forked from BigfootDev/flatbuffers
Removes Dead code & regenerate code (#7744)
Formats the swift project Update Sample files Update docc documentation Updates swift docs in the website Updates code for Wasm
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@@ -685,8 +685,6 @@ public struct MyGame_InParentNamespace: FlatBufferObject, Verifiable, ObjectAPIP
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public static var id: String { "MONS" }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_InParentNamespace.id, addPrefix: prefix) }
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public static func getRootAsInParentNamespace(bb: ByteBuffer) -> MyGame_InParentNamespace { return MyGame_InParentNamespace(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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@@ -739,8 +737,6 @@ public struct MyGame_Example2_Monster: FlatBufferObject, Verifiable, ObjectAPIPa
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public static var id: String { "MONS" }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_Example2_Monster.id, addPrefix: prefix) }
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public static func getRootAsMonster(bb: ByteBuffer) -> MyGame_Example2_Monster { return MyGame_Example2_Monster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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@@ -793,8 +789,6 @@ internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, Verifi
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internal static var id: String { "MONS" }
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internal static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_Example_TestSimpleTableWithEnum.id, addPrefix: prefix) }
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internal static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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internal init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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@@ -876,8 +870,6 @@ public struct MyGame_Example_Stat: FlatBufferObject, Verifiable, ObjectAPIPacker
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public static var id: String { "MONS" }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_Example_Stat.id, addPrefix: prefix) }
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public static func getRootAsStat(bb: ByteBuffer) -> MyGame_Example_Stat { return MyGame_Example_Stat(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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@@ -1017,8 +1009,6 @@ public struct MyGame_Example_Referrable: FlatBufferObject, Verifiable, ObjectAPI
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public static var id: String { "MONS" }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_Example_Referrable.id, addPrefix: prefix) }
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public static func getRootAsReferrable(bb: ByteBuffer) -> MyGame_Example_Referrable { return MyGame_Example_Referrable(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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@@ -1125,8 +1115,6 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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public static var id: String { "MONS" }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_Example_Monster.id, addPrefix: prefix) }
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public static func getRootAsMonster(bb: ByteBuffer) -> MyGame_Example_Monster { return MyGame_Example_Monster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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@@ -1344,19 +1332,19 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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@discardableResult public func mutate(longEnumNormalDefault: MyGame_Example_LongEnum) -> Bool {let o = _accessor.offset(VTOFFSET.longEnumNormalDefault.v); return _accessor.mutate(longEnumNormalDefault.rawValue, index: o) }
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public var nanDefault: Float32 { let o = _accessor.offset(VTOFFSET.nanDefault.v); return o == 0 ? .nan : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(nanDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.nanDefault.v); return _accessor.mutate(nanDefault, index: o) }
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public var infDefault: Float32 { let o = _accessor.offset(VTOFFSET.infDefault.v); return o == 0 ? +.infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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public var infDefault: Float32 { let o = _accessor.offset(VTOFFSET.infDefault.v); return o == 0 ? .infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(infDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.infDefault.v); return _accessor.mutate(infDefault, index: o) }
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public var positiveInfDefault: Float32 { let o = _accessor.offset(VTOFFSET.positiveInfDefault.v); return o == 0 ? +.infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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public var positiveInfDefault: Float32 { let o = _accessor.offset(VTOFFSET.positiveInfDefault.v); return o == 0 ? .infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(positiveInfDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.positiveInfDefault.v); return _accessor.mutate(positiveInfDefault, index: o) }
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public var infinityDefault: Float32 { let o = _accessor.offset(VTOFFSET.infinityDefault.v); return o == 0 ? +.infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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public var infinityDefault: Float32 { let o = _accessor.offset(VTOFFSET.infinityDefault.v); return o == 0 ? .infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(infinityDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.infinityDefault.v); return _accessor.mutate(infinityDefault, index: o) }
