Commit Graph

15 Commits

Author SHA1 Message Date
Derek Bailey
80988ea869 Removed idl_gen_general.cpp and move contents to code_generators.cpp (#5625) 2019-11-14 15:47:58 -08:00
Derek Bailey
f0f0efe7b8 [C++] Refactor to conform to Google C++ style guide (#5608)
* Automatic refractor of C++ headers to Google C++ style guide

* Automatic refractor of C++ source to Google C++ style guide

* Automatic refractor of C++ tests to Google C++ style guide

* Fixed clang-format issues by running clang-format twice to correct itself. Kotlin was missing clang-format on after turning it off, so it was changed,
2019-11-07 12:22:54 -08:00
Paulo Pinheiro
de9aa0cdee Add basic Kotlin support (#5409)
* [Kotlin] Add kotlin generate code for tests and add
kotlin test to TestAll.sh

* [Kotlin] Add Kotlin generator

This change adds support for generating Kotlin classes.

The approach of this generator is to keep it as close
as possible to the java generator for now, in order
to keep the change simple.

It uses the already implemented java runtime,
so we don't support cross-platform nor js Kotlin yet.

Kotlin tests are just a copy of the java tests.

* Add optional ident support for CodeWriter

Identation is important for some languages and
different projects have different ways of ident
code, e.g. tabs vs spaces, so we are adding optional
support on CodeWriter for identation.

* [Kotlin] Add Documentation for Kotlin

* [Kotlin] Modify generated code to use experimental Unsigned types.
2019-07-22 16:05:15 -07:00
Vladimir Glavnyy
7a63792929 Remove unused variables (#5382)
- Fix GenerateTextFromTable (aliasing typo)
- Fix unused variable in idl_gen_dart.cpp
- Fix std::string passing (should be non-const value or const-reference)
- Remove unused variables
2019-07-01 11:38:21 -07:00
John Luxford
a80db8538c [C#, Java, C++] Fixes issue #5399 by always including namespaces (#5404)
* [C#] Fixes issue #5399 by always including namespaces

* Updated tests for code generator changes

* Fixed 'As' method names
2019-06-14 17:47:07 +02:00
Vladimir Glavnyy
4fa4d36706 Add default NaN/Inf to C#, Java, Python (#5107)
* Add default NaN/Inf to C#, Java, Python

* Python NaN/Inf test added

* Remove MSVC2010/13 dependent code
2019-01-14 09:23:42 -08:00
Vladimir Glavnyy
dd288f71f3 Add NaN and Inf defaults to the C++ generated code. (#5102)
* Add `NaN` and `Inf` defaults to the C++ generated code.

* Refactoring: add FloatConstantGenerator

* Refactoring-2:

- remove isnan checking for all float/double values
- add most probable implementation of virtual methods of FloatConstantGenerator

* Add conditional (FLATBUFFERS_NAN_DEFAULTS) isnan checking
2019-01-07 10:04:44 -08:00
Vladimir Glavnyy
a66f9e769b The asserts replaced by FLATBUFFERS_ASSERT. (#4701)
* The asserts replaced by FLATBUFFERS_ASSERT. Several asserts have converted to static_asserts.

* Regenerate header monster generate_code.sh
2018-04-16 08:57:59 -07:00
Wouter van Oortmerssen
89711c9c47 Made all C++ files clang-formatted.
Also added missing generated files.

Change-Id: Ifd22a643a08e3f2edfce92812ed57b87fc0e1875
2017-12-21 11:45:02 -08:00
Stewart Miles
a892322203 C++98 (stlport) support for core FlatBuffers and FlexBuffers.
* Added internal - limited - implementation of flatbuffers::unique_ptr
  for STLs that don't ship with std::unique_ptr.  In C++11 and beyond
  this is just an alias for std::unique_ptr.
* Aliased used type traits structs is_scalar is_floating_point is_unsigned
  into flatbuffers namespace so they can be replaced in C++98 implementations.
  Right now these point at stlport's TR1 implementations.
* Wrapped vector::data() in vector_data().
* Wrapped vector::emplace_back() in vector_emplace_back().
* Wrapper string::back() in string_back().
* Added variants of FlatBufferBuilder::CreateVector() and
  FlatBufferBuilder::CreateVectorOfStructs() that allow the use of plain
  function pointers.
  Generated code has also been modified to use plain functions to build objects
  rather than std::function() so all generated code will work in C++98
  applications.
* Added flexbuffers::Builder::Vector(), flexbuffers::Builder::TypedVector()
  and flexbuffers::Builder::Map() methods that allow the use of plain function
  pointers.
* Changed Parser to internally use plain function pointers when parsing table
  and vector delimiters.
* Added specializations of NumToString() for 64-bit types that aren't supported
  by stringstream in stlport.
* Overloaded numeric_limits for 64-bit types not supported by stlport.
* Replaced build_apk.sh (which was broken by deprecation of the
  "android" tool in the Android SDK) with build.gradle and the
  appropriate gradle wrapper to build an APK.
* Switched Android build to build against all STL variants.
* Updated travis configuration to build Android test and sample.

