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34
shaderc/all/test_package/conanfile.py
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34
shaderc/all/test_package/conanfile.py
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import os
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from conan import ConanFile
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from conan.tools.build import can_run
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from conan.tools.cmake import cmake_layout, CMake
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class TestPackageConan(ConanFile):
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settings = "os", "arch", "compiler", "build_type"
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generators = "CMakeDeps", "CMakeToolchain", "VirtualRunEnv"
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test_type = "explicit"
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def requirements(self):
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self.requires(self.tested_reference_str, run=True)
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def layout(self):
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cmake_layout(self)
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def test(self):
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if can_run(self):
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# Test programs consuming shaderc lib
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bin_path_shaderc_c = os.path.join(self.cpp.build.bindir, "test_package_shaderc_c")
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self.run(bin_path_shaderc_c, env="conanrun")
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bin_path_shaderc_cpp = os.path.join(self.cpp.build.bindir, "test_package_shaderc_cpp")
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self.run(bin_path_shaderc_cpp, env="conanrun")
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# Test glslc executable
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self.run(f"glslc -h", env="conanrun")
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