Vec3?, _ fbb: inout FlatBufferBuilder) { guard let pos = pos else { return }; fbb.create(struct: pos, position: VTOFFSET.pos.p) }
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public static func add(mana: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: mana, def: 150, at: VTOFFSET.mana.p) }
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public static func add(hp: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: hp, def: 100, at: VTOFFSET.hp.p) }
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public static func add(name: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
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public static func addVectorOf(testarrayoftables: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayoftables, at: VTOFFSET.testarrayoftables.p) }
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public static func addVectorOf(inventory: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: inventory, at: VTOFFSET.inventory.p) }
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public static func add(color: Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 8, at: VTOFFSET.color.p) }
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public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); fbb.require(table: end, fields: [10]); return end }
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public static func createMonster(
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_ fbb: inout FlatBufferBuilder,
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pos: Vec3? = nil,
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mana: Int16 = 150,
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hp: Int16 = 100,
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nameOffset name: Offset,
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testarrayoftablesVectorOffset testarrayoftables: Offset = Offset(),
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inventoryVectorOffset inventory: Offset = Offset(),
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color: Color = .blue
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) -> Offset {
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let __start = Monster.startMonster(&fbb)
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Monster.add(pos: pos, &fbb)
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Monster.add(mana: mana, &fbb)
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Monster.add(hp: hp, &fbb)
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Monster.add(name: name, &fbb)
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Monster.addVectorOf(testarrayoftables: testarrayoftables, &fbb)
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Monster.addVectorOf(inventory: inventory, &fbb)
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Monster.add(color: color, &fbb)
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return Monster.endMonster(&fbb, start: __start)
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}
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public static func sortVectorOfMonster(offsets:[Offset], _ fbb: inout FlatBufferBuilder) -> Offset {
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var off = offsets
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off.sort { Table.compare(Table.offset(Int32($1.o), vOffset: 10, fbb: &fbb), Table.offset(Int32($0.o), vOffset: 10, fbb: &fbb), fbb: &fbb) < 0 }
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return fbb.createVector(ofOffsets: off)
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}
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fileprivate static func lookupByKey(vector: Int32, key: String, fbb: ByteBuffer) -> Monster? {
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let key = key.utf8.map { $0 }
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var span = fbb.read(def: Int32.self, position: Int(vector - 4))
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var start: Int32 = 0
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while span != 0 {
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var middle = span / 2
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let tableOffset = Table.indirect(vector + 4 * (start + middle), fbb)
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let comp = Table.compare(Table.offset(Int32(fbb.capacity) - tableOffset, vOffset: 10, fbb: fbb), key, fbb: fbb)
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if comp > 0 {
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span = middle
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} else if comp < 0 {
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middle += 1
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start += middle
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span -= middle
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} else {
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return Monster(fbb, o: tableOffset)
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}
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}
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return nil
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}
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public static func verify<T>(_ verifier: inout Verifier, at position: Int, of type: T.Type) throws where T: Verifiable {
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var _v = try verifier.visitTable(at: position)
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try _v.visit(field: VTOFFSET.pos.p, fieldName: "pos", required: false, type: Vec3.self)
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try _v.visit(field: VTOFFSET.mana.p, fieldName: "mana", required: false, type: Int16.self)
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try _v.visit(field: VTOFFSET.hp.p, fieldName: "hp", required: false, type: Int16.self)
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try _v.visit(field: VTOFFSET.name.p, fieldName: "name", required: true, type: ForwardOffset<String>.self)
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try _v.visit(field: VTOFFSET.testarrayoftables.p, fieldName: "testarrayoftables", required: false, type: ForwardOffset<Vector<ForwardOffset<Monster>, Monster>>.self)
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try _v.visit(field: VTOFFSET.inventory.p, fieldName: "inventory", required: false, type: ForwardOffset<Vector<UInt8, UInt8>>.self)
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try _v.visit(field: VTOFFSET.color.p, fieldName: "color", required: false, type: Color.self)
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_v.finish()
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}
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}
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extension Monster: Encodable {
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enum CodingKeys: String, CodingKey {
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case pos = "pos"
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case mana = "mana"
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case hp = "hp"
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case name = "name"
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case testarrayoftables = "testarrayoftables"
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case inventory = "inventory"
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case color = "color"
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}
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public func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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try container.encodeIfPresent(pos, forKey: .pos)
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if mana != 150 {
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try container.encodeIfPresent(mana, forKey: .mana)
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}
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if hp != 100 {
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try container.encodeIfPresent(hp, forKey: .hp)
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}
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try container.encodeIfPresent(name, forKey: .name)
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if testarrayoftablesCount > 0 {
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var contentEncoder = container.nestedUnkeyedContainer(forKey: .testarrayoftables)
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for index in 0..<testarrayoftablesCount {
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guard let type = testarrayoftables(at: index) else { continue }
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try contentEncoder.encode(type)
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}
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}
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if inventoryCount > 0 {
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try container.encodeIfPresent(inventory, forKey: .inventory)
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}
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if color != .blue {
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try container.encodeIfPresent(color, forKey: .color)
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}
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}
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}
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