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177 lines
5.2 KiB
C++
177 lines
5.2 KiB
C++
/*********************************************************************
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* \file Sasquatch.cpp
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*
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* \author Romain BOULLARD
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* \date August 2026
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*********************************************************************/
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#include <Engine/Sasquatch/Sasquatch.hpp>
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#include <System/File/File.hpp>
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#include <System/UUID/UUID.hpp>
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#include <EngineBenchmarks/SasquatchInfo_generated.hpp>
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#include <AssetsForBenchmarking/Asset/BenchmarkAsset.hpp>
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#include <EASTL/optional.h>
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#include <EASTL/vector.h>
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#include <benchmark/benchmark.h>
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#include <effolkronium/random.hpp>
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#include <cstddef>
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#include <cstdint>
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namespace Bigfoot
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{
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#ifdef BIGFOOT_GAME
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using Random = effolkronium::random_static;
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class SasquatchFixture: public benchmark::Fixture
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{
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protected:
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static constexpr std::uint32_t ASSET_COUNT = 20'000;
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static constexpr std::size_t ASSET_PAYLOAD_SIZE = 256;
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void SetUp([[maybe_unused]] benchmark::State& p_state) override
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{
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File {SASQUATCH_ENGINEBENCHMARKS_LOCATION}.Delete();
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eastl::vector<eastl::vector<std::byte>> flatbuffers;
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flatbuffers.reserve(ASSET_COUNT);
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m_uuids.clear();
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m_uuids.reserve(ASSET_COUNT);
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for (std::uint32_t i = 0; i < ASSET_COUNT; ++i)
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{
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BenchmarkAsset asset;
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asset.SetName(asset.GetHeader().uuid.ToString().c_str());
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asset.GetAsset().payload.assign(ASSET_PAYLOAD_SIZE, std::uint8_t {0xAB});
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flatbuffers.push_back(asset.Pack());
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m_uuids.push_back(asset.GetHeader().uuid);
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}
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eastl::vector<SasquatchData> assets;
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assets.reserve(ASSET_COUNT);
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for (std::uint32_t i = 0; i < ASSET_COUNT; ++i)
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{
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assets.push_back(SasquatchData {.m_uuid = m_uuids[i], .m_flatbuffer = flatbuffers[i]});
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}
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std::uint64_t totalFlatbufferBytes = 0;
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for (const SasquatchData& asset: assets)
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{
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totalFlatbufferBytes += asset.m_flatbuffer.size();
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}
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{
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SasquatchWriter writer {File {SASQUATCH_ENGINEBENCHMARKS_LOCATION}, assets.size(), totalFlatbufferBytes};
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for (const SasquatchData& asset: assets)
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{
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writer.WriteAsset(asset.m_uuid, asset.m_flatbuffer);
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}
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}
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m_sasquatch.emplace(File {SASQUATCH_ENGINEBENCHMARKS_LOCATION});
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}
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void TearDown(benchmark::State&) override
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{
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m_sasquatch.reset();
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}
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[[nodiscard]]
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eastl::vector<UUID> RandomBatch(const std::size_t p_batchSize) const
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{
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eastl::vector<UUID> batch;
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batch.reserve(p_batchSize);
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for (std::size_t i = 0; i < p_batchSize; ++i)
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{
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batch.push_back(m_uuids[Random::get<std::size_t>(0, m_uuids.size() - 1)]);
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}
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return batch;
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}
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[[nodiscard]]
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eastl::vector<eastl::vector<UUID>> RandomBatchPool(const std::size_t p_batchSize,
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const std::size_t p_poolSize) const
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{
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eastl::vector<eastl::vector<UUID>> pool;
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pool.reserve(p_poolSize);
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for (std::size_t i = 0; i < p_poolSize; ++i)
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{
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pool.push_back(RandomBatch(p_batchSize));
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}
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return pool;
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}
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eastl::optional<Sasquatch> m_sasquatch;
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eastl::vector<UUID> m_uuids;
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};
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/****************************************************************************************/
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BENCHMARK_DEFINE_F(SasquatchFixture, GetAssetFlatbuffer)(benchmark::State& state)
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{
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std::int64_t bytesProcessed = 0;
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for (auto _: state)
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{
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eastl::optional<eastl::vector<std::byte>> flatbuffer = m_sasquatch->GetAssetFlatbuffer(
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m_uuids[Random::get<std::size_t>(0, m_uuids.size() - 1)]);
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benchmark::DoNotOptimize(flatbuffer);
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if (flatbuffer.has_value())
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{
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bytesProcessed += static_cast<std::int64_t>(flatbuffer->size());
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}
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}
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state.SetItemsProcessed(state.iterations());
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state.SetBytesProcessed(bytesProcessed);
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}
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BENCHMARK_REGISTER_F(SasquatchFixture, GetAssetFlatbuffer)->Name("Sasquatch/GetAssetFlatbuffer");
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/****************************************************************************************/
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BENCHMARK_DEFINE_F(SasquatchFixture, GetAssetFlatbuffers)(benchmark::State& state)
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{
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const auto batchSize = static_cast<std::size_t>(state.range(0));
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constexpr std::size_t BATCH_POOL_SIZE = 64;
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const eastl::vector<eastl::vector<UUID>> batchPool = RandomBatchPool(batchSize, BATCH_POOL_SIZE);
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std::int64_t bytesProcessed = 0;
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std::size_t batchIndex = 0;
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for (auto _: state)
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{
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eastl::vector<eastl::vector<std::byte>> flatbuffers = m_sasquatch->GetAssetFlatbuffers(batchPool[batchIndex]);
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benchmark::DoNotOptimize(flatbuffers);
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for (const eastl::vector<std::byte>& flatbuffer: flatbuffers)
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{
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bytesProcessed += static_cast<std::int64_t>(flatbuffer.size());
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}
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batchIndex = (batchIndex + 1) % BATCH_POOL_SIZE;
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}
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state.SetItemsProcessed(state.iterations() * batchSize);
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state.SetBytesProcessed(bytesProcessed);
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}
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BENCHMARK_REGISTER_F(SasquatchFixture, GetAssetFlatbuffers)
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->Name("Sasquatch/GetAssetFlatbuffers")
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->Arg(1)
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->Arg(8)
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->Arg(64)
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->Arg(512)
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->Arg(4096);
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#endif
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} // namespace Bigfoot
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