forked from BigfootDev/flatbuffers
[Swift] Flexbuffers native swift port (#8577)
* Offical Swift port for FlexBuffers This is the offical port for FlexBuffers within swift, and it introcudes a Common Module where code is shared between flatbuffers and flexbuffers. Writing most supported values like maps, vectors, nil and scalars into a flexbuffer buffer. And includes tests to verify that its similar to cpp * Reading a flexbuffer Implementing reading from a flexbuffer, enabling most of the buffers features, like most types, maps, vectors, typedvectors, and fixedtypedvectors. Currently, if an offset/object cant be read we default to a swift nil instead of the default flexbuffers 'null' with all values. * Fixes bazel breaking due to new project structure Address warnings within the library * Adds comment on why we added the code & properly enforce the amout of bytes needed
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@@ -343,19 +343,6 @@ public struct FlatBufferBuilder {
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}
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}
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/// Gets the padding for the current element
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/// - Parameters:
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/// - bufSize: Current size of the buffer + the offset of the object to be written
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/// - elementSize: Element size
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@inline(__always)
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@usableFromInline
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mutating internal func padding(
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bufSize: UInt32,
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elementSize: UInt32) -> UInt32
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{
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((~bufSize) &+ 1) & (elementSize &- 1)
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}
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/// Prealigns the buffer before writting a new object into the buffer
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/// - Parameters:
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/// - len:Length of the object
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@@ -364,11 +351,9 @@ public struct FlatBufferBuilder {
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@usableFromInline
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mutating internal func preAlign(len: Int, alignment: Int) {
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minAlignment(size: alignment)
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_bb.fill(
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padding: Int(
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padding(
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bufSize: _bb.size &+ UOffset(len),
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elementSize: UOffset(alignment))))
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_bb.fill(padding: numericCast(padding(
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bufSize: numericCast(_bb.size) &+ numericCast(len),
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elementSize: numericCast(alignment))))
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}
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/// Prealigns the buffer before writting a new object into the buffer
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