Android libraries include <android/api-level.h> which defines the __ANDROID_API__ symbol even when targeting non-Android platforms and not using Android's libc. This updates the FLATBUFFERS_LOCALE_INDEPENDENT ifdef to check for __ANDROID__ before checking the Android API level.
Removes an extra check from the __Fuchsia__ branch. Fuchsia's libc does not support locales or the locale independent entry points.
Updates the Android API check to check for an API level >= 26 instead of 21. This matches the Android header file's availability macros and Bionic documentation:
https://android.googlesource.com/platform/bionic/+/HEAD/docs/status.md
In case when flatbuffers are being used along with other project that defines "max" preprocessor macro, the ::max() in FLATBUFFERS_MAX_BUFFER_SIZE and FLATBUFFERS_MAX_64_BUFFER_SIZE is incorrectly being expanded to the macro. Adding parentheses enforces function-like interpretation.
Co-authored-by: Derek Bailey <derekbailey@google.com>
This will allow the code to be compiled with `-Wfloat-equal`
as this would result in the folowing warning/error:
vendor/flatbuffers/include/flatbuffers/base.h:465:69:
error: comparing floating point with == or != is unsafe [-Werror,-Wfloat-equal]
template<typename T> inline bool IsTheSameAs(T e, T def) { return e == def; }
But the way it is used in flatbuffers it is ok to compare floating
points with ==.
Co-authored-by: Derek Bailey <derekbailey@google.com>
* First working hack of adding 64-bit. Don't judge :)
* Made vector_downward work on 64 bit types
* vector_downward uses size_t, added offset64 to reflection
* cleaned up adding offset64 in parser
* Add C++ testing skeleton for 64-bit
* working test for CreateVector64
* working >2 GiB buffers
* support for large strings
* simplified CreateString<> to just provide the offset type
* generalize CreateVector template
* update test_64.afb due to upstream format change
* Added Vector64 type, which is just an alias for vector ATM
* Switch to Offset64 for Vector64
* Update for reflection bfbs output change
* Starting to add support for vector64 type in C++
* made a generic CreateVector that can handle different offsets and vector types
* Support for 32-vector with 64-addressing
* Vector64 basic builder + tests working
* basic support for json vector64 support
* renamed fields in test_64bit.fbs to better reflect their use
* working C++ vector64 builder
* Apply --annotate-sparse-vector to 64-bit tests
* Enable Vector64 for --annotate-sparse-vectors
* Merged from upstream
* Add `near_string` field for testing 32-bit offsets alongside
* keep track of where the 32-bit and 64-bit regions are for flatbufferbuilder
* move template<> outside class body for GCC
* update run.sh to build and run tests
* basic assertion for adding 64-bit offset at the wrong time
* started to separate `FlatBufferBuilder` into two classes, 1 64-bit aware, the other not
* add test for nested flatbuffer vector64, fix bug in alignment of big vectors
* fixed CreateDirect method by iterating by Offset64 first
* internal refactoring of flatbufferbuilder
* block not supported languages in the parser from using 64-bit
* evolution tests for adding a vector64 field
* conformity tests for adding/removing offset64 attributes
* ensure test is for a big buffer
* add parser error tests for `offset64` and `vector64` attributes
* add missing static that GCC only complains about
* remove stdint-uintn.h header that gets automatically added
* move 64-bit CalculateOffset internal
* fixed return size of EndVector
* various fixes on windows
* add SizeT to vector_downward
* minimze range of size changes in vector and builder
* reworked how tracking if 64-offsets are added
* Add ReturnT to EndVector
* small cleanups
* remove need for second Array definition
* combine IndirectHelpers into one definition
* started support for vector of struct
* Support for 32/64-vectors of structs + Offset64
* small cleanups
* add verification for vector64
* add sized prefix for 64-bit buffers
* add fuzzer for 64-bit
* add example of adding many vectors using a wrapper table
* run the new -bfbs-gen-embed logic on the 64-bit tests
* remove run.sh and fix cmakelist issue
* fixed bazel rules
* fixed some PR comments
* add 64-bit tests to cmakelist
absl::string_view is uses std::string_view when available. It already checks if std::string_view is available in the earlier code.
It should only use absl::string_view implementation.
Co-authored-by: Derek Bailey <derekbailey@google.com>
If flatbuffers is built in C++11 mode, but there is a recent version of
absl which requires C++14, the build will fail.
Cf https://github.com/MapServer/MapServer/issues/6822 for the use case
that triggered this.
* Change Rust generated file defaults
After #6731, flatc changed its default behavior
for generating rust code to fix some importing issues.
This was a breaking change which invlidated the patch release,
`flatc 2.0.5` (#7081). This PR reverses the default so we can
release a patch update. However, does break Rust users who work at
HEAD.
* Bump flatc patch version (2.0.6)
Co-authored-by: Casper Neo <cneo@google.com>
* split flatbuffers.h into separate files
* wrong variable in cmakelists for android
* readded two accidentally deleted includes
* created buffer.h and moved buffer related things over
* [C++] Removed most heap allocations in builder
* Updated API docs to indicate heap usage
* Override assertion for heap allocation in parser
* Cleaned up implemenations, enable heap alloc for tests
* Generalized CreateVectorOfStrings
* remove cmake option for heap alloc. reverted two heap removals
* Only use scratch space for vector of strings
* Override Windows SCL warning
* Changed std::transform to for loop to avoid MSCV warnings
* switched to const iterators
* Replaced iterator with for loop
* remove std::to_string in test to be compatible