* [Kotlin] Introduction to Kotlin Multiplaform
The first implementation of the Kotlin code generation was made years
ago at the time Kotlin Multiplaform was not stable and Kotlin is mostly
used on JVM-based targets. For this reason the generated code uses java
based runtime.
That design decision comes with many drawbacks, leaving the code
generated more java-like and making it impossible to use more advanced
features of the Kotlin language.
In this change we are adding two parts: A pure, multi-plaform, Kotlin
runtime and a new code generator to accompany it.
* [Kotlin] Remove scalar sign cast from code generation
Now that we have a new runtime the accepts unsigned types, we don't
need to code generate casting back and from signed scalars. This
MR removes this from both code generations and adds the necessary
API to the runtime.
* [Kotlin] Use offset on public API to represent buffer position
Currently, kotlin was following Java's approach of representing objects,
vectors, tables as "Int" (the position of it in the buffer). This change
replaces naked Int with Offset<T>, offering a type-safe API. So,
instead of
fun Table.createTable(b: FlatBufferBuilder, subTable: Int)
We will have
fun Table.createTable(b: FlatBufferBuilder, subTable: Offset<SubTable>)
Making impossible to accidentally switch parameters.
The performance should be similar to use Int as we are using value
class for Offset and ArrayOffset, which most of the time translate to
Int in the bytecode.
* [Kotlin] Add builder for tables
Add builder constructor to make create of table more ergonomic.
For example the movie sample for the test set could be written as:
Movie.createMovie(fbb,
mainCharacterType = Character_.MuLan,
mainCharacter = att) {
charactersType = charsType
this.characters = characters
}
instead of:
Movie.startMovie(fbb)
Movie.addMainCharacterType(fbb, Character_.MuLan)
Movie.addMainCharacter(fbb, att as Offset<Any>)
Movie.addCharactersType(fbb, charsType)
Movie.addCharacters(fbb, charsVec)
Movie.endMovie(fbb)
* [Kotlin] Move enum types to value class
Moving to flatbuffer enums to value class adds type safety for parameters
with minimum to no performance impact.
* [Kotlin] Simplify Union parameters to avoid naked casting
Just a small change on the APIs that receive union as parameters,
creating a typealias UnionOffset to avoid using Offset<Any>. To "convert"
an table offset to an union, one just call Offset.toUnion().
* [Kotlin] Apply clang-format on kotlin code generators
* [Kotlin] Update kotlin generator to follow official naming conventions
Updating directory, package and enum naming to follow Kotlin official
convention.
https://kotlinlang.org/docs/coding-conventions.html#naming-rules
* [Kotlin] Add fixes to improve performance
1 - Add benchmark comparing serialization between Java & Kotlin
2 - ReadWriteBuffer does not auto-grow (thus avoid check size in every op)
3 - Add specialized add functions on FlatBufferBuilder to avoid boxing
offsets.
4 - Remove a few Kotlin syntax sugar that generated performance penalties.
* [Kotlin] Remove builder from Kotlin KMP and add some optimizations
to avoid boxing of Offset classes
---------
Co-authored-by: Derek Bailey <derekbailey@google.com>
* [TS] Add support for fixed length arrays on Typescript (#5864) (#7021)
* Typescript / Javascript don't have fixed arrays but it is important to support these languages for compatibility.
* Generated TS code checks the length of the given array and do truncating / padding to conform to the schema.
* Supports the both standard API and Object Based API.
* Added a test.
