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Bigfoot/Bigfoot/Libs/Engine/DataAccessor/DataAccessor.cpp
T
rboullard f82d40532c
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Refactor Bigfoot files layout + Create our three graphics libraries
2026-09-03 00:02:09 +02:00

16 lines
410 B
C++

/*********************************************************************
* \file DataAccessor.cpp
*
* \author Romain BOULLARD
* \date August 2026
*********************************************************************/
#include <Engine/DataAccessor/DataAccessor.hpp>
namespace Bigfoot
{
void SetDataAccessor(DataAccessor* p_dataAccessor)
{
g_dataAccessor = p_dataAccessor;
}
} // namespace Bigfoot