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Bigfoot/Bigfoot/Tests/Engine/Include/EngineTests/Asset/AssetA.hpp
Romain BOULLARD 9bfe308924
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/*********************************************************************
* \file AssetA.hpp
*
* \author Romain BOULLARD
* \date April 2026
*********************************************************************/
#ifndef BIGFOOT_ENGINE_ASSETA_HPP
#define BIGFOOT_ENGINE_ASSETA_HPP
#include <Engine/Asset/Asset.hpp>
#include <EngineTests/Asset/AssetA_generated.hpp>
namespace Bigfoot
{
struct AssetATraits
{
using FLAT = ::Flat::Bigfoot::AssetA;
};
class AssetA: public Asset<AssetATraits>
{
public:
AssetA() = default;
AssetA(const eastl::span<const std::byte> p_flatbuffer):
Asset(p_flatbuffer)
{
}
AssetA(const AssetA& p_asset) = delete;
AssetA(AssetA&& p_asset) = default;
~AssetA() = default;
AssetA& operator=(const AssetA& p_asset) = delete;
AssetA& operator=(AssetA&& p_asset) = default;
};
} // namespace Bigfoot
#endif