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public var positiveInfinityDefault: Float32 { let o = _accessor.offset(VTOFFSET.positiveInfinityDefault.v); return o == 0 ? +.infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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public var positiveInfinityDefault: Float32 { let o = _accessor.offset(VTOFFSET.positiveInfinityDefault.v); return o == 0 ? .infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(positiveInfinityDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.positiveInfinityDefault.v); return _accessor.mutate(positiveInfinityDefault, index: o) }
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public var negativeInfDefault: Float32 { let o = _accessor.offset(VTOFFSET.negativeInfDefault.v); return o == 0 ? -.infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(negativeInfDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.negativeInfDefault.v); return _accessor.mutate(negativeInfDefault, index: o) }
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public var negativeInfinityDefault: Float32 { let o = _accessor.offset(VTOFFSET.negativeInfinityDefault.v); return o == 0 ? -.infinity : _accessor.readBuffer(of: Float32.self, at: o) }
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@discardableResult public func mutate(negativeInfinityDefault: Float32) -> Bool {let o = _accessor.offset(VTOFFSET.negativeInfinityDefault.v); return _accessor.mutate(negativeInfinityDefault, index: o) }
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public var doubleInfDefault: Double { let o = _accessor.offset(VTOFFSET.doubleInfDefault.v); return o == 0 ? +.infinity : _accessor.readBuffer(of: Double.self, at: o) }
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public var doubleInfDefault: Double { let o = _accessor.offset(VTOFFSET.doubleInfDefault.v); return o == 0 ? .infinity : _accessor.readBuffer(of: Double.self, at: o) }
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@discardableResult public func mutate(doubleInfDefault: Double) -> Bool {let o = _accessor.offset(VTOFFSET.doubleInfDefault.v); return _accessor.mutate(doubleInfDefault, index: o) }
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public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 62) }
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public static func add(pos: MyGame_Example_Vec3?, _ fbb: inout FlatBufferBuilder) { guard let pos = pos else { return }; fbb.create(struct: pos, position: VTOFFSET.pos.p) }
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@@ -1423,13 +1411,13 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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public static func add(longEnumNonEnumDefault: MyGame_Example_LongEnum, _ fbb: inout FlatBufferBuilder) { fbb.add(element: longEnumNonEnumDefault.rawValue, def: 0, at: VTOFFSET.longEnumNonEnumDefault.p) }
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public static func add(longEnumNormalDefault: MyGame_Example_LongEnum, _ fbb: inout FlatBufferBuilder) { fbb.add(element: longEnumNormalDefault.rawValue, def: 2, at: VTOFFSET.longEnumNormalDefault.p) }
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public static func add(nanDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: nanDefault, def: .nan, at: VTOFFSET.nanDefault.p) }
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public static func add(infDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: infDefault, def: +.infinity, at: VTOFFSET.infDefault.p) }
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public static func add(positiveInfDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: positiveInfDefault, def: +.infinity, at: VTOFFSET.positiveInfDefault.p) }
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public static func add(infinityDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: infinityDefault, def: +.infinity, at: VTOFFSET.infinityDefault.p) }
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public static func add(positiveInfinityDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: positiveInfinityDefault, def: +.infinity, at: VTOFFSET.positiveInfinityDefault.p) }
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public static func add(infDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: infDefault, def: .infinity, at: VTOFFSET.infDefault.p) }
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public static func add(positiveInfDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: positiveInfDefault, def: .infinity, at: VTOFFSET.positiveInfDefault.p) }
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public static func add(infinityDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: infinityDefault, def: .infinity, at: VTOFFSET.infinityDefault.p) }
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public static func add(positiveInfinityDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: positiveInfinityDefault, def: .infinity, at: VTOFFSET.positiveInfinityDefault.p) }
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public static func add(negativeInfDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: negativeInfDefault, def: -.infinity, at: VTOFFSET.negativeInfDefault.p) }
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public static func add(negativeInfinityDefault: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: negativeInfinityDefault, def: -.infinity, at: VTOFFSET.negativeInfinityDefault.p) }
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public static func add(doubleInfDefault: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: doubleInfDefault, def: +.infinity, at: VTOFFSET.doubleInfDefault.p) }
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public static func add(doubleInfDefault: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: doubleInfDefault, def: .infinity, at: VTOFFSET.doubleInfDefault.p) }
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public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); fbb.require(table: end, fields: [10]); return end }
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public static func createMonster(
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_ fbb: inout FlatBufferBuilder,
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@@ -1487,13 +1475,13 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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longEnumNonEnumDefault: MyGame_Example_LongEnum = .longone,
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longEnumNormalDefault: MyGame_Example_LongEnum = .longone,