Co-authored-by: Mehmet Baker <mehmet.baker@zerodensity.tv>
Signed-off-by: Bulent Vural <bulent.vural@zerodensity.tv>
Signed-off-by: Bülent Vural <bulent.vural@zerodensity.tv>
* Formatting & readability fixes on idl_gen_ts.cpp
Signed-off-by: Bülent Vural <bulent.vural@zerodensity.tv>
* Added array_test_complex.bfbs
Signed-off-by: Bülent Vural <bulent.vural@zerodensity.tv>
* TS arrays_test_complex: Remove bfbs and use fbs directly
Signed-off-by: Bülent Vural <bulent.vural@zerodensity.tv>
Signed-off-by: Bülent Vural <bulent.vural@zerodensity.tv>
* Start of mvn-ification of the test
* move to right locations
* Update the IO done in the test to read from resources / write to temp folders
* Add github workflow attempt to mvn test it instead of JavaTest.sh
* Pin the Kotlin benchmark's symlink for /java to the right location
* Inline equality assertions and format JavaTest.java
* fix android gradle source directory
Co-authored-by: Derek Bailey <derekbailey@google.com>
* Started to migrate to target_compile_options
* combined compile options together. Added Mac CI builds
* remove arm build (not supported). Fixed old-style-casts
* moved to using a ProjectConfig interface library to specify options
* remove the explicit CMAKE_CXX_STANDARD
* Added Google benchmarks (and gtests)
* Default building benchmarks to OFF as it requires c++11
* Separate benchmark CMakeLists.txt to its own file
* Move output directory to target just flatbenchmark
Updates the `files` globs in package.json to include subdirectories in order to also include the flexbuffers directory in the published npm package.
Updates .gitignore to include the tsc-generated JS files.
* Add Build TS to CI jobs
* Add npm compile step
* Fix syntax
* Add required code gen for TS
* Exit on failure
* Make TS code gen identical to test run
* Remove duplicate TS code gen artifacts
* Remove bad gitignore
* Forgot parts of generate_code and make sure same settings for test run
* Don't forget about the bat
* Try and fix flatc args
* Another attempt to fix args
* Fix typo
* Commit up to date code gen
* Another attempt to fix sh/bat
* Move -o param to after -I
* Commit missing code gen file
* Fix grpc code gen and test
* Another grpc code gen fix
* Rework to not use ts folder
* Fix env vars in bat and make less churn
* Move TS code gen to dedicated folder
* Fix transpilation output folder and module paths
* Fixes to code gen
* Include generated js
* Moved ts code gen
* Remove test ts code gen folder
Implemented server.go and half implemented client.go
Finishes implementation for greeter go example
Update grpc code for monster.fbs
Adds a couple of cpp methods
Adhere to gofmt standards
Adds a readme for issues with grpc
- add a new method ParseJson to minimize failures during fuzzing
- add default (conditional) move-constructor for Parser
- add a new monster_fuzzer
- switch fuzzers to C++17 and `test/cpp17` generated code
This is the first step to upgrade grpc dependency to the latest version.
- Patch protobuf 3.6.1. and grpc 1.15.1 to fix build errors when using the latest Bazel version (3.4.1).
- Add grpc/tests:grpc_test. One can kick off tests in Bazel by calling `bazel test grpc/tests/...`.
- Add missing build targets in tests/BUILD in order to support grpc/tests/BUILD
* added basic code
* backup work
* got class property to work
* backup progress
* implementented fmt for creating code
* added docs for genFieldUtils
* back up work
* added base helper js func
* added union js code
* added unpackTo and base for pack
* added pack code
* added null check for packing struct list
* passes compile test
* fixed some spacing of generated functions
* added annotations for constructors
* added obj api unpack test
* tested pack to work
* merge branch
* separated js and ts test
* fixed union signature to include string
* fixed generator to support string union
* hardcoded fb builder name
* refactored struct vector creation
* work around createLong
* handle default value in constructor
* update typescript docs
* added notes about import flag
* fixed formatting stuffs
* undo TypescriptTest change
* refactored fmt
* updated generated code
* remove ignoring union_vector for js
* revert changes for .project
* revert changes for package.json
* don't generate js in ts test
* fixed android project file
* removed unused js function
* removed package-lock.json
* adjust createObjList to new signature
* changed regex to callback style
* fixed package.json
* used existing func for generating annotation
* changed ternary to !!
