* [Kotlin] Add kotlin generate code for tests and add
kotlin test to TestAll.sh
* [Kotlin] Add Kotlin generator
This change adds support for generating Kotlin classes.
The approach of this generator is to keep it as close
as possible to the java generator for now, in order
to keep the change simple.
It uses the already implemented java runtime,
so we don't support cross-platform nor js Kotlin yet.
Kotlin tests are just a copy of the java tests.
* Add optional ident support for CodeWriter
Identation is important for some languages and
different projects have different ways of ident
code, e.g. tabs vs spaces, so we are adding optional
support on CodeWriter for identation.
* [Kotlin] Add Documentation for Kotlin
* [Kotlin] Modify generated code to use experimental Unsigned types.
* c++: Add command line option to add extra includes to gen files
Fixes#5351
We have an ability to pass custom types for strings, allocators, etc
but have no way to tell the generator to include the classes in gen code
* c++: remove std::strtok for std::string methods. passes msvc compile
* generate_code.sh: add --cpp-includes to the test gen script
* tests:generate.bat: update code gen scripts w/ --cpp-includes
* cpp: use command line parsing for extra includes
s/--cpp-includes/--cpp-include/g
Simplify command line parsing of includes by using a std::vector.
* cpp: idl.h: move std::vector for cpp_includes as the last member
msvc does not understand initalization list on our CI server
* cpp:msvc: CI fails on for-range loops
* cpp:codegen: fix error reporting on flatcc
* as per code review: remove unwated --cpp-include in the
tests/generate_code.{sh,bat}
* Fix issues with uint64 enums
- hide the implementation of enums from code generators
- fix uint64 the issue in the cpp-generator
- fix#5108
- new tests
- enums with bit_flags attribute should be unsigned
* Refine objectives of EnumDef's FindByValue and ReverseLookup methods
- move EnumDef::ReverseLookup implementation to idl_parser.cpp
- fix typos
* Make the IsUInt64 method private
* Create a function GenerateGenerateTextFromTable in order to create a json from any Table
Signed-off-by: Anthony Liot <anthony.liot@gmail.com>
* Update the test to failed if loadfile or parser return false
Signed-off-by: Anthony Liot <anthony.liot@gmail.com>
* Fix snake_case name typo + space before &/*
Signed-off-by: Anthony Liot <anthony.liot@gmail.com>
* use auto
Signed-off-by: Anthony Liot <anthony.liot@gmail.com>
* Use clang-format on the added code
Signed-off-by: Anthony Liot <anthony.liot@gmail.com>
implement better custom string type constructor alternative
for Unpack() and fix bug with vector of custom string types
in Pack().
Squashed commit of the following:
commit e9519c647e
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Tue Mar 5 18:24:49 2019 +0100
tests: regenerate code, reverts change to CreateVectorOfStrings().
commit 117e3b0679
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Tue Mar 5 18:15:05 2019 +0100
idl_gen_cpp.cpp: move clang-format on/off outside of declaration, so they are kept properly aligned automatically.
commit 4791923806
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Tue Mar 5 18:11:40 2019 +0100
idl_gen_cpp.cpp: full clang-format run with provided Google format file, enforce 80 lines width.
commit 2f0402f9ff
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Tue Mar 5 18:09:32 2019 +0100
CppUsage: address requested changes.
idl_gen_cpp.cpp: fix formatting, keep CreateVectorOfStrings for normal string cases.
commit 371d4e0b79
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Fri Mar 1 16:35:29 2019 +0100
Fix compile error with a vector of non-std::strings. CreateVectorOfStrings() expects a vector of std::string types, but that's not always the case.
commit 92b90d7f0f
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Fri Mar 1 16:15:36 2019 +0100
Document requirement for custom string types to implement empty() and be constructible from std::string.
Add new option --cpp-str-flex-ctor to construct custom string types not via std::string, but (char * + length).
commit 28cb2e92d5
Author: Luca Longinotti <luca.longinotti@inivation.com>
Date: Fri Mar 1 14:31:17 2019 +0100
idl_gen_cpp.cpp: clang-format run, to better separate changes in content from formatting.
