forked from BigfootDev/flatbuffers
update goldens with namespace
This commit is contained in:
55
goldens/kotlin/flatbuffers/goldens/Galaxy.kt
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55
goldens/kotlin/flatbuffers/goldens/Galaxy.kt
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@@ -0,0 +1,55 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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package flatbuffers.goldens
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import com.google.flatbuffers.BaseVector
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import com.google.flatbuffers.BooleanVector
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import com.google.flatbuffers.ByteVector
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import com.google.flatbuffers.Constants
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import com.google.flatbuffers.DoubleVector
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import com.google.flatbuffers.FlatBufferBuilder
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import com.google.flatbuffers.FloatVector
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import com.google.flatbuffers.LongVector
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import com.google.flatbuffers.StringVector
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import com.google.flatbuffers.Struct
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import com.google.flatbuffers.Table
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import com.google.flatbuffers.UnionVector
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import java.nio.ByteBuffer
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import java.nio.ByteOrder
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import kotlin.math.sign
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@Suppress("unused")
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class Galaxy : Table() {
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fun __init(_i: Int, _bb: ByteBuffer) {
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__reset(_i, _bb)
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}
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fun __assign(_i: Int, _bb: ByteBuffer) : Galaxy {
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__init(_i, _bb)
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return this
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}
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val numStars : Long
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get() {
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val o = __offset(4)
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return if(o != 0) bb.getLong(o + bb_pos) else 0L
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}
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companion object {
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fun validateVersion() = Constants.FLATBUFFERS_23_5_26()
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fun getRootAsGalaxy(_bb: ByteBuffer): Galaxy = getRootAsGalaxy(_bb, Galaxy())
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fun getRootAsGalaxy(_bb: ByteBuffer, obj: Galaxy): Galaxy {
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_bb.order(ByteOrder.LITTLE_ENDIAN)
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return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
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}
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fun createGalaxy(builder: FlatBufferBuilder, numStars: Long) : Int {
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builder.startTable(1)
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addNumStars(builder, numStars)
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return endGalaxy(builder)
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}
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fun startGalaxy(builder: FlatBufferBuilder) = builder.startTable(1)
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fun addNumStars(builder: FlatBufferBuilder, numStars: Long) = builder.addLong(0, numStars, 0L)
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fun endGalaxy(builder: FlatBufferBuilder) : Int {
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val o = builder.endTable()
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return o
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}
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}
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}
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80
goldens/kotlin/flatbuffers/goldens/Universe.kt
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80
goldens/kotlin/flatbuffers/goldens/Universe.kt
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@@ -0,0 +1,80 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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package flatbuffers.goldens
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import com.google.flatbuffers.BaseVector
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import com.google.flatbuffers.BooleanVector
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import com.google.flatbuffers.ByteVector
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import com.google.flatbuffers.Constants
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import com.google.flatbuffers.DoubleVector
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import com.google.flatbuffers.FlatBufferBuilder
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import com.google.flatbuffers.FloatVector
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import com.google.flatbuffers.LongVector
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import com.google.flatbuffers.StringVector
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import com.google.flatbuffers.Struct
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import com.google.flatbuffers.Table
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import com.google.flatbuffers.UnionVector
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import java.nio.ByteBuffer
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import java.nio.ByteOrder
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import kotlin.math.sign
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@Suppress("unused")
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class Universe : Table() {
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fun __init(_i: Int, _bb: ByteBuffer) {
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__reset(_i, _bb)
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}
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fun __assign(_i: Int, _bb: ByteBuffer) : Universe {
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__init(_i, _bb)
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return this
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}
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val age : Double
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get() {
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val o = __offset(4)
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return if(o != 0) bb.getDouble(o + bb_pos) else 0.0
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}
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fun galaxies(j: Int) : flatbuffers.goldens.Galaxy? = galaxies(flatbuffers.goldens.Galaxy(), j)
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fun galaxies(obj: flatbuffers.goldens.Galaxy, j: Int) : flatbuffers.goldens.Galaxy? {
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val o = __offset(6)
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return if (o != 0) {
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obj.__assign(__indirect(__vector(o) + j * 4), bb)
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} else {
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null
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}
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}
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val galaxiesLength : Int
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get() {
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val o = __offset(6); return if (o != 0) __vector_len(o) else 0
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}
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companion object {
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fun validateVersion() = Constants.FLATBUFFERS_23_5_26()
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fun getRootAsUniverse(_bb: ByteBuffer): Universe = getRootAsUniverse(_bb, Universe())
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fun getRootAsUniverse(_bb: ByteBuffer, obj: Universe): Universe {
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_bb.order(ByteOrder.LITTLE_ENDIAN)
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return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
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}
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fun createUniverse(builder: FlatBufferBuilder, age: Double, galaxiesOffset: Int) : Int {
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builder.startTable(2)
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addAge(builder, age)
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addGalaxies(builder, galaxiesOffset)
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return endUniverse(builder)
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}
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fun startUniverse(builder: FlatBufferBuilder) = builder.startTable(2)
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fun addAge(builder: FlatBufferBuilder, age: Double) = builder.addDouble(0, age, 0.0)
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fun addGalaxies(builder: FlatBufferBuilder, galaxies: Int) = builder.addOffset(1, galaxies, 0)
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fun createGalaxiesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
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builder.startVector(4, data.size, 4)
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for (i in data.size - 1 downTo 0) {
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builder.addOffset(data[i])
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}
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return builder.endVector()
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}
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fun startGalaxiesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
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fun endUniverse(builder: FlatBufferBuilder) : Int {
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val o = builder.endTable()
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return o
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}
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fun finishUniverseBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset)
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fun finishSizePrefixedUniverseBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset)
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}
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}
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