import os from conan import ConanFile from conan.tools.files import ( apply_conandata_patches, export_conandata_patches, copy, get, ) from conan.tools.layout import basic_layout required_conan_version = ">=1.52.0" class EABaseConan(ConanFile): name = "eabase" description = "EABase is a small set of header files that define platform-independent data types and platform feature macros. " topics = ("eastl", "config") license = "BSD-3-Clause" url = "https://github.com/conan-io/conan-center-index" homepage = "https://github.com/electronicarts/EABase" package_type = "header-library" settings = "os", "arch", "compiler", "build_type" no_copy_source = True def layout(self): basic_layout(self, src_folder="src") def package_id(self): self.info.clear() def export_sources(self): export_conandata_patches(self) def source(self): get(self, **self.conan_data["sources"][self.version], strip_root=True) apply_conandata_patches(self) def package(self): copy( self, pattern="LICENSE", dst=os.path.join(self.package_folder, "licenses"), src=self.source_folder, ) copy( self, pattern="*.h", dst=os.path.join(self.package_folder, "include"), src=os.path.join(self.source_folder, "include"), ) def package_info(self): self.cpp_info.bindirs = [] self.cpp_info.libdirs = [] self.cpp_info.includedirs += [ os.path.join("include", "Common"), os.path.join("include", "Common", "EABase"), ] self.cpp_info.set_property("cmake_file_name", "EABase") self.cpp_info.set_property("cmake_target_name", "EABase::EABase") # TODO: to remove in conan v2 once cmake_find_package_* generators removed self.cpp_info.filenames["cmake_find_package"] = "EABase" self.cpp_info.filenames["cmake_find_package_multi"] = "EABase" self.cpp_info.names["cmake_find_package"] = "EABase" self.cpp_info.names["cmake_find_package_multi"] = "EABase"