* optionally generate type prefixes and suffixes for python code
* fix codegen error when qualified name is empty
* WIP: Python typing
* more progress towards python typing
* Further iterate on Python generated code typing
* clang-format
* Regenerate code
* add documentation for Python type annotations option
* generate code with Python type annotations
* handle forward references
* clang-format
* Add code generator for proto files
* Update
* Add --proto to script
* Remove cmt
* Move proto parsing logic into else block to share same set up logic for code_generator
* Remove IsValidCodeGenerator
* Parsing from proto should keep field ID. (fixes#7645)
* Fix failed tests
* Fix windows warning
* Improve attribute generation in proto to fbs
* Check if id is used twice. fix Some clang-format problems
* Test if fake id can solve the test problem
* Validate proto file in proto -> fbs generation.
* Fix error messages
* Ignore id in union
* Add keep proto id for legacy and check gap flag have been added. Reserved id will be checked.
* Add needed flags
* unit tests
* fix fromat problem. fix comments and error messages.
* clear
* More unit tests
* Fix windows build
* Fix include problems
* Fake commit to invoke rebuild
* Fix buzel build
* Fix some issues
* Fix comments, fix return value and sort for android NDK
* Fix return type
* Break down big function
* Place todo
---------
Co-authored-by: Derek Bailey <derekbailey@google.com>
* [TS/JS] Entry point per namespace
* Fix handling of outputpath and array_test
* Attempt to fix generate_code
* Fix cwd for ts in generate_code
* Attempt to fixup bazel and some docs
* Add --ts-flat-files to bazel build to get bundle
* Move to DEFAULT_FLATC_TS_ARGS
* Attempt to add esbuild
* Attempt to use npm instead
* Remove futile attempt to add esbuild
* Attempt to as bazel esbuild
* Shuffle
* Upgrade bazel deps
* Revert failed attempts to get bazel working
* Ignore flatc tests for now
* Add esbuild dependency
* `package.json` Include esbuild
* `WORKSPACE` Add fetching esbuild binary
* Update WORKSPACE
* Unfreeze Lockfile
* Update WORKSPACE
* Update BUILD.bazel
* Rework to suggest instead of running external bundler
* Add esbuild generation to test script
* Prelim bundle test
* Run test JavaScriptTest from flatbuffers 1.x
* Deps upgrade
* Clang format fix
* Revert bazel changes
* Fix newline
* Generate with type declarations
* Handle "empty" root namespace
* Adjust tests for typescript_keywords.ts
* Separate test procedure for old node resolution module output
* Fix rel path for root level re-exports
* Bazel support for esbuild-based flatc
Unfortunately, we lose typing information because the new esbuild method
of generating single files does not generate type information.
The method used here is a bit hack-ish because it relies on parsing the
console output of flatc to figure out what to do.
* Try to fix bazel build for when node isn't present on host
* Auto formatting fixes
* Fix missing generated code
Co-authored-by: Derek Bailey <derekbailey@google.com>
Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
Add the --no-minmax-values flag to prevent flatc from generating C++
enums with MIN and MAX enumerated values that otherwise would be set
to the inclusive lower and upper bound respectively of the enum.
This command-line flag is needed to avoid collisions when an enum that
is being ported to FlatBuffers already has a MIN or MAX enumerated
value.
It is also needed to work around a long-standing problem with
magic_enum that causes magic_enum to not see enumerated values that
are not unique. For example, if FlatBuffers sets MIN = FOO and MAX =
BAR, MIN and FOO share the same underlying value so they are not
unique. The same is true of MAX and BAR. This prevents magic_enum
from converting FOO and BAR to and from strings as well as causing
magic_enum to return a count of enumerated values that is two fewer
than it should be.
Co-authored-by: Paul Serice <paul@serice.net>
* Add --go-module-name flag to support generating code for go modules
* Rename echo example folder
* Grammar
* Update readme for go-echo example
* Update readme for go-echo example
* Re-enable go modules after test is done
Added (for compiler versions that support it):
-Wmissing-declarations
-Wzero-as-null-pointer-constant
Then, fixes to problems identified by the extra warnings
Tested only on GCC 9.4.0
Adjusted the CPP code generator to output nullptr where appropriate,
to satisfy -Wzero-as-null-pointer-constant
Added a lot of 'static' declarations in front of functions,
to satisfy -Wmissing-declarations,
and wrap static function defs in anonymous namespaces.
There are advantages to both anonymous namespaces and static,
it seems that marking a function as static will not publish the name in
the symbol table at all, thus giving the linker less work to do.
* Adds implementation flag for swift
Forces internal flag when using @_implementationOnly in swift
Fixes access type for verifier functions & encoder functions
Updates generated code
* Addresses PR comments & adds a code gen dir within the swift tests
* Adds test case for no-include
* Fixes code gen script
Removes prefix
* Handle invalid root offset
* Handle vtable offset invalidation
* Added script generator. Add more cases through vtable ref table size
* review responses
* vtable offset validation
* Moved padding insertion to the end. Tests invalid field lenghts
* table offsets validated. Added type after field
* validate string length
* add todo
* invalid vector length
* invalid structs
* general cleanup
* reworded invalid offsets
* example for vector of structs
* invalid vector of tables
* invalid vector of strings
* invalid vector of scalars
* vector of unions
* validate union type value
* invalid vector union type values
The headline here is adding a flatbuffer_ts_library rule for generating
typescript code in bazel. This entails some non-trivial other changes,
but ideally none are user-visible.
