import os from conan import ConanFile from conan.tools.build import can_run from conan.tools.cmake import cmake_layout, CMake class TestPackageConan(ConanFile): settings = "os", "arch", "compiler", "build_type" generators = "CMakeDeps", "CMakeToolchain", "VirtualRunEnv" test_type = "explicit" def requirements(self): self.requires(self.tested_reference_str, run=True) def layout(self): cmake_layout(self) def build(self): cmake = CMake(self) cmake.configure() cmake.build() def test(self): if can_run(self): # Test programs consuming shaderc lib bin_path_shaderc_c = os.path.join(self.cpp.build.bindir, "test_package_shaderc_c") self.run(bin_path_shaderc_c, env="conanrun") bin_path_shaderc_cpp = os.path.join(self.cpp.build.bindir, "test_package_shaderc_cpp") self.run(bin_path_shaderc_cpp, env="conanrun") # Test glslc executable self.run(f"glslc -h", env="conanrun")