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nanDefault: Float32 = .nan,
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infDefault: Float32 = +.infinity,
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positiveInfDefault: Float32 = +.infinity,
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infinityDefault: Float32 = +.infinity,
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positiveInfinityDefault: Float32 = +.infinity,
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infDefault: Float32 = .infinity,
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positiveInfDefault: Float32 = .infinity,
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infinityDefault: Float32 = .infinity,
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positiveInfinityDefault: Float32 = .infinity,
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negativeInfDefault: Float32 = -.infinity,
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negativeInfinityDefault: Float32 = -.infinity,
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doubleInfDefault: Double = +.infinity
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doubleInfDefault: Double = .infinity
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) -> Offset {
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let __start = MyGame_Example_Monster.startMonster(&fbb)
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MyGame_Example_Monster.add(pos: pos, &fbb)
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@@ -2108,16 +2096,16 @@ extension MyGame_Example_Monster: Encodable {
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if !nanDefault.isNaN {
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try container.encodeIfPresent(nanDefault, forKey: .nanDefault)
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}
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if infDefault != +.infinity {
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if infDefault != .infinity {
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try container.encodeIfPresent(infDefault, forKey: .infDefault)
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}
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if positiveInfDefault != +.infinity {
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if positiveInfDefault != .infinity {
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try container.encodeIfPresent(positiveInfDefault, forKey: .positiveInfDefault)
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}
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if infinityDefault != +.infinity {
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if infinityDefault != .infinity {
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try container.encodeIfPresent(infinityDefault, forKey: .infinityDefault)
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}
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if positiveInfinityDefault != +.infinity {
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if positiveInfinityDefault != .infinity {
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try container.encodeIfPresent(positiveInfinityDefault, forKey: .positiveInfinityDefault)
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}
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if negativeInfDefault != -.infinity {
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@@ -2126,7 +2114,7 @@ extension MyGame_Example_Monster: Encodable {
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if negativeInfinityDefault != -.infinity {
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try container.encodeIfPresent(negativeInfinityDefault, forKey: .negativeInfinityDefault)
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}
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if doubleInfDefault != +.infinity {
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if doubleInfDefault != .infinity {
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try container.encodeIfPresent(doubleInfDefault, forKey: .doubleInfDefault)
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}
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}
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@@ -2403,13 +2391,13 @@ public class MyGame_Example_MonsterT: NativeObject {
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longEnumNonEnumDefault = .longone
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longEnumNormalDefault = .longone
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nanDefault = .nan
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infDefault = +.infinity
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positiveInfDefault = +.infinity
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infinityDefault = +.infinity
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positiveInfinityDefault = +.infinity
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infDefault = .infinity
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positiveInfDefault = .infinity
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infinityDefault = .infinity
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positiveInfinityDefault = .infinity
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negativeInfDefault = -.infinity
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negativeInfinityDefault = -.infinity
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doubleInfDefault = +.infinity
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doubleInfDefault = .infinity
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}
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public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
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@@ -2423,8 +2411,6 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, Verifiable, ObjectAP
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public static var id: String { "MONS" }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: MyGame_Example_TypeAliases.id, addPrefix: prefix) }
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public static func getRootAsTypeAliases(bb: ByteBuffer) -> MyGame_Example_TypeAliases { return MyGame_Example_TypeAliases(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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