7 Commits

Author SHA1 Message Date
Derek Bailey
a27c7d8093 Fixed LuaJIT when not compiled with COMPAT mode (#6605)
LuaJIT as installed by apt doesn't include the COMPAT mode for using
Lua5.2 features. So this change just makes the flatbuffer code use a
common implementation.
2021-05-03 11:35:49 -07:00
罗泽轩
d3cd78a87c [Lua] Add LuaJIT support (#6584)
* [Lua] Add LuaJIT support

Here is the output of LuaTest.sh:

Run with LuaJIT:
built 100 512-byte flatbuffers in 0.16sec: 0.63/msec, 0.31MB/sec
built 1000 512-byte flatbuffers in 0.08sec: 12.06/msec, 5.89MB/sec
built 10000 512-byte flatbuffers in 0.80sec: 12.44/msec, 6.07MB/sec
built 10000 512-byte flatbuffers in 0.33sec: 30.58/msec, 14.93MB/sec
traversed 100 592-byte flatbuffers in 0.04sec: 2.51/msec, 1.42MB/sec
traversed 1000 592-byte flatbuffers in 0.03sec: 31.52/msec, 17.79MB/sec
traversed 10000 592-byte flatbuffers in 0.21sec: 48.77/msec, 27.53MB/sec
Run with Lua 5.3:
built 100 512-byte flatbuffers in 0.02sec: 5.44/msec, 2.66MB/sec
built 1000 512-byte flatbuffers in 0.17sec: 5.74/msec, 2.80MB/sec
built 10000 512-byte flatbuffers in 1.75sec: 5.72/msec, 2.79MB/sec
built 10000 512-byte flatbuffers in 1.38sec: 7.26/msec, 3.55MB/sec
traversed 100 592-byte flatbuffers in 0.00sec: 27.64/msec, 15.60MB/sec
traversed 1000 592-byte flatbuffers in 0.03sec: 30.46/msec, 17.20MB/sec
traversed 10000 592-byte flatbuffers in 0.34sec: 29.62/msec, 16.72MB/sec

* [Lua] Better usage description

* update according to the review
2021-04-30 10:38:16 -07:00
Derek Bailey
0f2ff7eaa9 Lua cleanup (#5624) 2019-11-14 15:46:46 -08:00
Derek Bailey
661bedd837 Add Lua FlatbufferBuilder Clean() method to enable reuseable builders (#5606) 2019-11-04 14:27:59 -08:00
Искандаров Егор
1d60824d56 Lua library: fix vtable reuse. (#5214)
Fixed a bug that prevented vtable reuse during buffer construction in the lua library.

Also fixed a bug in vtable equality check that was revealed after the first fix.
2019-02-25 23:27:42 +01:00
Wouter van Oortmerssen
6e185d06a7 Fixed minalign in Lua being reset on StartObject
Change-Id: I9cd62b38c8dc526f069726a88baef63e4b0dae57
2018-07-23 16:36:21 -07:00
Derek Bailey
ba5eb3b5cf Lua (5.3) Language addition (#4804)
* starting Lua port of python implmention. Syncing commit

* Bulk of Lua module port from Python done. Not tested, only static analysis. Need to work on binary strings. Started work on flatc lua code generation

* Fixed all the basic errors to produced a binary output from the builder, don't know if it is generated correctly, but it contains data, so that must be good

* fixed binary set command that was extending the array improperly

* continued improvement

* Moved lua submodules down a directory so their names don't clash with potential other modules. Added compat module to provide Lua versioning logic

* Successful sample port from Python

* working on testing Lua code with formal tests

* continued to work on tests and fixes to code to make tests pass

* Added reading buffer test

* Changed binaryarray implmentation to use a temporary table for storing data, and then serialize it to a string when requested. This double the rate of building flatbuffers compared to the string approach.

* Didn't need encode module as it just added another layer of indirection that isn't need

* profiled reading buffers, optimizations to increase read performance of monster data to ~7 monster / millisecond

* Writing profiler improvments. Get about
~2 monsters/millisecond building rate

* removed Numpy generation from Lua (came from the Python port)

* math.pow is deprecated in Lua 5.3, so changed to ^ notation. Also added .bat script for starting Lua tests

* adding results of generate_code.bat

* simple edits for code review in PR.

* There was a buffer overflow in inserting the keywords into the unorder set for both the Lua and Python code gens. Changed insertion to use iterators.

* fixed spacing issue

* basic documenation/tutorial updates. Updated sample_binary.lua to reflect the tutorial better

* removed windows-specific build step in Lua tests
2018-07-05 15:55:57 -07:00