Bigfoot / Sonarqube (push) Successful in 5m42s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m25s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m5s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 32s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m4s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m27s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m11s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 29s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 55s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 1m0s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m5s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 56s
Bigfoot / Clang Format Checks (push) Successful in 12s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 43s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 25s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 52s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 30s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 1m19s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m1s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 48s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 49s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 35s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 1m20s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 36s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 42s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 50s
Only time I'm allowing a merge of single feature inside main (we prefer merging a version) But I need a first Sonarqube run Reviewed-on: #2 Co-authored-by: Romain BOULLARD <romain.boullard@protonmail.com>
67 lines
2.9 KiB
Batchfile
67 lines
2.9 KiB
Batchfile
@echo off
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setlocal enabledelayedexpansion
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REM ─── Validate argument ───────────────────────────────────────────────────────
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if "%~1"=="force" set "build_option=--build=*" & goto :start
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if "%~1"=="missing" set "build_option=--build=missing" & goto :start
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echo Usage: %~n0 [force^|missing]
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echo force - Rebuild all packages from source
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echo missing - Only build packages not already cached
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exit /b 1
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:start
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REM ─── Register remote (skip if already registered) ────────────────────────────
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conan remote list | findstr /i "bigfootpackages" >nul 2>&1
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if errorlevel 1 (
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echo Adding Conan remote: bigfootpackages
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conan remote add bigfootpackages https://conan.romainboullard.com/artifactory/api/conan/BigfootPackages
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if errorlevel 1 (
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echo ERROR: Failed to add Conan remote.
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exit /b 1
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)
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) else (
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echo Conan remote 'bigfootpackages' already registered, skipping.
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)
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REM ─── Shared flags ────────────────────────────────────────────────────────────
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set "conan_common_base=--remote=bigfootpackages -pr:h=./ConanProfiles/host/msvc -pr:b=./ConanProfiles/build/msvc -o bigfoot/*:build_tests=True -o bigfoot/*:build_benchmarks=True -o bigfoot/*:tracy=True -o bigfoot/*:vulkan=True"
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REM ─── Install dependencies for each build type/variant ────────────────────────
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for %%C in (Release RelWithDebInfo Debug) do (
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echo.
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echo [%%C] Installing dependencies...
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for %%V in (toolmode game) do (
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set "toolmode_val=False"
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if "%%V"=="toolmode" set "toolmode_val=True"
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conan install . !conan_common_base! -of build-windows-%%V -o bigfoot/*:toolmode=!toolmode_val! %build_option% -s:h build_type=%%C
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if errorlevel 1 (
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echo ERROR: conan install failed for build type %%C ^(%%V^)
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exit /b 1
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)
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)
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echo [%%C] Done.
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)
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echo.
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echo All build types installed successfully.
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REM ─── Activate build environment and run CMake ────────────────────────────────
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echo.
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echo Activating build environment and configuring CMake...
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for %%V in (toolmode game) do (
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mkdir graphviz-windows-%%V 2>nul
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powershell -ExecutionPolicy Bypass -Command "& 'build-windows-%%V/build/generators/conanbuild.ps1'; cmake -S . -B build-windows-%%V --toolchain build-windows-%%V/build/generators/conan_toolchain.cmake --graphviz=graphviz-windows-%%V/graph.dot; if ($LASTEXITCODE -ne 0) { Write-Host 'ERROR: CMake configuration failed'; exit 1 }"
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if errorlevel 1 (
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echo ERROR: Build environment or CMake step failed for %%V.
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exit /b 1
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)
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)
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echo.
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echo CMake configuration successful.
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endlocal
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