* added return type for lambda
* removed callback style for obj api generator
* fixed js file indentation
* removed unused header
* added tests for string only union
* handle string only union and refactor union conv func
* updated generated ts files
* renamed union conv func
* made js test create files like other languages
* removed union string only handling
* don't allow null in createObjectOffsetList
* updated generated ts code
* changed the line that triggers Windows build errors
* hopefully fix CI error
* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Added --filename-suffix and --filename-ext to flatc
* Fixed typo and added example generation of suffix and extension for C++
* Removed extra ;
* Removed clang-format block from a region that didn't need it. Fixed an auto format of another clang-format block
* Added docs, fixed pointer alignment, removed suffix test file
* Adds the basic structure for required to add grpc support
Added the message implementation
Updated the code to confirm to the protocol flatbuffersobject
Adds an example for Swift flatbuffers GRPC
Started implementing the swift GRPC code Gen
Generator generates protocols now
Fixing ci issues
Migrated the logic to use grpc_generator::File instead of string
Refactored swift project
Implemented GRPC in swift
Finished implementing GRPC in swift
Fixes issues
Adds contiguousBytes initializer to swift
Adds documentation + fixes buffer nameing in tables + structs
Adds documentation + fixes buffer nameing in tables + structs
Updated tests
* Updated version
* Implemented the swift version of Flatbuffers
Implemented serailzing, reading, and mutating data from object monster
Fixes mis-aligned pointer issue
Fixes issue when shared strings are removed from table
Adds swift enum, structs code gen
Fixed namespace issues + started implementing the table gen
Added Mutate function to the code generator
Generated linux test cases
Fixed an issue with bools, and structs readers in table writer
Swift docker image added
Updated the test cases, and removed a method parameters in swift
Fixed createVector api when called with scalars
Fixed issues with scalar arrays, and fixed the code gen namespaces, added sample_binary.swift
Cleaned up project
Added enum vectors, and their readers
Refactored code
Added swift into the support document
Added documentation in docs, and fixed a small issue with Data() not being returned correctly
Fixes Lowercase issue, and prevents generating lookups for deprecated keys
* Made all the required funcs to have const + removed unneeded code + fix lowercase func
* Removed transform from lowercased and moved it to function
* Fixes an issue with iOS allocation from read
* Refactored cpp code to be more readable
* casts position into int for position
* Fix enums issue, moves scalar writer code to use memcpy
* Removed c_str from struct function
* Fixed script to generate new objects when ran on travis ci: fix
* Handles deallocating space allocated for structs
* Updated the test cases to adhere to the fileprivate lookup, no mutation for unions, and updated the names of the vector functions
* Add flatc '--cpp_std' switch and sandbox for C++17 code generator
- Added 'flac --cpp_std legacy' for compatibility with old compilers (VS2010);
- Added experimental switch 'flac --cpp_std c++17' for future development;
- Added C++17 sandbox test_cpp17.cpp;
- C++ code generator generates enums with explicit underlying type to avoid problems with the forward and backward schema compatibility;
- Adjusted CMakeLists.txt, CI and generate code scripts to support of introduced '--cpp_std';
* Fix --cpp_std values: c++0x, c++11, c++17
* Add 'cpp::CppStandard' enum
* Add testing engine into test_cpp17
* Rebase to upstream/master
* Set default '--cpp-std C++0x'
* Fix code generation (--cpp_std C++11) in CMakeLists.txt
- Fix dependency declaration of grpctest target
* Revert --cpp-std for the tests from explicit C++11 to flatc default value (C++0x)
* Enable flatbuffer to initialize Parser from bfbs (#4283)
Now its possible to generate json data from bfbs data type and flatbuffers data
and visa versa.
* add deserialize functionality in parser from bfbs
* add small usage sample
* Fix build break
* Merge branch 'pr/1' into fix-issue4283
* Fix buildbreak
* Build monster_test.bfbs with --bfbs-builtins
Attribute flexbuffer has be included in bfbs. Only with this attribute test
will run. By initialization a parser by a bfbs the attribute has to be known
for this filed. monsterdata_test.golden has a flexbuffer field so parse would
fail.
* Fix generate_code.sh
* Revert automatic indent changes by IDE
* Auto detect size prefixed binary schema files
* Use identifier (bfbs) to detect schema files
* Refactoring of numbers parser
More accurate parse of float and double.
Hexadecimal floats.
