forked from BigfootDev/flatbuffers
Switched VS build to -W4, and fixed all resulting warnings.
Change-Id: I654217cbd01a3a449503d95753e19b672ec7ec23 Tested: on Windows, Linux
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@@ -22,7 +22,7 @@ using namespace MyGame::Sample;
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// Example how to use FlatBuffers to create and read binary buffers.
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int main(int argc, const char *argv[]) {
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int main(int /*argc*/, const char * /*argv*/[]) {
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// Build up a serialized buffer algorithmically:
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flatbuffers::FlatBufferBuilder builder;
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