forked from BigfootDev/flatbuffers
Fix missing namespace qualifier in Pack() (#8967)
* Fix missing namespace qualifier in Pack() for cross-namespace table references * Fix missing namespace qualifier in Pack() * Add cross_namespace_pack_test to Bazel build
This commit is contained in:
@@ -643,7 +643,7 @@ inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBui
|
||||
auto _name = _o->name.empty() ? 0 : _fbb.CreateString(_o->name);
|
||||
auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
|
||||
auto _color = _o->color;
|
||||
auto _weapons = _o->weapons.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Sample::Weapon>> (_o->weapons.size(), [](size_t i, _VectorArgs *__va) { return CreateWeapon(*__va->__fbb, __va->__o->weapons[i].get(), __va->__rehasher); }, &_va ) : 0;
|
||||
auto _weapons = _o->weapons.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Sample::Weapon>> (_o->weapons.size(), [](size_t i, _VectorArgs *__va) { return MyGame::Sample::CreateWeapon(*__va->__fbb, __va->__o->weapons[i].get(), __va->__rehasher); }, &_va ) : 0;
|
||||
auto _equipped_type = _o->equipped.type;
|
||||
auto _equipped = _o->equipped.Pack(_fbb);
|
||||
auto _path = _o->path.size() ? _fbb.CreateVectorOfStructs(_o->path) : 0;
|
||||
|
||||
Reference in New Issue
Block a user