from __future__ import annotations import flatbuffers import numpy as np import flatbuffers import typing from MyGame.Example.NestedStruct import NestedStruct from MyGame.Example.TestEnum import TestEnum uoffset: typing.TypeAlias = flatbuffers.number_types.UOffsetTFlags.py_type class NestedStruct(object): @classmethod def SizeOf(cls) -> int: ... def Init(self, buf: bytes, pos: int) -> None: ... def A(self, i: int) -> typing.List[int]: ... def AAsNumpy(self) -> np.ndarray: ... def ALength(self) -> int: ... def AIsNone(self) -> bool: ... def B(self) -> typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C]: ... def C(self, i: int) -> typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C]: ... def CAsNumpy(self) -> np.ndarray: ... def CLength(self) -> int: ... def CIsNone(self) -> bool: ... def D(self, i: int) -> typing.List[int]: ... def DAsNumpy(self) -> np.ndarray: ... def DLength(self) -> int: ... def DIsNone(self) -> bool: ... class NestedStructT(object): a: typing.List[int] b: typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C] c: typing.List[typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C]] d: typing.List[int] @classmethod def InitFromBuf(cls, buf: bytes, pos: int) -> NestedStructT: ... @classmethod def InitFromPackedBuf(cls, buf: bytes, pos: int = 0) -> NestedStructT: ... @classmethod def InitFromObj(cls, nestedStruct: NestedStruct) -> NestedStructT: ... def _UnPack(self, nestedStruct: NestedStruct) -> None: ... def Pack(self, builder: flatbuffers.Builder) -> None: ... def CreateNestedStruct(builder: flatbuffers.Builder, a: int, b: typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C], c: typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C], d: int) -> uoffset: ...