Change-Id: I4887ba2f2c632b9e7a8c938659b088cd95690870
* Implement native_shared attribute for C++.
Fixes#5141. See also #5145.
* Refine comment in idl.h
* Also refine docs
* Revert "Also refine docs"
This reverts commit 09dab7b45c.
* Also refine docs again.
* grumble
* Fix high certainty warnings from PVS-studio
- Introduced FLATBUFFERS_ATTRIBUTE macro to use [[attribute]] if modern C++ compiler used
* Update the note about __cplusplus usage in the MSVC
* Enable flatbuffer to initialize Parser from bfbs (#4283)
Now its possible to generate json data from bfbs data type and flatbuffers data
and visa versa.
* add deserialize functionality in parser from bfbs
* add small usage sample
* Fix build break
* Merge branch 'pr/1' into fix-issue4283
* Fix buildbreak
* Build monster_test.bfbs with --bfbs-builtins
Attribute flexbuffer has be included in bfbs. Only with this attribute test
will run. By initialization a parser by a bfbs the attribute has to be known
for this filed. monsterdata_test.golden has a flexbuffer field so parse would
fail.
* Fix generate_code.sh
* Revert automatic indent changes by IDE
* Auto detect size prefixed binary schema files
* Use identifier (bfbs) to detect schema files
Some generic C++ and Rust code is not generated when unions use type
aliases because of potential ambiguity. Actually check for this
ambiguity and only disable offending code only if it is found.
std::function makes code harder to debug because it requires stepping
through a separate destructor and call operator. It's use unnecessary
in the Parser since the functions taking functors are private and are
only used within idl_parser.cpp. Therefore the definitions can stay in
idl_parser.cpp as well. Only care must be taken that the definitions
appear before use but that's already true and all compilers will
complain equally if it get's violated. This change might also improve
performance since it might allow inlining where it wasn't possible
before but I haven't measured that.
* Refactoring of numbers parser
More accurate parse of float and double.
Hexadecimal floats.
Check "out-of-range" of uint64 fields.
Check correctness of default values and metadata.
* Remove locale-independent code strtod/strtof from PR #4948.
* small optimization
* Add is_(ascii) functions
* is_ascii cleanup
* Fix format conversation
* Refine number parser
* Make code compatible with Android build
* Remove unnecessary suppression of warning C4127
* Add operator== for c++ genated code
New "--gen-compare" option for flatc to generate compare operators. The operators are defined based on object based api types.
Inspired by issue #263.
* Improve compare operator for c++.
Thanks for the code review.
- Improve robustness against future schema extensions
- Code style
- Fix --rust generation in generate_code.sh
This is a port of FlatBuffers to Rust. It provides code generation and a
runtime library derived from the C++ implementation. It utilizes the
Rust type system to provide safe and fast traversal of FlatBuffers data.
There are 188 tests, including many fuzz tests of roundtrips for various
serialization scenarios. Initial benchmarks indicate that the canonical
example payload can be written in ~700ns, and traversed in ~100ns.
Rustaceans may be interested in the Follow, Push, and SafeSliceAccess
traits. These traits lift traversals, reads, writes, and slice accesses
into the type system, providing abstraction with no runtime penalty.
* starting Lua port of python implmention. Syncing commit
* Bulk of Lua module port from Python done. Not tested, only static analysis. Need to work on binary strings. Started work on flatc lua code generation
* Fixed all the basic errors to produced a binary output from the builder, don't know if it is generated correctly, but it contains data, so that must be good
* fixed binary set command that was extending the array improperly
* continued improvement
* Moved lua submodules down a directory so their names don't clash with potential other modules. Added compat module to provide Lua versioning logic
* Successful sample port from Python
* working on testing Lua code with formal tests
* continued to work on tests and fixes to code to make tests pass
* Added reading buffer test
* Changed binaryarray implmentation to use a temporary table for storing data, and then serialize it to a string when requested. This double the rate of building flatbuffers compared to the string approach.