Tested:
* Verified all tests continue to work on Linux, OSX and Android.
* Verified Travis build is green.

Change-Id: I9e634363793f85b9f141d21454b10686020a2065
2017-07-20 11:01:00 -07:00
schoetbi
0f5f7faa9f C#: Added <autogenerated> in cs generator file header comment (#4291)
* Added <autogenerated> in cs generator file header comment
#4287

* CS: Added xml-correct file header comment including "<auto-generated>...</auto-generated>"
code_generators.cpp: FlatBuffersGeneratedWarning() function replaced by compile time constant "GeneratedWarning"
 also removed extra newlines at end of GeneratedWarning to be able to generate a xml well formed file comment for cs files
#4291

* code_generators: Changed static string GeneratedWarning back to function FlatBuffersGeneratedWarning()
#4291

* Added modified Unit-Test files
#4291

* idl_gen_general: Add autogenerated only in C# code
#4291
2017-05-16 14:28:34 -07:00
Wouter van Oortmerssen
c559eb451e Made codegen always output a file, even on an empty schema.
Previously, we had a check to simply skip such files, but this
tends to make build systems unhappy.

This only affects C++ and JS, since other language output per-class
files.

Change-Id: I54224642725bbafb9f6e1654ed3693e62ca9f7d7
Tested: on Linux.
2017-05-12 16:08:58 -07:00
Kamil Rojewski
28e7dbd3d3 TypeScript support (#4232)
* Eclipse ignore

* TypeScript support

* Prefixing enums

* Test results

* Merged JS and TS generators

* Fixed AppVeyor build problems

* Fixed more AppVeyor build problems

* Fixed more AppVeyor build problems

* Changed TS flag to options struct

* Storing options by value

* Removed unneeded const

* Re-export support for unions

* Uint support

* Casting bools to numbers for mutation

* TS shell tests

* Reverted generates js test file to original version

* Backing up js tests and properly generating test data
2017-04-10 10:01:13 -07:00
chronoxor
f5387387de Pedantic Visual Studio build (/W4 /WX) (#4214)
* Pedantic Visual Studio build (/W4 /WX)

* Pedantic Visual Studio build (/W4 /WX)

* Pedantic Visual Studio build (/W4 /WX)

* Remove /wd4512 from CMakeLists.txt

* Suppress Visual Studio 4512 warning ('class' : assignment operator could not be generated)
2017-03-10 10:27:30 -08:00
Wouter van Oortmerssen
7b94eab2b1 Add CodeWriter utility class.
Helps simplify code generation code.  Instead of this:
  code += "inline const " + cpp_qualified_name + " *Get";
  code += name;
  code += "(const void *buf) {\n  return flatbuffers::GetRoot<";
  code += cpp_qualified_name + ">(buf);\n}\n\n";

You do this:
  code.SetValue("NAME", struct_def.name);
  code.SetValue("CPP_NAME", cpp_qualified_name);
  code += "inline const {{CPP_NAME}} *Get{{NAME}}(const void *buf) {";
  code += "  return flatbuffers::GetRoot<{{CPP_NAME}}>(buf);";
  code += "}";
  code += "";

Updated the CPP code generator to use the CodeWriter class.  Most of the
changes in the generated code are white-space changes, esp. around new
lines (since the code generator class automatically appends new lines
when appending a string).  Actual code changes include:

* Renamed "rehasher" to "_rehasher" for consistency with other args in
  Pack function.

* Renamed "union_obj" to "obj: in UnPack function.

* Always do "(void)_o;" to prevent unused variable warning in Create
  function (instead of only doing it if there are no fields) in order
  to avoid two-passes.

* Renamed padding variables from __paddingX to paddingX__.
  "Each name that contains a double underscore (_ _) [...] is reserved
   to the implementation for any use."  C++ standards 17.4.3.1.2.

* Add braces around switch cases.

* Calculate index as a separate statement in EnumName function, eg.
    const size_t index = ...;
    return EnumNamesX()[index];
  vs.
    return EnumNamesX()[...];

* Stored end table offset in variable in Finish() functions, eg.
    const auto end = fbb_.EndTable(start_, ...);
    auto o = flatbuffers::Offset<T>(end);
  vs.
    auto o = flatbuffers::Offset<T>(fbb_.EndTable(start, ...));

* Separate reinterpret_cast calls from function calls in Union
  functions, eg.
    auto ptr = reinterpret_cast<const T *>(obj);
    return ptr->UnPack(resolver);
  vs.
    return reinterpret_cast<const T *>(obj)->UnPack(resolver);

* Removed unecessary (void)(padding__X) no-ops from constructors, eg.
    Test(int16_t a, int8_t b) : ... {
      (void)__padding0;  // <-- Removed this line.
    }

In the idl_gen_cpp.cpp file itself, I refactored some code generation into
new functions: GenParam, GenNativeTable, GenVerifyCall, GenBuilders,
GenUnpackFieldStatement, and GenCreateParam.

Change-Id: I727b1bd8719d05b7ce33cbce00eb58fda817b25d
2017-01-13 17:44:42 -08:00