TS/JS: Use minvalue from enum if not found (#7888)

Co-authored-by: Derek Bailey <derekbailey@google.com>
This commit is contained in:
Björn Harrtell
2023-04-06 03:26:05 +02:00
committed by GitHub
parent 876a64aae1
commit 0888e7cb4d
7 changed files with 11 additions and 44 deletions

View File

@@ -18,10 +18,6 @@ var __copyProps = (to, from, except, desc) => {
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));

View File

@@ -18,10 +18,6 @@ var __copyProps = (to, from, except, desc) => {
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
@@ -818,7 +814,7 @@ var Vec3 = class {
}
};
var Vec3T = class {
constructor(x = 0, y = 0, z = 0, test1 = 0, test2 = 0, test3 = null) {
constructor(x = 0, y = 0, z = 0, test1 = 0, test2 = Color.Red, test3 = null) {
this.x = x;
this.y = y;
this.z = z;
@@ -932,10 +928,6 @@ var Monster2 = class {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
}
/**
* an example documentation comment: this will end up in the generated code
* multiline too
*/
testarrayoftables(index, obj) {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ? (obj || new Monster2()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;

View File

@@ -1,4 +1,5 @@
// automatically generated by the FlatBuffers compiler, do not modify
import { Color } from '../../my-game/example/color.js';
import { Test } from '../../my-game/example/test.js';
export class Vec3 {
constructor() {
@@ -83,7 +84,7 @@ export class Vec3 {
}
}
export class Vec3T {
constructor(x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = 0, test3 = null) {
constructor(x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = Color.Red, test3 = null) {
this.x = x;
this.y = y;
this.z = z;

View File

@@ -118,7 +118,7 @@ constructor(
public y: number = 0.0,
public z: number = 0.0,
public test1: number = 0.0,
public test2: Color = 0,
public test2: Color = Color.Red,
public test3: TestT|null = null
){}

View File

@@ -18,10 +18,6 @@ var __copyProps = (to, from, except, desc) => {
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
@@ -250,9 +246,6 @@ var Type = class {
this.bb.writeUint16(this.bb_pos + offset, value);
return true;
}
/**
* The size (octets) of the `base_type` field.
*/
baseSize() {
const offset = this.bb.__offset(this.bb_pos, 12);
return offset ? this.bb.readUint32(this.bb_pos + offset) : 4;
@@ -265,9 +258,6 @@ var Type = class {
this.bb.writeUint32(this.bb_pos + offset, value);
return true;
}
/**
* The size (octets) of the `element` field, if present.
*/
elementSize() {
const offset = this.bb.__offset(this.bb_pos, 14);
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
@@ -789,9 +779,6 @@ var Field = class {
this.bb.writeInt8(this.bb_pos + offset, +value);
return true;
}
/**
* Number of padding octets to always add after this field. Structs only.
*/
padding() {
const offset = this.bb.__offset(this.bb_pos, 28);
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
@@ -1564,10 +1551,6 @@ var Schema = class {
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
}
/**
* All the files used in this compilation. Files are relative to where
* flatc was invoked.
*/
fbsFiles(index, obj) {
const offset = this.bb.__offset(this.bb_pos, 18);
return offset ? (obj || new SchemaFile()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;

View File

@@ -18,10 +18,6 @@ var __copyProps = (to, from, except, desc) => {
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));