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68
lodepng/all/conanfile.py
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68
lodepng/all/conanfile.py
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from conan import ConanFile
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from conan.errors import ConanInvalidConfiguration
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from conan.tools.cmake import CMake, CMakeToolchain, cmake_layout
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from conan.tools.files import copy, get
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from conan.tools.microsoft import is_msvc, is_msvc_static_runtime
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import os
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required_conan_version = ">=1.53.0"
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class LodepngConan(ConanFile):
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name = "lodepng"
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description = "PNG encoder and decoder in C and C++, without dependencies."
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license = "Zlib"
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topics = ("png", "encoder", "decoder")
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homepage = "https://github.com/lvandeve/lodepng"
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url = "https://github.com/conan-io/conan-center-index"
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package_type = "library"
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settings = "os", "arch", "compiler", "build_type"
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options = {
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"shared": [True, False],
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"fPIC": [True, False],
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}
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default_options = {
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"shared": False,
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"fPIC": True,
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}
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exports_sources = "CMakeLists.txt"
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def config_options(self):
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if self.settings.os == "Windows":
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del self.options.fPIC
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def configure(self):
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if self.options.shared:
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self.options.rm_safe("fPIC")
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def layout(self):
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cmake_layout(self, src_folder="src")
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def validate(self):
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if self.options.shared and is_msvc(self) and is_msvc_static_runtime(self):
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raise ConanInvalidConfiguration("lodepng shared doesn't support Visual Studio with static runtime")
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def source(self):
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get(self, **self.conan_data["sources"][self.version], strip_root=True)
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def generate(self):
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tc = CMakeToolchain(self)
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tc.variables["LODEPNG_SRC_DIR"] = self.source_folder.replace("\\", "/")
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tc.generate()
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def build(self):
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cmake = CMake(self)
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cmake.configure(build_script_folder=os.path.join(self.source_folder, os.pardir))
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cmake.build()
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def package(self):
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copy(self, "LICENSE", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses"))
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cmake = CMake(self)
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cmake.install()
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def package_info(self):
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self.cpp_info.libs = ["lodepng"]
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if self.settings.os in ["Linux", "FreeBSD"]:
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self.cpp_info.system_libs.append("m")
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