forked from BigfootDev/flatbuffers
Lua Generator using IR. (#6940)
* initial hack to get new Lua generator into flatc * Starting to output enum defs for Lua * Continue to work on table generation for Lua * Finished basic getter access for Lua * Added ability to get object by index * Finished struct builder * aliased reflection to r * finish table builder generation * register requiring files * better generated header info * Tying up loose ends * Updated reflection to handle struct padding * Addd type sizes to reflection * Fixed some vector indirect issues * Lua tests passed * Misc cleanup * ci fixes 1 * ci fixes 2 * renaming * up size of type sizes * manually ran clang-format-11 -i src/idl_parser.cpp * fixed some windows casting * remove stupid auto import * more static_casting * remove std * update other build environments * remove scoped enums * replaced std::to_string with NumToString * more win fixes * more win fixes * replaced old lua with new * removed auto import * review responses * more style fixes * refactor bfbs_gen_len to use code += * added consts * fix lambda capture for windows * remove unused return type
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@@ -21,6 +21,7 @@
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#include <limits>
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#include <string>
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#include "flatbuffers/bfbs_generator.h"
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#include "flatbuffers/flatbuffers.h"
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#include "flatbuffers/idl.h"
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#include "flatbuffers/util.h"
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@@ -51,6 +52,7 @@ class FlatCompiler {
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flatbuffers::IDLOptions::Language lang;
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const char *generator_help;
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MakeRuleFn make_rule;
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BfbsGenerator *bfbs_generator;
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};
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typedef void (*WarnFn)(const FlatCompiler *flatc, const std::string &warn,
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