import os from conan import ConanFile from conan.tools.build import check_min_cppstd, stdcpp_library from conan.tools.cmake import CMake, CMakeDeps, CMakeToolchain, cmake_layout from conan.tools.env import VirtualBuildEnv from conan.tools.files import apply_conandata_patches, copy, export_conandata_patches, get, rmdir from conan.tools.microsoft import is_msvc, is_msvc_static_runtime from conan.tools.apple import fix_apple_shared_install_name from conan.tools.scm import Version required_conan_version = ">=1.53.0" class ShadercConan(ConanFile): name = "shaderc" description = "A collection of tools, libraries and tests for shader compilation." license = "Apache-2.0" url = "https://github.com/conan-io/conan-center-index" homepage = "https://github.com/google/shaderc" topics = ("glsl", "hlsl", "msl", "spirv", "spir-v", "glslc") package_type = "library" settings = "os", "arch", "compiler", "build_type" options = { "shared": [True, False], "fPIC": [True, False], } default_options = { "shared": False, "fPIC": True, } def export_sources(self): export_conandata_patches(self) def config_options(self): if self.settings.os == "Windows": del self.options.fPIC def configure(self): if self.options.shared: self.options.rm_safe("fPIC") def layout(self): cmake_layout(self, src_folder="src") @property def _spirv_version(self): return self.conan_data.get("siprv_mapping")[self.version] def requirements(self): # transitive_headers=True is not required for any of the dependencies self.requires(f"glslang/{self._spirv_version}") self.requires(f"spirv-tools/{self._spirv_version}") self.requires(f"spirv-headers/{self._spirv_version}") def validate(self): if self.settings.compiler.get_safe("cppstd"): check_min_cppstd(self, 11) def build_requirements(self): self.tool_requires("cmake/[>=3.17.2 <4]") def source(self): get(self, **self.conan_data["sources"][self.version], strip_root=True) def generate(self): venv = VirtualBuildEnv(self) venv.generate() tc = CMakeToolchain(self) tc.cache_variables["SHADERC_SKIP_INSTALL"] = False tc.cache_variables["SHADERC_SKIP_EXAMPLES"] = True tc.cache_variables["SHADERC_SKIP_TESTS"] = True tc.cache_variables["ENABLE_CODE_COVERAGE"] = False tc.cache_variables["SHADERC_ENABLE_WERROR_COMPILE"] = False if is_msvc(self): tc.cache_variables["SHADERC_ENABLE_SHARED_CRT"] = not is_msvc_static_runtime(self) tc.generate() self.dependencies["glslang"].cpp_info.components["glslang-core"].includedirs.append( os.path.join(self.dependencies["glslang"].package_folder, "include", "glslang") ) deps = CMakeDeps(self) deps.set_property("glslang::glslang-core", "cmake_target_name", "glslang") deps.set_property("glslang::osdependent", "cmake_target_name", "OSDependent") if(Version(self.version) < "2025.3"): deps.set_property("glslang::oglcompiler", "cmake_target_name", "OGLCompiler") deps.set_property("glslang::hlsl", "cmake_target_name", "HLSL") deps.set_property("glslang::spirv", "cmake_target_name", "SPIRV") deps.generate() def build(self): apply_conandata_patches(self) cmake = CMake(self) cmake.configure() cmake.build() def package(self): copy(self, "LICENSE", dst=os.path.join(self.package_folder, "licenses"), src=self.source_folder) cmake = CMake(self) cmake.install() fix_apple_shared_install_name(self) rmdir(self, os.path.join(self.package_folder, "lib", "pkgconfig")) def package_info(self): if self.options.shared: self.cpp_info.set_property("pkg_config_name", "shaderc") self.cpp_info.libs = ["shaderc_shared"] self.cpp_info.defines.append("SHADERC_SHAREDLIB") else: self.cpp_info.set_property("pkg_config_name", "shaderc_static") self.cpp_info.libs = ["shaderc", "shaderc_util"] if stdcpp_library(self): self.cpp_info.system_libs.append(stdcpp_library(self)) if self.settings.os in ["Linux", "FreeBSD"]: self.cpp_info.system_libs.append("pthread") self.cpp_info.requires = [ "glslang::glslang-core", "glslang::osdependent", *(["glslang::oglcompiler", "glslang::hlsl"] if Version(self.version) < Version("2025.3") else []), "spirv-tools::spirv-tools-core", "spirv-tools::spirv-tools-opt", "spirv-headers::spirv-headers" ] # TODO: to remove in conan v2 bin_path = os.path.join(self.package_folder, "bin") self.env_info.PATH.append(bin_path)