forked from BigfootDev/flatbuffers
[C#] Prepares for official Nuget release (#7496)
* Define nuget package * C# Switch to Google.FlatBuffers namespace * Add Source Link for nuget package * Add Strong Name signing of Google.FlatBuffers
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@@ -7,7 +7,7 @@ namespace MyGame.Example
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using global::System;
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using global::System.Collections.Generic;
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using global::FlatBuffers;
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using global::Google.FlatBuffers;
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public struct ArrayStruct : IFlatbufferObject
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{
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