* Didn't need encode module as it just added another layer of indirection that isn't need
* profiled reading buffers, optimizations to increase read performance of monster data to ~7 monster / millisecond
* Writing profiler improvments. Get about
~2 monsters/millisecond building rate
* removed Numpy generation from Lua (came from the Python port)
* math.pow is deprecated in Lua 5.3, so changed to ^ notation. Also added .bat script for starting Lua tests
* adding results of generate_code.bat
* simple edits for code review in PR.
* There was a buffer overflow in inserting the keywords into the unorder set for both the Lua and Python code gens. Changed insertion to use iterators.
* fixed spacing issue
* basic documenation/tutorial updates. Updated sample_binary.lua to reflect the tutorial better
* removed windows-specific build step in Lua tests
* Add --force-defaults option to flatc
To emit default values for fields which are not present or which are set
to the default value.
* flatc option --force-defaults should have a default value (false) and take action on the builder_ within the Parser constructor
* Add help text from flatc --force-defaults to Compiler.md doc
* Clarified docs for flatc --force-defaults, and imply that this behaviour is not normally needed.
* Updated docs and flatc help text for --force-defaults option
* Add suppport for ES6 style exports
Adds support for ECMAScript 6 module exports during Javascript
generation. This is useful as many development projects are
switching to this new standard and away from custom module
solutions. By integrating support into flatbuffers, users
do not need to perform additional post-processing of generated
files in order to use flatbuffers output directly in their
codebases.
Reference to ECMAScript 6 modules:
https://www.ecma-international.org/ecma-262/6.0/#sec-exports
Changes:
* Added `--es6-js-export` option to cli parser tool
* Added conditional code to generate a ES6 style export
line, replacing the normal NodeJS/RequireJS line.
* Fixed missing export statements
Added exports for definition and struct names that were not inside namespaces
* Updated Compiler.md with new generator option
Added entry to Compiler.md in docs for the `--es6-js-export` flag, including a brief description of the effects and usefulness.
* Added support for the non-escaped print of utf-8 string.
* EscapeString: the first invalid symbol resets print_natural_utf8 flag to false.
* Move the test to ParseAndGenerateTextTest. Fixes.
* Removed dependence between `natural_utf8` and `allow_non_utf8` flags.
* Added '--oneof-union' option.
Used with the .proto -> .fbs converter, will translate protobuff oneofs to flatbuffer unions.
Updated proto test to check both methods of converting oneofs.
* Added '--oneof-union' option.
Used with the .proto -> .fbs converter, will translate protobuff oneofs to flatbuffer unions.
Updated proto test to check both methods of converting oneofs.
* FlatBuffers: Moved MakeCamel() into idl_parser.cpp
Removes library dependency on Java/C# generator code.
* added intended use-cases to monster_test.fbs
* added check for `cpp_ptr_type` on hashed fields
added default value 'naked' to `cpp_ptr_type` on hashed fields
* added C++ generation of cpp_type vectors
removed ctor call for vector fields
added condition !vector for cpp_type check
added Pack() and UnPack() code generation for vector of hashes
added generation of correct resolve/rehash for cpp_type elements
* added attribute 'cpp_ptr_type_get' to hold accessor for pointer types possible where '.get()' does not work
use case: cpp_ptr_type:"std::weak_ptr", cpp_ptr_type_get:".lock().get()"
* run flatc to re-generate headers
* added bool param is_ctor to GetDefaultScalarValue() to differentiate between usage places
* modified monster_test.fbs to remove usage of shared_ptr/weak_ptr
reason: STLport does not support std::shared_ptr and std::weak_ptr
* run flatc again to re-generate headers
* fixed symbol unique_ptr not in namespace std when building with STLport
Some implementations (e.g. C++98) won't support 64-bit enum values,
but there is no reason to silently truncate them.
Change-Id: I8629563523a96e887068f9c0efcd53741f60e0d6
Tested: on Linux.
* grpc bindings generator for Java and a few minor supporting changes in improvements
* restored formatting before my previous changes for ease of review
* Fixed grpc java code generation bug resulting in duplicate extractor declarations in case the same is used in more than a single RPC method