// automatically generated by the FlatBuffers compiler, do not modify export {Ability, AbilityT} from './my-game/example/ability'; export {Any, unionListToAny, unionToAny} from './my-game/example/any'; export { AnyAmbiguousAliases, unionListToAnyAmbiguousAliases, unionToAnyAmbiguousAliases, } from './my-game/example/any-ambiguous-aliases'; export { AnyUniqueAliases, unionListToAnyUniqueAliases, unionToAnyUniqueAliases, } from './my-game/example/any-unique-aliases'; export {Color} from './my-game/example/color'; export {Monster, MonsterT} from './my-game/example/monster'; export {Race} from './my-game/example/race'; export {Referrable, ReferrableT} from './my-game/example/referrable'; export {Stat, StatT} from './my-game/example/stat'; export { StructOfStructs, StructOfStructsT, } from './my-game/example/struct-of-structs'; export { StructOfStructsOfStructs, StructOfStructsOfStructsT, } from './my-game/example/struct-of-structs-of-structs'; export {Test, TestT} from './my-game/example/test'; export { TestSimpleTableWithEnum, TestSimpleTableWithEnumT, } from './my-game/example/test-simple-table-with-enum'; export {TypeAliases, TypeAliasesT} from './my-game/example/type-aliases'; export {Vec3, Vec3T} from './my-game/example/vec3'; export { Monster as MyGame_Example2_Monster, MonsterT as MyGame_Example2_MonsterT, } from './my-game/example2/monster'; export { InParentNamespace, InParentNamespaceT, } from './my-game/in-parent-namespace';