Files
flatbuffers-bigfoot/tests/MyGame/InParentNamespace.java
Wouter van Oortmerssen 321a1c9dc0 Cleaned up namespace handling.
A Namespace object is now guaranteed unique.
This cleaned up some old workarounds and latent bugs.

Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde
Tested: on Linux.
Bug: 21336857
2017-08-24 13:39:45 -07:00

25 lines
1012 B
Java

// automatically generated by the FlatBuffers compiler, do not modify
package MyGame;
import java.nio.*;
import java.lang.*;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class InParentNamespace extends Table {
public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb) { return getRootAsInParentNamespace(_bb, new InParentNamespace()); }
public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void startInParentNamespace(FlatBufferBuilder builder) { builder.startObject(0); }
public static int endInParentNamespace(FlatBufferBuilder builder) {
int o = builder.endObject();
return o;
}
}