Check "out-of-range" of uint64 fields.
Check correctness of default values and metadata.
* Remove locale-independent code strtod/strtof from PR #4948.
* small optimization
* Add is_(ascii) functions
* is_ascii cleanup
* Fix format conversation
* Refine number parser
* Make code compatible with Android build
* Remove unnecessary suppression of warning C4127
This is a port of FlatBuffers to Rust. It provides code generation and a
runtime library derived from the C++ implementation. It utilizes the
Rust type system to provide safe and fast traversal of FlatBuffers data.
There are 188 tests, including many fuzz tests of roundtrips for various
serialization scenarios. Initial benchmarks indicate that the canonical
example payload can be written in ~700ns, and traversed in ~100ns.
Rustaceans may be interested in the Follow, Push, and SafeSliceAccess
traits. These traits lift traversals, reads, writes, and slice accesses
into the type system, providing abstraction with no runtime penalty.
* starting Lua port of python implmention. Syncing commit
* Bulk of Lua module port from Python done. Not tested, only static analysis. Need to work on binary strings. Started work on flatc lua code generation
* Fixed all the basic errors to produced a binary output from the builder, don't know if it is generated correctly, but it contains data, so that must be good
* fixed binary set command that was extending the array improperly
* continued improvement
* Moved lua submodules down a directory so their names don't clash with potential other modules. Added compat module to provide Lua versioning logic
* Successful sample port from Python
* working on testing Lua code with formal tests
* continued to work on tests and fixes to code to make tests pass
* Added reading buffer test
* Changed binaryarray implmentation to use a temporary table for storing data, and then serialize it to a string when requested. This double the rate of building flatbuffers compared to the string approach.
* Didn't need encode module as it just added another layer of indirection that isn't need
* profiled reading buffers, optimizations to increase read performance of monster data to ~7 monster / millisecond
* Writing profiler improvments. Get about
~2 monsters/millisecond building rate
* removed Numpy generation from Lua (came from the Python port)
* math.pow is deprecated in Lua 5.3, so changed to ^ notation. Also added .bat script for starting Lua tests
* adding results of generate_code.bat
* simple edits for code review in PR.
* There was a buffer overflow in inserting the keywords into the unorder set for both the Lua and Python code gens. Changed insertion to use iterators.
* fixed spacing issue
* basic documenation/tutorial updates. Updated sample_binary.lua to reflect the tutorial better
* removed windows-specific build step in Lua tests
* initial changes to support size prefixed buffers in Java
* add slice equivalent to CSharp ByteBuffer
* resolve TODO for slicing in CSharp code generation
* add newly generated Java and CSharp test sources
* fix typo in comment
* add FinishSizePrefixed methods to CSharp FlatBufferBuilder as well
* add option to allow writing the prefix as well
* generate size-prefixed monster binary as well
* extend JavaTest to test the size prefixed binary as well
* use constants for size prefix length
* fuse common code for getRootAs and getSizePrefixedRootAs
* pulled file identifier out of if
* add FinishSizePrefixed, GetSizePrefixedRootAs support for Python
* Revert "extend JavaTest to test the size prefixed binary as well"
This reverts commit 68be4420dd.
* Revert "generate size-prefixed monster binary as well"
This reverts commit 2939516fdf.
* fix ByteBuffer.cs Slice() method; add proper CSharp and Java tests
* fix unused parameter
* increment version number
* pulled out generated methods into separate utility class
* pulled out generated methods into separate utility class for Python
* fix indentation
* remove unnecessary comment
* fix newline and copyright
* add ByteBufferUtil to csproj compilation
* hide ByteBuffer's internal data; track offset into parent's array
* test unsafe versions as well; compile and run in debug mode
* clarify help text for size prefix
* move ByteBuffer slicing behavior to subclass
* fix protection levels
* add size prefix support for text generation
* add ByteBufferSlice to csproj compilation
* revert size prefix handling for nested buffers
* use duplicate instead of slice for removing size prefix
* remove slice subclass and use duplicate for removing size prefix
* remove slice specific tests
* remove superfluous command line option