In particular:
* Added a --ts-flat-file flag that generates a single *_generated.ts
file instead of separate files for each typescript type. This makes
bazel much happier.
* Import the bazel rules_nodejs stuff needed to support building
typescript in bazel
* Move flatbuffers.ts to index.ts because I wasn't sure how to make
bazel comprehend the "main" attribute of the package.json. Happy
to take another stab at figuring that out if really needed.
* Fix another couple keyword escaping spots in typescript...
* Change Rust generated file defaults
After #6731, flatc changed its default behavior
for generating rust code to fix some importing issues.
This was a breaking change which invlidated the patch release,
`flatc 2.0.5` (#7081). This PR reverses the default so we can
release a patch update. However, does break Rust users who work at
HEAD.
* Bump flatc patch version (2.0.6)
Co-authored-by: Casper Neo <cneo@google.com>
* fix for rust build
* Rust: Implement Serialize on generated types
For debugging convenience it is really handy to be able to dump out
types as another format (ie: json). For example, if we are logging a
type to a structured logging system, or even printing it out in a
structured way to the console.
Right now we handle this by shelling out to `flatc` which is not ideal;
by implementing Serialize on the generated types we can use any of the
Serializer-implementing packages for our structured debug output.
* clang-format
* Make the flatbuffers Rust crate only have an optional dependency on the `serde` packages.
* fix warning
* fix rust test build
* Oh yeah this needs to be initialized
* fix toml syntax
* code review feedback
* rebuild test data
* Add --warnings-as-errors to flatc compiler.
With this option set, flatc will return an error on parsing if
any warnings occurred.
* Add unit test for opts.warnings_as_errors.
* Change explicit option setting to default.
Parsing as bytes produces buffers that are unsafe to access unless passed thru a verifier,
whereas users could reasonably assume that any JSON parsed without errors is safe to access.
Users that still have legacy JSON files with such bytes in it will get a helpful error point them
to the option to turn on to have it work again.
* Enable --gen-onefile in Python
Made it possible to generate all python code in one file. Modified
py_test.py so that it can switch between the multi-file code and
the one-file code.
Updated PythonTest.sh and py_test.py so that the multi-file code
and the one-file code can be tested based on the same test code.
* Sync with google/flatbuffers
* Add --gen-onefile to generate_code.py
* initial hack to get new Lua generator into flatc
* Starting to output enum defs for Lua
* Continue to work on table generation for Lua
* Finished basic getter access for Lua
* Added ability to get object by index
* Finished struct builder
* aliased reflection to r
* finish table builder generation
* register requiring files
* better generated header info
* Tying up loose ends
* Updated reflection to handle struct padding
* Addd type sizes to reflection
* Fixed some vector indirect issues
* Lua tests passed
* Misc cleanup
* ci fixes 1
* ci fixes 2
* renaming
* up size of type sizes
* manually ran clang-format-11 -i src/idl_parser.cpp
* fixed some windows casting
* remove stupid auto import
* more static_casting
* remove std
* update other build environments
* remove scoped enums
* replaced std::to_string with NumToString
* more win fixes
* more win fixes
* replaced old lua with new
* removed auto import
* review responses
* more style fixes
* refactor bfbs_gen_len to use code +=
* added consts
* fix lambda capture for windows
* remove unused return type
It seems like `--conform` already works for vectors of unions - there is
just a spurious check that prevents it from running. Fixes#6882
Also, if schemas do not conform, `flatc` no longer prints out the usage
(since the error is not due to bad usage). Fixes#6496
* Update idl_gen_csharp.cpp
Change csharp generator to use "global::" for it's qualifying_start_ to disambiguate namespaces
* regenerate testing files
regenerate testing files
* Missed TableInC.cs
updated with global prefix
* Remove "global::" from qualifying_start_ for csharp generator
* C# global alias
* Tests and docs for --cs-global-alias
Add tests for --cs-global-alias to demonstrate use case for why it's needed.
Add documentation to Compiler.md
* Add also to help text
Add also to help text
* Changes to support binary schema file loading and parsing (flatc)
- parser.reset() is also called if binary schema file is given
- code flow changed to not try to load a binary schema as textual schema
* Removed unneeded braces
* Refactored Rust Generated code into a module directory.
Each symbol will be generated into one file and then
imported into a module. This breaks the "out_dir"
pattern where some users would generate code in their
target/ directory. Also, these objects are best used
in their own module. It will be hard for users to share
their own module structure with flatbuffers namespaces.
There may be solutions to these drawbacks but that should
be discussed. I don't want to overengineer here.
* shadow error
* try fix .bat file
* fix .bat 2
* Restore accidentally deleted files
* Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks.
* fixed binary files
* git clang format
* make generated onefiles not public and fix .bat
* reduced diff with master in generate_code.sh
* fix shadowed variable
* add object api flags to .bat
* space
* Removed extern crate and extra &
* use statement
* more clippy lints
* format
* Undo extern crate -> use change, it actually matters to our tests
Co-authored-by: Casper Neo <cneo@google.com>